Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 13288842460292691814 2 HilariousDeathArtist the Vexing (level 1, 0/16 HPs) Began as a Palentonga Enchanter on Sept 29, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (68 turns). HilariousDeathArtist the Vexing (PaEn) Turns: 68, Time: 00:00:16 Health: 0/16 AC: 4 Str: 11 XL: 1 Next: 33% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, rugged brown scales 3, see invisible, deformed body, roll, armoured tail a: Rolling Charge You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions d - a potion of might {unknown} Skills: + Level 0.8 Fighting - Level 1.0 Short Blades - Level 1.5 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level v - Corona Hex ##..... 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice #..... 19% 2 Confusing Touch Hex ##...... 19% 3 Tukima's Dance Hex ##...... 19% 3 Dazzling Flash Conj/Hex #..... 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at foes to attack. You have a long armoured tail. Message History You open the large door. There is a large open door here. c - a scroll labeled OLIOTT KAIGI d - a black potion A rat comes into view. Okay, then. Unknown command. Roll where? Aim: a rat (asleep) You roll forward with a clatter of scales! You hit the rat but do no damage. You hear a shout! You hear a bark! The rat barely misses you. A goblin comes into view. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which ability? f - Rolling Charge Adjust to which letter? a - Rolling Charge You hit the rat but do no damage. The rat bites you. You take 1 damage, and have 13/14 hp. You hit the rat but do no damage. You hit the rat. You kill the rat! The goblin hits you. You see here a club. You take 3 damage, and have 10/14 hp. MASSIVE DAMAGE!! You closely miss the goblin. You tail-slap the goblin. You kill the goblin! You regained 2 hp, and now have 12/16 hp. No target in view! No target in view! You start resting. A jackal comes into view. A jackal is nearby! A jackal is nearby! You completely miss the jackal. The jackal barks! You hear a bark! x2 The jackal barely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal completely misses you. You closely miss the jackal. A jackal comes into view. The jackal bites you. You take 3 damage, and have 9/16 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You closely miss the jackal. The jackal barks! The jackal bites you. A jackal comes into view. The jackal bites you but does no damage. You hear a bark! You take 2 damage, and have 7/16 hp. You hit the jackal but do no damage. The jackal barely misses you. You completely miss the jackal. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. Your tail-slap misses the jackal. A jackal comes into view. The jackal bites you. You take 3 damage, and have 5/16 hp. You barely miss the jackal. The jackal barks! The jackal closely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your tail-slap misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#....### # #.#....#.## #.#.........## #..........#.# ###........## #.....#.## #.....#.# # #...###.#######h##### #..## #.....)@hh...!( #..############.##### #....# # #..#.###### #..#......## #..#.####..# #.#######''### ### ###§≈..§≈### ##≈≈§§.§§≈≈≈## You could see 3 jackals. Vanquished Creatures A jackal (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Palentonga Enchanter began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 65 | D:1 | HP: 4/16 [jackal (1)] 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 22 Tailslap || 1 Abil: Rolling Charge || 1 Armor: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 9 | 32 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 9 | 32 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------