ASSERT(attacker) in 'attack.cc' at line 395 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-835-g8259106e14 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2656772665364498052, deterministic pregen: 1 Command line: /usr/games/crawl-git-8259106e14 -name HilariousDeathArtist -rc /dgldir/rcfiles/crawl-git/HilariousDeathArtist.rc -macro /dgldir/rcfiles/crawl-git/HilariousDeathArtist.macro -morgue /dgldir/morgue/HilariousDeathArtist/ -webtiles-socket /crawl-master/webserver/sockets/HilariousDeathArtist:2020-11-17.19:02:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-8259106e14(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x562b6951b7ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8259106e14(_Z13do_crash_dumpv+0x431) [0x562b695230e1]: do_crash_dump() /usr/games/crawl-git-8259106e14(_Z20crash_signal_handleri+0x1fa) [0x562b6951bc8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f07ac440210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f07ac60124b]: /usr/games/crawl-git-8259106e14(+0x3e680d) [0x562b6952280d]: /usr/games/crawl-git-8259106e14(+0x3e69c5) [0x562b695229c5]: /usr/games/crawl-git-8259106e14(_ZN6attack11init_attackE10skill_typei+0x2bd) [0x562b694c124d]: attack::init_attack(skill_type, int) /usr/games/crawl-git-8259106e14(_ZN13ranged_attackC2EP5actorS1_P8item_defbS1_+0x87) [0x562b6994dd57]: ranged_attack::ranged_attack(actor*, actor*, item_def*, bool, actor*) /usr/games/crawl-git-8259106e14(_ZN4bolt13affect_playerEv+0x611) [0x562b694d7531]: bolt::affect_player() /usr/games/crawl-git-8259106e14(_ZN4bolt11affect_cellEv+0x27e) [0x562b694dc25e]: bolt::affect_cell() /usr/games/crawl-git-8259106e14(_ZN4bolt7do_fireEv+0x340) [0x562b694de370]: bolt::do_fire() /usr/games/crawl-git-8259106e14(_ZN4bolt4fireEv+0x428) [0x562b694df4e8]: bolt::fire() /usr/games/crawl-git-8259106e14(_Z10mons_throwP7monsterR4boltib+0x7a8) [0x562b69a53b58]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-git-8259106e14(_Z12handle_throwP7monsterR4boltbb+0x372) [0x562b697ef9d2]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-git-8259106e14(_Z19handle_monster_moveP7monster+0x10e5) [0x562b697f5575]: handle_monster_move(monster*) /usr/games/crawl-git-8259106e14(_Z15handle_monstersb+0xb22) [0x562b697f7ad2]: handle_monsters(bool) /usr/games/crawl-git-8259106e14(_Z12world_reactsv+0xe0) [0x562b69b0f140]: world_reacts() /usr/games/crawl-git-8259106e14(+0x9d546b) [0x562b69b1146b]: /usr/games/crawl-git-8259106e14(+0x9d6345) [0x562b69b12345]: /usr/games/crawl-git-8259106e14(main+0x1a5) [0x562b6947c695]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f07ac4210b3]: /usr/games/crawl-git-8259106e14(_start+0x2e) [0x562b6947d1ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-8259106e14/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-8259106e14/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-8259106e14/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals ebering_ghost_inner_flame uniq_ilsuiw Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A faun comes into view. It is wielding a +0 club. Unknown command. A faun comes into view. It is wielding a +0 club. The faun shouts! x2; You hear a shout! The faun points at you and mumbles some strange words. You feel yourself slow down. The faun unwields a +0 club. The faun wields a +4 hunting sling. The faun shoots a sling bullet. The sling bullet misses you. You hear a splash. The faun unwields a +0 club. The faun wields a +0 hunting sling. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a splash. The faun shoots a sling bullet. The sling bullet hits you but does no damage. You hear a splash. You see here a sling bullet. You rampage towards the faun! You barely miss the faun. A faun comes into view. It is wielding a +0 club. The faun unwields a +4 hunting sling. The faun wields a +0 club. The faun splashes around in the water. x2; The faun unwields a +0 club. The faun wields a +0 hunting sling of flaming. It bursts into flame! The faun shoots a stone. The stone hits you! The stone burns you. You take 15 damage, and have 119/134 hp. You slice the faun!! The faun hits you with a +0 club! The faun shoots a sling bullet. The sling bullet hits you! The faun shoots a stone. The stone closely misses you. The faun hits you with a +0 club! The faun shoots a sling bullet. The sling bullet hits you! You take 43 damage, and have 76/134 hp. MASSIVE DAMAGE!! The faun gestures at you while chanting. You are outlined in light. The faun unwields a +0 hunting sling. The faun wields a +0 club. The faun hits you with a +0 club! The faun splashes around in the water. You take 7 damage, and have 69/134 hp. Aim: a faun, wielding a +0 club and quivering 7 sling bullets You feel a surge of power! That beam is likely to hit you. Continue anyway? The fireball explodes! The fireball engulfs the faun!! The fireball engulfs you. You resist. The fireball engulfs the faun!! x2 The faun misses you. The faun is engulfed in a cloud of scalding steam. You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 The faun unwields a +0 hunting sling of flaming. It stops flaming. The faun wields