Dungeon Crawl Stone Soup version 0.30-a0-629-gd54f4be4f7 (webtiles) character file. Game seed: 13284995364768668018 7 HilariousDeathArtist the Magician (level 2, -1/17 HPs) Began as an Octopode Hedge Wizard on Jan 12, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (108 turns). HilariousDeathArtist the Magician (OpHW) Turns: 108, Time: 00:00:22 Health: -1/17 AC: 1 Str: 9 XL: 2 Next: 4% Magic: 6/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles s - 5 stones Armour b - a +0 hat (worn) Scrolls c - a scroll of magic mapping {unknown} d - a scroll of identify {unknown} Potions M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 2/4 mp. You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! You are too depleted to draw on your magic recklessly! A dart slug is nearby! Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You now have 1/4 mp. Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 9/11 hp. You now have 0/4 mp. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug but do no damage. You grab the dart slug. You squeeze the dart slug. You kill the dart slug! You see here a dart slug corpse. You start resting. Health restored: 11; MP restored: 4 c - a scroll labelled ZAMI VALALARAE You see here a dart slug corpse. d - a scroll labelled NAIMNA LY DUHA A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! A rat comes into view. A rat is nearby! You now have 3/4 mp. The magic dart hits the rat. You kill the rat! A goblin comes into view. It is wielding a +0 club. An endoplasm comes into view. The goblin shouts! A jackal comes into view. You now have 2/4 mp. A hobgoblin and a jackal come into view. The hobgoblin shouts! The jackal barks! x2 The endoplasm quivers. You hit the goblin but do no damage. You grab the goblin. You constrict the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You hit the endoplasm but do no damage. The jackal closely misses you. The endoplasm freezes you. You are frozen. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The jackal bites you. You take 3 damage, and have 4/11 hp. MASSIVE DAMAGE!! A goblin comes into view. It is wielding a +0 dagger. The jackal misses you. You hit the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal, but do no damage. The goblin shouts! You hear a shout! The jackal barely misses you. You hit the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. You take 1 damage, and have 4/11 hp. Okay, then. You hit the jackal but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 3/11 hp. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! MP restored: 4 You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/11 hp. You barely miss the jackal. You grab the jackal. You squeeze the jackal. You constrict the jackal. The jackal closely misses you. You closely miss the goblin. Your grab misses the goblin. You constrict the jackal. You kill the jackal! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 2! You have reached level 2! MP restored: 6 You hit the goblin. Your grab misses the goblin. The endoplasm freezes you. You are frozen. You die... ####..### #.........$....# ........# #..............# ........######....[.......... ........#.........$.......... .................g....)...... ........#.†.................. ........#......########..†... ........#......##### ...... ........#.....gJ@g.# ##### ..#..##.#......###(.# .##...+.#......# .# ##..###......# .. ##...# #......# .# #....# #######. .. ##...## . # #....# #.<.## You could see an endoplasm, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Octopode Hedge Wizard began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 105 | D:1 | HP: 2/11 [jackal (2)] 108 | D:1 | Reached skill level 2 in Conjurations 108 | D:1 | Reached XP level 2. HP: 2/17 MP: 6/6 108 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, chequers_serial_rivers_micro_e Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 12 Constrict || 4 Tentacles || 4 Cast: Magic Dart || 6 Armor: Skin || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 37 | 34 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 37 | 34 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------