Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 10645550348905673672 29 HilariousDeathArtist the Vexing (level 3, -1/31 HPs) Began as a Meteoran Hexslinger on May 10, 2023. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:06 (438 turns). HilariousDeathArtist the Vexing (MeHs) Turns: 438, Time: 00:02:07 Health: -1/31 AC: 5 Str: 11 XL: 3 Next: 52% Magic: 6/6 EV: 11 Int: 15 God: Gold: 30 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles s - 12 stones Armour c - a +0 robe e - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison {!r} d - a scroll of teleportation {unknown} f - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} j - a scroll of torment {unknown} Potions g - a potion of curing {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Ranged Weapons - Level 2.4 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 44% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 63% 3 Portal Projectile Hex/Tloc 12% N/A 63% 3 Cause Fear Hex 5% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 1350 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You feel sick. You are no longer poisoned. The adder barely misses you. You take 1 damage, and have 3/31 hp. You see here a ball python corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You regained 11 hp, and now have 18/31 hp. Unknown command. A rat comes into view. You see here 16 gold pieces. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! An adder comes into view. The adder hisses angrily. You regained 3 hp, and now have 24/31 hp. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. You shoot a sling bullet. The sling bullet completely misses the adder. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. Your extra speed is starting to run out. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 24/31 hp. You shoot a sling bullet. The sling bullet hits the adder. The adder bites you. You take 1 damage, and have 23/31 hp. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder bites you. You take 1 damage, and have 22/31 hp. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. The endoplasm hits you but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The endoplasm closely misses you. The adder bites you. You take 1 damage, and have 21/31 hp. You shoot a sling bullet. The sling bullet completely misses the adder. You feel yourself slow down. The endoplasm hits you but does no damage. The adder bites you. You take 1 damage, and have 20/31 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The endoplasm freezes you. You are frozen. The adder bites you. The endoplasm freezes you. You are frozen. You take 8 damage, and have 12/31 hp. MASSIVE DAMAGE!! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. The endoplasm freezes you. You are frozen. The adder barely misses you. You take 2 damage, and have 10/31 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 6 damage, and have 4/31 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder bites you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/31 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You die... *...#., ,, #...., ~ # #...# * ..#######.$.##, * , ...$........# , ,.8...8......# ,, * , , #........#* * ##J......# ,,* ,#.S@.$...##### ..8...8..........# , #...#............#* , * ##. ##.......<...+ , . #............# ...8..........# * , * * ..#............# * * ...#...#########, ,...# * * You could see an adder and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:2) 3 hobgoblins (D:1) 6 ball pythons 4 bats A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Meteoran Hexslinger began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 55 | D:1 | Reached XP level 2. HP: 15/24 MP: 5/5 98 | D:1 | Reached skill level 2 in Fighting 331 | D:2 | Reached XP level 3. HP: 30/30 MP: 6/6 375 | D:2 | Reached skill level 3 in Fighting 377 | D:2 | HP: 7/31 [poisoned by an adder] 385 | D:2 | HP: 7/31 [poisoned by an adder] 390 | D:2 | HP: 4/31 [poisoned by an adder] 436 | D:3 | HP: 5/31 [frozen (5)] 437 | D:3 | HP: 2/31 [endoplasm (3)] 438 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, dk_noncrumbling_2, minmay_strange_pillars, minivault_23, minmay_liquid_box, hangedman_feature_mirror D:2: cheibrodos_fertilizer, layout_loops_cross, basic_altar, chequers_serial_rivers_room_a, dreamdust_princess_corridor D:3: layout_basic, trog_book, basic_ecumenical_altar, amcnicky_mini_pool_small, minmay_misc_feat_four_crosses, dreamdust_wishing_well Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.3 Ranged Weapons | | 2.1 Dodging | | 2.4 Spellcasting | | 1.3 Hexes | | 3.6 Action || total ---------------------------++------- Fire: Sling || 70 Use: Potion || 1 Armour: Robe || 1 Ring mail || 21 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, dk_noncrumbling_2, minmay_strange_pillars, minivault_23, minmay_liquid_box, hangedman_feature_mirror D:2: cheibrodos_fertilizer, layout_loops_cross, basic_altar, chequers_serial_rivers_room_a, dreamdust_princess_corridor D:3: layout_basic, trog_book, basic_ecumenical_altar, amcnicky_mini_pool_small, minmay_misc_feat_four_crosses, dreamdust_wishing_well Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 448 | 433 | 15 | 0 | 116 | 3 | 149.3 | Dungeon | 448 | 433 | 15 | 0 | 116 | 3 | 149.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts D:2: 148 daAuts D:3: 20 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------