a +0 club. The faun hits you with a +0 club! The faun gestures at you while chanting. You resist with some effort. You take 9 damage, and have 60/134 hp. You now have 31/35 mp. Unknown command. You impale the faun!! You kill the faun! Vehumet accepts your kill. You feel your power returning. The faun misses you. The faun hits you but does no damage. You regained 2 hp, and now have 62/134 hp. You puncture the faun! The faun hits you with a +0 club. The faun hits you but does no damage. You take 3 damage, and have 59/134 hp. You slice the faun!! You kill the faun! Vehumet accepts your kill. You regained 2 hp, and now have 61/134 hp. Items here: ( )) †. You regained 2 hp, and now have 63/134 hp. You start resting. You are no longer glowing. You regained 10 hp, and now have 73/134 hp. MP restored: 35 You start resting. You feel yourself speed up. You regained 37 hp, and now have 110/134 hp. Things that are here: a +0 club; a +4 hunting sling; 29 sling bullets Health restored: 134 Items here: ( )) †. j - 5 scrolls of teleportation (gained 1) There is an escape hatch in the floor here. You now have 1138 gold pieces (gained 23). n - a blackened ivory ring j - 6 scrolls of teleportation (gained 1) Done exploring. Done exploring. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - the ring of the Sparrow {rF+ rC+ AC+4} > or I - a +6 ring of intelligence You remove your +6 ring of intelligence. You feel stupid. n - a ring of poison resistance (right hand) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or A - the ring of the Sparrow {rF+ rC+ AC+4} > or n - a ring of poison resistance {rPois, !d} You remove your ring of poison resistance {rPois, !d}. You feel clever. I - a +6 ring of intelligence (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) n - an uncursed ring of poison resistance {rPois, !d} Adjust to which letter? (? for menu, Esc to quit) P - an uncursed ring of poison resistance {rPois, !d} n - 4 potions of magic Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Shoals:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A wind drake comes into view. Found an escape hatch in the floor. There is a stone staircase leading up here. Unknown command. 3 harpies come into view. The harpy screeches! x2 Found a stone staircase leading down. You reach to attack! The helpless wind drake fails to defend itself. You slash the wind drake! The harpy barely misses you. The harpy claws you but does no damage. The wind drake bites you. You take 3 damage, and have 131/134 hp. You closely miss the wind drake. The harpy completely misses you. The harpy closely misses you. The harpy completely misses you. The harpy claws you! The wind drake barely misses you. The harpy misses you. The harpy claws you but does no damage. You take 9 damage, and have 122/134 hp. You puncture the wind drake! The harpy closely misses you. The harpy claws you but does no damage. The harpy claws you. The harpy claws you but does no damage. The harpy closely misses you. The harpy claws you but does no damage. x3 The wind drake exhales a fierce blast of wind! You are blown backwards! Something and the harpy are blown away by the wind. You take 4 damage, and have 118/134 hp. Aim: a wind drake (heavily wounded, repelling missiles, catching its breath) You feel a surge of power! The sticky flame hits the wind drake. The wind drake is covered in liquid flames! The wind drake burns! The harpy claws you! The harpy barely misses you. The wind drake closely misses you. You take 14 damage, and have 104/134 hp. You now have 31/35 mp. Aim: a wind drake (severely wounded, repelling missiles, covered in liquid flames, catching its breath) Okay, then. The wind drake burns! The wind drake bites you but does no damage. The harpy closely misses you. The harpy claws you but does no damage. The wind drake misses you. There is a stone staircase leading up here. You regained 2 hp, and now have 106/134 hp. You feel a surge of power! The bolt of fire hits the wind drake!!! You kill the wind drake! Vehumet accepts your kill. You feel your power returning. The bolt of fire misses the harpy. The bolt of fire hits the harpy!!! You kill the harpy! Vehumet accepts your kill. You hear a bleat! The harpy completely misses you. The harpy claws you. The harpy barely misses you. x2; The harpy claws you! The harpy closely misses you. You take 10 damage, and have 96/134 hp. You now have 26/35 mp. Aim: a harpy Okay, then. You feel a surge of power! The bolt of fire hits the harpy!!! The bolt of fire misses the harpy. You hear a screech! x2 The harpy closely misses you. x3; The harpy misses you. You now have 21/35 mp. You feel a surge of power! The bolt of fire hits the harpy!!! You kill the harpy! Vehumet accepts your kill. You feel your power returning. The bolt of fire misses the harpy. The harpy misses you. The harpy claws you! The harpy misses you. The harpy closely misses you. You take 9 damage, and have 88/134 hp. You now have 16/35 mp. You feel a surge of power! The bolt of fire hits the harpy!!! You kill the harpy! Vehumet accepts your kill. You feel your power returning. You now have 11/35 mp. Unknown command. You start resting. A cyclops comes into view. You regained 2 hp, and now have 91/134 hp. A cyclops is nearby! A cyclops is nearby! A cyclops is nearby! You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 94/134 hp. You start resting. Health restored: 134; MP restored: 35 You climb downwards. The harpy claws you but does no damage. The harpy claws you. There is a stone staircase leading up, spattered with blood here. You take 6 damage, and have 128/134 hp. Aim: a harpy You feel a surge of power! The sticky flame hits the harpy! The harpy is covered in liquid flames! The cyclops shouts! The harpy burns! The harpy barely misses you. The harpy claws you. You take 4 damage, and have 124/134 hp. You now have 31/35 mp. You reach to attack! You puncture the harpy! The harpy burns! The harpy barely misses you. The harpy claws you but does no damage. You regained 2 hp, and now have 126/134 hp. You hit the harpy. The harpy burns! x2; The harpy misses you. The harpy completely misses you. The cyclops throws a large rock. The large rock barely misses you. You regained 2 hp, and now have 128/134 hp. You rampage towards the harpy! A harpy comes into view. The harpy burns! The harpy stops burning. The harpy claws you. The harpy closely misses you. You take 1 damage, and have 127/134 hp. You slice the harpy!! You kill the harpy! Vehumet accepts your kill. You feel your power returning. You regained 2 hp, and now have 129/134 hp. You regained 2 mp, and now have 34/35 mp. The harpy screeches! You slash the harpy! The harpy claws you. The harpy claws you but does no damage. The cyclops throws a large rock. The large rock hits you!!! A sea snake comes into view. You take 42 damage, and have 87/134 hp. MASSIVE DAMAGE!! MP restored: 35 The harpy claws you!! The harpy barely misses you. The harpy misses you. The harpy barely misses you. x2; The harpy claws you but does no damage. You take 16 damage, and have 71/134 hp. Unknown command. You feel a surge of power! The bolt of fire hits the harpy!!! You kill the harpy! Vehumet accepts your kill. You feel your power returning. The bolt of fire misses the harpy. The sea snake hisses angrily. The harpy claws you but does no damage. The harpy misses you. The harpy completely misses you. The harpy claws you but does no damage. You now have 31/35 mp. Unknown command. You puncture the harpy! The harpy claws you but does no damage. x2 Okay, then. Okay, then. You don't have any unidentified items. Unknown command. The harpy is engulfed in a cloud of scalding steam. The harpy barely misses you. The harpy claws you. You take 3 damage, and have 70/134 hp. The harpy screeches! The sea snake hisses angrily. The harpy barely misses you. The harpy closely misses you. The sea snake is engulfed in a cloud of scalding steam. x2 The sea snake bites you! You take 7 damage, and have 63/134 hp. Aim: a sea snake (severely wounded) You feel a surge of power! The sticky flame hits the sea snake. The sea snake is covered in liquid flames! The sea snake burns! The sea snake bites you but does no damage. The harpy barely misses you. x2 You now have 28/35 mp. Aim: a harpy (heavily wounded) You feel a surge of power! The sticky flame hits the harpy! The harpy is covered in liquid flames! The sea snake burns! The harpy burns! The harpy barely misses you. The harpy claws you. The sea snake is engulfed in a cloud of scalding steam. You kill the sea snake! Vehumet accepts your kill. You feel your power returning. The harpy claws you but does no damage. The harpy claws you. You take 5 damage, and have 59/134 hp. You now have 25/35 mp. You hit the harpy. The harpy burns! You kill the harpy! Vehumet accepts your kill. You feel your power returning. You regained 2 hp, and now have 61/134 hp. You regained 3 mp, and now have 28/35 mp. You open the lid... ...and a juvenile oxfire beast leaps out! The box is emptied! Unknown command. The cyclops throws a large rock. The large rock barely misses you. You hear a splash. Your juvenile oxfire beast splashes around in the water. Your juvenile oxfire beast tramples the cyclops. The cyclops holds its ground! Okay, then. Attack whom? Aim: a cyclops, quivering 2 large rocks (lightly wounded) You reach to attack! You slash the cyclops! The cyclops throws a large rock. The large rock completely misses you. You hear a splash. Your juvenile oxfire beast breathes flames at the cyclops. The blast of flame hits the cyclops!! The cyclops dies! Vehumet accepts your kill. You hear a splash. You regained 2 hp, and now have 65/134 hp. There is a stone staircase leading up, spattered with blood here. You see here a large rock {=f}. You regained 2 hp, and now have 68/134 hp. You start resting. Your juvenile oxfire beast disappears in a puff of smoke! Things that are here: a large rock {=f}; a cyclops corpse; Health restored: 134; MP restored: 35 You stumble into a teleport trap! You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. A manticore comes into view. Unknown command. Unknown command. You reach to attack! The helpless manticore fails to defend itself. You puncture the manticore! The manticore barely misses you. x2 The manticore misses you. You impale the manticore!! The manticore bites you but does no damage. The manticore closely misses you. The manticore claws you but does no damage. You slash the manticore! You kill the manticore! Vehumet accepts your kill. No target in view! Found a stone staircase leading down. A water elemental comes into view. A water elemental is nearby! A water elemental is nearby! You see here 22 gold pieces. You now have 1160 gold pieces (gained 22). A snapping turtle comes into view. A satyr comes into view. It is wielding a +0 spear. A merfolk siren comes into view. It is wielding a +0 spear. You reach to attack! The helpless water elemental fails to defend itself. You slash the water elemental! A faun comes into view. It is wielding a +0 spear. The satyr shouts! The merfolk siren shouts! The faun shouts! You puncture the water elemental! You hear a shout! The water elemental misses you. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you! You hear a splash. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The water elemental hits you! The water elemental engulfs you in water! The merfolk siren chants its luring song. You take 21 damage, and have 113/134 hp. You feel a surge of power! The bolt of fire hits the water elemental!!! The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. The water engulfing you falls away. The snapping turtle hisses angrily. You hear a shout! x2 The satyr shoots an arrow. The arrow hits you!! You hear a splash. A merfolk javelineer comes into view. It is wielding a +2 spear of freezing and quivering 22 silver javelins. A merfolk siren comes into view. It is wielding a +0 spear. The faun unwields a +0 spear. The faun wields a +0 hunting sling. The faun shoots a stone. The stone hits you!! You hear a splash. The merfolk siren chants its luring song. You take 51 damage, and have 62/134 hp. MASSIVE DAMAGE!! You now have 31/35 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The satyr shoots an arrow. The arrow hits you. You hear a splash. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! The silver sears you! You hear a splash. The merfolk siren chants its luring song. You take 8 damage, and have 54/134 hp. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The faun shoots a stone. The stone hits you!! * * * LOW HITPOINT WARNING * * * You hear a splash. A merfolk avatar comes into view. You hear an eerie melody. A faun comes into view. It is wielding a +0 club. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The silver sears you! * * * LOW HITPOINT WARNING * * * You hear a splash. A merfolk siren comes into view. It is wielding a +0 spear. The satyr shoots an arrow. The arrow barely misses you. The arrow hits your manticore!! You hear a splash. The merfolk siren chants its luring song. You take 18 damage, and have 36/134 hp. Unknown command. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The merfolk siren shouts! You hear a haunting song. The faun points at you and mumbles some strange words. You resist with some effort. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your satyr!! The silver javelin misses you. You hear a splash. The faun unwields a +0 club. The faun wields a +2 hunting sling of flaming. It bursts into flame! The faun shoots a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * The stone burns you. * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. Your satyr unwields a +0 spear. Your satyr wields a +0 longbow. Your satyr shoots an arrow. The arrow hits the merfolk siren!! The arrow dissolves into shadows! Your water nymph flows with the water. You take 11 damage, and have 25/134 hp. Okay, then. Okay, then. The satyr shoots an arrow. The arrow closely misses you. You hear a splash. The faun shoots a stone. The stone hits your satyr! The merfolk siren chants a haunting song. The merfolk javelineer throws a silver javelin. The silver javelin completely misses your merfolk. The silver javelin pierces through your manticore! The silver javelin barely misses you. You hear a splash. Your satyr plays a frightful melody on his pipes! Your satyr radiates an aura of fear! The merfolk javelineer looks frightened! The merfolk siren looks frightened! x2; The satyr looks frightened! The merfolk siren looks frightened! The faun looks frightened! x2 The snapping turtle looks frightened! The merfolk avatar resists with some effort. Your satyr plays a frightful melody on his pipes! Your satyr radiates an aura of fear! The merfolk avatar looks frightened! Your merfolk completely misses the snapping turtle. Things that are here: a silver javelin {=f}; 2 arrows Unknown command. You feel better. Your surroundings suddenly seem different. Floosh! You are no longer entranced. You hear an eerie melody. Found a stone staircase leading up. You regained 11 hp, and now have 37/134 hp. You hear an eerie melody. You hear a haunting song. You hear a splash. You hear a splash. You regained 11 hp, and now have 48/134 hp. You regained 2 mp, and now have 34/35 mp. You hear a haunting song. You hear a splash. You hear a splash. You hear an eerie melody. You regained 6 hp, and now have 54/134 hp. MP restored: 35 You start resting. You hear a haunting song. You hear an eerie melody. x2 You hear a haunting song. x2 You hear an eerie melody. x2 You hear a haunting song. You hear a splash. Health restored: 134 Found an escape hatch in the ceiling. A kraken comes into view. You can't go up here! There is a stone staircase leading up here. Aim: a kraken (water, asleep) The kraken resists with some effort. Tentacles burst out of the water! 4 tentacles come into view. Aim: a kraken (water) The tentacle is unaffected. Aim: a kraken (water) The tentacle is unaffected. The tentacle slaps you but does no damage. You hit the tentacle but do no damage. The tentacle barely misses you. x2 A tentacle segment bursts forth from the water. x2 The tentacle slaps you. The tentacle completely misses you. The tentacle slaps you! x2 You take 21 damage, and have 113/134 hp. You feel a surge of power! The bolt of fire hits the tentacle!!! The bolt of fire hits the tentacle segment!! The bolt of fire hits the tentacle!! You kill the tentacle! The tentacle slaps you. You take 2 damage, and have 111/134 hp. You now have 29/35 mp. Okay, then. You hit the tentacle. The tentacle slaps you but does no damage. The tentacle slaps you. The tentacle completely misses you. You take 1 damage, and have 110/134 hp. You puncture the tentacle! You kill the tentacle! Okay, then. You feel a surge of power! You create some ball lightning! 3 ball lightnings come into view. You now have 24/35 mp. You feel a surge of power! You create some ball lightning! 3 ball lightnings come into view. You now have 18/35 mp. You swap places. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the kraken!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Tentacles burst out of the water! Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the tentacle!! Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the tentacle!! The blast of lightning engulfs the tentacle! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the kraken!! The blast of lightning engulfs the tentacle!! x2 You kill the kraken! Vehumet accepts your kill. You feel your power returning. The dead kraken's tentacles slide back into the water. You hear a shout! x4 Your phantom mirror has recharged. Your tin of tremorstones (2/2) has regained one charge. You regained 2 hp, and now have 115/134 hp. You regained 3 mp, and now have 21/35 mp. A sea snake comes into view. You regained 2 hp, and now have 119/134 hp. There is an escape hatch in the ceiling here. You regained 2 hp, and now have 122/134 hp. Aim: a sea snake (wandering, hasn't noticed you) The sea snake hisses angrily. The sea snake seems to speed up. Aim: a sea snake (fast) The sea snake resists with significant effort. A merfolk comes into view. It is wielding a +0 trident. Aim: a sea snake (fast) The sea snake twists and deforms. The merfolk shouts! The sea snake barely misses you. The sea snake bites you but does no damage. The sea snake bites you. You are poisoned. The sea snake poisons you! A mysterious force pulls you upwards. The hatch slams shut behind you. You feel very sick. You take 2 damage, and have 123/134 hp. Unknown command. Aim: a sea snake (fast, misshapen and mutated) You feel a surge of power! The sticky flame hits the sea snake! The sea snake is covered in liquid flames! You feel very sick. The sea snake burns! The sea snake barely misses you. The sea snake closely misses you. You take 2 damage, and have 121/134 hp. You now have 20/35 mp. You closely miss the sea snake. You feel very sick. The sea snake burns! x2; The sea snake bites you! The sea snake closely misses you. You take 9 damage, and have 112/134 hp. You hit the sea snake. You feel sick. The sea snake burns! The sea snake misses you. The sea snake barely misses you. x2 You barely miss the sea snake. You feel very sick. The sea snake burns! x2; The sea snake bites you. You are more poisoned. The sea snake poisons you! The sea snake bites you. The sea snake barely misses you. You take 7 damage, and have 105/134 hp. You hit the sea snake. You feel extremely sick. The sea snake burns! The sea snake bites you but does no damage. The sea snake barely misses you. The sea snake bites you but does no damage. You take 5 damage, and have 100/134 hp. You barely miss the sea snake. You feel very sick. The sea snake burns! x2; The sea snake barely misses you. The sea snake misses you. You take 4 damage, and have 96/134 hp. You slice the sea snake!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You feel very sick. You take 4 damage, and have 92/134 hp. You regained 5 mp, and now have 27/35 mp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You feel very sick. x4 You feel sick. x28 You are no longer poisoned. Unknown command. You regained 7 hp, and now have 99/134 hp. MP restored: 35 You start resting. Done exploring. Health restored: 134 Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Shoals:3 @ (x,y), ? - help) Things that are here: 7 sling bullets; a +0 club; a +0 hunting sling There is a stone staircase leading down here. You climb downwards. The tide is released from Ilsuiw's call. Level annotation: 1 runed translucent door There is a stone staircase leading up here. There are monsters nearby! Unknown command. You feel a surge of power! You create some ball lightning! The satyr shouts! The faun shouts! x2 3 ball lightnings come into view. The merfolk siren chants a haunting song. You resist with some effort. You now have 29/35 mp. Your ball lightning explodes! The blast of lightning engulfs the satyr!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs the merfolk siren!! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the satyr!! The blast of lightning engulfs you!! Your ball lightning explodes! The blast of lightning engulfs the satyr!! You kill the satyr! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 The blast of lightning engulfs the merfolk siren!! You kill the merfolk siren! Vehumet accepts your kill. You feel your power returning. The blast of lightning engulfs the faun!! The blast of lightning engulfs you!! The faun shoots a stone. The stone hits you! You hear a splash. You hear a shout! x4; You hear an angry hiss. You hear a shout! x2 You see here a stone. You take 62 damage, and have 72/134 hp. MASSIVE DAMAGE!! You regained 5 mp, and now have 34/35 mp. There is a stone staircase leading up here. You regained 2 hp, and now have 74/134 hp. You feel a surge of power! The fireball explodes! The fireball engulfs the faun!! x2 You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 The faun is engulfed in a cloud of scalding steam. The faun casts a spell at you. You are outlined in light. You feel a surge of power! The fireball explodes! The fireball engulfs the faun!!! You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You regained 2 hp, and now have 76/134 hp. You now have 30/35 mp. You start resting. You regained 3 hp, and now have 79/134 hp. A snapping turtle is nearby! A snapping turtle is nearby! The snapping turtle hisses angrily. You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 82/134 hp. You start resting. You are no longer glowing. You regained 14 hp, and now have 96/134 hp. You regained 3 mp, and now have 34/35 mp. You start resting. Health restored: 134; MP restored: 35 You climb downwards. Level annotation: 1 runed translucent door There is a stone staircase leading up here. You rampage towards the snapping turtle! The snapping turtle barely misses you. You rampage towards the snapping turtle! You hit the snapping turtle. The snapping turtle barely misses you. The snapping turtle bites you! You take 15 damage, and have 119/134 hp. Aim: a snapping turtle (lightly wounded) You feel a surge of power! The sticky flame hits the snapping turtle but does no damage. The snapping turtle is covered in liquid flames! The snapping turtle burns! A manticore comes into view. The snapping turtle barely misses you. You now have 31/35 mp. You hit the snapping turtle. The snapping turtle burns! x2 The snapping turtle bites you! You take 12 damage, and have 108/134 hp. You hit the snapping turtle but do no damage. The snapping turtle burns! The snapping turtle stops burning. The snapping turtle bites you!! The snapping turtle bites you! You take 33 damage, and have 75/134 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Aim: a snapping turtle (heavily wounded) You feel a surge of power! The sticky flame hits the snapping turtle. The snapping turtle is covered in liquid flames! The snapping turtle burns! The snapping turtle bites you but does no damage. You now have 28/35 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the snapping turtle! The snapping turtle burns! x2 The snapping turtle bites you! You take 9 damage, and have 67/134 hp. You slash the snapping turtle! You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. You regained 2 hp, and now have 69/134 hp. You regained 3 mp, and now have 31/35 mp. Aim: a manticore You feel a surge of power! The sticky flame hits the manticore! The manticore is covered in liquid flames! The manticore burns! The manticore is engulfed in a cloud of scalding steam. The manticore bites you but does no damage. The manticore claws you but does no damage. The manticore claws you. You take 2 damage, and have 67/134 hp. You now have 27/35 mp. You puncture the manticore! The manticore burns! x2 The manticore is engulfed in a cloud of scalding steam. The manticore bites you! The manticore barely misses you. The manticore claws you! You take 13 damage, and have 54/134 hp. You puncture the manticore! You kill the manticore! Vehumet accepts your kill. You feel your power returning. You regained 4 mp, and now have 31/35 mp. You start resting. A merfolk avatar is nearby! You regained 3 hp, and now have 58/134 hp. A merfolk avatar is nearby! You see here a stone. You regained 2 hp, and now have 62/134 hp. The merfolk avatar shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You regained 3 hp, and now have 66/134 hp. You start resting. Health restored: 134; MP restored: 35 You climb downwards. Level annotation: 1 runed translucent door There is a stone staircase leading up here. Aim: a merfolk avatar The bolt of poison hits the merfolk avatar!! The merfolk avatar is poisoned. Aim: a merfolk avatar (moderately wounded, poisoned) The merfolk avatar resists with almost no effort. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! Aim: a merfolk avatar (moderately wounded, mesmerising, poisoned) The merfolk avatar flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The pull of its song draws you forwards. Shadowy forms rise from the deep at something's song! You hear a luring song. You hear some strange, mumbled words. You hear a luring song. You see here a stone. You feel a surge of power! The sticky flame hits something! The merfolk avatar is covered in liquid flames! The merfolk avatar burns! The merfolk avatar chants its luring song. You now have 31/35 mp. You barely miss the merfolk avatar. The merfolk avatar looks more healthy. The merfolk avatar burns! You barely miss the merfolk avatar. The merfolk avatar burns! x2 The merfolk avatar chants its luring song. x2 You slice the merfolk avatar!! The drowned soul returns to the deep! The merfolk avatar burns! The drowned soul touches you. You hear some strange, mumbled words. You hear a luring song. You cannot move away from something! You cannot move away from something! You slash something! You are no longer entranced. Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. MP restored: 35 There is a stone staircase leading up here. Items here: ( )) †. Unknown command. Items here: ( )) †. Things that are here: a +0 club; a +2 hunting sling of flaming A snapping turtle comes into view. A snapping turtle is nearby! A snapping turtle is nearby! A snapping turtle is nearby! Floosh! The snapping turtle hisses angrily. The snapping turtle misses you. The snapping turtle bites you from afar. You take 2 damage, and have 132/134 hp. Unknown command. Ilsuiw, Witch of the Tides comes into view. She is wielding a +3 trident of freezing. Health restored: 134 Unknown command. Okay, then. Okay, then. The snapping turtle barely misses you. The snapping turtle bites you from afar! You take 12 damage, and have 122/134 hp. Unknown command. You rampage towards the snapping turtle! You hit the snapping turtle but do no damage. The snapping turtle bites you! You take 6 damage, and have 118/134 hp. Aim: a snapping turtle You feel a surge of power! The sticky flame hits the snapping turtle! The snapping turtle is covered in liquid flames! The snapping turtle burns! The snapping turtle bites you! You take 13 damage, and have 105/134 hp. You now have 31/35 mp. You hit the snapping turtle. The snapping turtle burns! x2 The snapping turtle bites you! The snapping turtle closely misses you. You take 5 damage, and have 100/134 hp. You hit the snapping turtle. The snapping turtle burns! The snapping turtle bites you. You take 1 damage, and have 99/134 hp. Ilsuiw shouts! You hit the snapping turtle but do no damage. The snapping turtle burns! x2; The snapping turtle bites you! x2 You take 20 damage, and have 79/134 hp. You are too injured to fight recklessly! Unknown command. Floosh! Boing! The snapping turtle burns! The flames covering the snapping turtle go out. The snapping turtle stops burning. There is a stone staircase leading up here. You regained 2 hp, and now have 82/134 hp. Ilsuiw gestures wildly while chanting. Ilsuiw sings a water chant to call the tide! You climb upwards. There is a stone staircase leading down here. You start resting. You are ready to hop once more. You regained 18 hp, and now have 100/134 hp. MP restored: 35 Unknown command. There is an escape hatch in the floor here. You regained 26 hp, and now have 126/134 hp. Done exploring. Health restored: 134 There is a stone staircase leading down here. You climb downwards. The tide is released from Ilsuiw's call. Level annotation: 1 runed translucent door, Ilsuiw There is a stone staircase leading up here. A merfolk siren comes into view. It is wielding a +0 spear. A merfolk siren is nearby! The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an escape hatch in the ceiling here. Aim: a merfolk siren, wielding a +0 spear (mesmerising) The bolt of poison hits the merfolk siren!! The merfolk siren chants its luring song. Aim: a merfolk siren, wielding a +0 spear (moderately wounded, mesmerising) The merfolk siren flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a luring song. That beam is likely to hit you. Continue anyway? Okay, then. You don't know that spell. Unknown command. You feel a surge of power! The fireball explodes! The fireball engulfs something!! You hear a luring song. You now have 30/35 mp. You feel a surge of power! The fireball explodes! The fireball engulfs something!!! You are no longer entranced. Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You now have 25/35 mp. c - a wand of random effects (22) (gained 19 charges) You now have 1182 gold pieces (gained 22). A dream sheep comes into view. MP restored: 35 A dream sheep comes into view. Aim: a dream sheep (wandering, hasn't noticed you) You feel a surge of power! The fireball explodes! The fireball engulfs the dream sheep!! The fireball engulfs the dream sheep!!! You kill the dream sheep! Vehumet accepts your kill. You hear a shout! x6 You now have 30/35 mp. You closely miss the dream sheep. The dream sheep is engulfed in a cloud of scalding steam. You kill the dream sheep! Vehumet accepts your kill. You feel your power returning. A merfolk javelineer is nearby! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The silver sears you! You take 1 damage, and have 133/134 hp. Unknown command. Unknown command. Aim: Ilsuiw, wielding a +3 trident of freezing and wearing a +0 robe (wandering, hasn't noticed you) Okay, then. Aim: Ilsuiw, wielding a +3 trident of freezing and wearing a +0 robe (wandering, hasn't noticed you) You reflect Ilsuiw with the mirror! The mirror clouds! The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! The silver sears you! Ilsuiw gestures wildly while chanting. Ilsuiw flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Ilsuiw hits the merfolk javelineer with a +3 trident of freezing. Ilsuiw freezes the merfolk javelineer. You take 22 damage, and have 111/134 hp. You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk javelineer!! The fireball engulfs something! You hear a shout! x2 Something hits Ilsuiw! A merfolk javelineer comes into view. It is wielding a +1 spear of flaming. Okay, then. You now have 28/35 mp. Okay, then. You feel a surge of power! You create some ball lightning! 3 ball lightnings come into view. You hear a haunting song. The merfolk javelineer throws a javelin. The javelin pierces through you. You hear an eerie melody. You now have 22/35 mp. You hear a haunting song. The merfolk javelineer is engulfed in a cloud of scalding steam. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your ball lightning!! Your ball lightning explodes! The blast of lightning engulfs something! The blast of lightning engulfs the merfolk javelineer!!! You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. You hear a splash. x4 The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The silver javelin pierces through your ball lightning. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-835-g8259106e14 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [HilariousDeathArtist] Species: Barachi Job: Conjurer HP: 113/134; mods: 0/0 MP: 28/35; mod: 0 Stats: 17 (17) 35 (35) 10 (10) Position: (57, 27), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2053 | 74/460 Short Blades | X | 0 | 0 | 4 | 580 | 160/210 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/35 Dodging | X | 0 | 0 | 11 | 3086 | 185/630 Stealth | X | 0 | 0 | 7 | 1543 | 143/400 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 13 | 5554 | 504/950 Conjurations | X | 1 | 50 | 18 | 9854 | 773/1262 Hexes | X | 0 | 0 | 0 | 0 | 0/42 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 7 | 1186 | 9/336 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 50 | 15 | 6675 | 747/967 Ice Magic | X | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 8 | 1581 | 68/379 Spell bugs: Durations: Attributes: #12: 3247 #13: 2065 #23: 43822 #24: 2002281769 #27: 234908 #49: 3666 Mutations: mutation resistance: 1 slowness: 1 (innate) strong legs: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +12 halberd of Saltpetre {vorpal, +Fly rC+ Int+4} eq slot #1, inv slot #37: scarf of invisibility eq slot #2, inv slot #51: +0 hat of the Realm of Zot {Regen+} eq slot #3, inv slot #42: +3 pair of gloves of the Lion {rC++ Str+6} eq slot #4, inv slot #50: +2 pair of boots of rampaging eq slot #6, inv slot #35: +2 robe of the Archmagi eq slot #7, inv slot #26: ring of the Sparrow {rF+ rC+ AC+4} eq slot #8, inv slot #34: +6 ring of intelligence eq slot #9, inv slot #5: amulet of regeneration {+regen, !d} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈(.<.†.≈≈≈≈.###.≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈..###.≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈.## #.≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈†.###.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...≈..≈≈≈..≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈(≈≈≈...§§§..*.@##.≈.≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈.m.§§≈≈≈.((####..≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈....m{§≈*...# #..≈≈≈≈≈≈≈≈≈≈ ≈≈≈....#.§§§≈≈≈..####........≈≈≈≈ ≈≈.....#......≈≈...........#..≈≈≈ .......≈≈.............≈≈≈≈ ..≈.##..≈......#..≈≈≈≈≈≈≈≈ .≈≈≈###.≈..≈.####.≈≈≈≈≈≈≈≈ .PP≈...≈≈.≈≈.####.≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (13, 18): {{{{ CLASS: FogMachine pow_min: 10000 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 10000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: countdown delay_max: 1 listener_only: false delay_min: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (15, 19): {{{{ CLASS: FogMachine pow_min: 10000 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 10000 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: countdown delay_max: 1 listener_only: false delay_min: 1 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>