Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 2909917469055930311 25 HilariousDeathArtist the Shooter (level 3, -1/20 HPs) Began as a Gargoyle Hexslinger on July 17, 2024. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:21 (770 turns). HilariousDeathArtist the Shooter(GrHs) Turns: 770, Time: 00:01:21 Health: -1/20 AC: 7 Str: 11 XL: 3 Next: 6% Magic: 3/4 EV: 11 Int: 15 God: Gold: 94 SH: 0 Dex: 12 Spells: 1/4 levels left rFire + . . a - +1 sling rCold + . . (no shield) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + k - +1 cloak rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + Z - ring of wizardry {Wiz+, !d} HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: resistant A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles s - 9 stones Armour c - a +0 robe (worn) k - a +1 cloak (worn) (You found it on level 1 of the Dungeon) n - the +1 chain mail of the Great Game {rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Jewellery Z - a ring of wizardry (left hand) {Wiz+, !d} (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison d - a scroll of revelation {unknown} f - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} i - a scroll of silence {unknown} l - a scroll of identify {unknown} m - a scroll of immolation {unknown} Skills: - Level 1.1 Fighting + Level 3.4 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 6% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 4% 2 Sigil of Binding Hex 8% N/A 10% 3 Cause Fear Hex 4% N/A 32% 4 Dimensional Bullseye Hex/Tloc 2% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The adder closely misses you. x2 You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You regained 3 hp, and now have 15/20 hp. MP restored: 4 You see here an adder corpse. A hobgoblin comes into view. Health restored: 20 A hobgoblin is nearby! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. You see here a hobgoblin corpse. Found an escape hatch in the floor. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe and wearing a +2 robe of cold resistance. Sigmund shouts! Okay, then. Press: ? - help, Dir - move target, f - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +2 robe of cold resistance (chance to affect: 60%) Sigmund is filled with an inner flame. Sigmund's eyes start glowing with a red light. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 1/4 mp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a sling bullet. There is an open door here. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Something hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Something hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you You shoot a sling bullet. Flame seeps out of something. Flame seeps out of something. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 4/20 hp. MASSIVE DAMAGE!! Okay, then. Flame seeps out of something. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/20 hp. You aren't carrying any items that you can evoke. Unknown command. It was a potion of resistance. You feel protected. It was a potion of curing. You feel better. You regained 10 hp, and now have 11/20 hp. You aren't carrying any items that you can evoke. Okay, then. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/20 hp. MASSIVE DAMAGE!! There is an open door here. You close the door. Something unseen opens the door. A magic dart appears from out of thin air! The magic dart hits you! You die... #... #.# #. #... #.# #. #...#+# #.# #. +...+.# #.# #. #...#.######## #.# #. #...##.......# #.# #. .....'.......# #†# #. ######.......##############.# #. #......{'..@....>......# #. #.......################ #. ######### #. #. #† #. #. #. #. There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins 2 kobolds (D:1) 2 quokkas (D:2) A ball python (D:1) A bat (D:1) 3 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Gargoyle Hexslinger began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 468 | D:2 | Reached XP level 2. HP: 16/16 MP: 3/3 528 | D:2 | Identified the +1 chain mail of the Great Game {rPois} 550 | D:2 | Reached skill level 3 in Ranged Weapons 665 | D:2 | Reached XP level 3. HP: 15/20 MP: 4/4 711 | D:2 | Learned a level 3 spell: Inner Flame 745 | D:2 | Noticed Sigmund 758 | D:2 | HP: 4/20 [something (16)] 760 | D:2 | HP: 1/20 [something/magic dart (4)] 765 | D:2 | HP: 5/20 [something (7)] 770 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.4 Fighting | | 1.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 64 Cast: Inner Flame || 1 Use: Potion || 2 Armour: Robe || 27 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 787 | 764 | 23 | 0 | 618 | 2 | 393.5 | Dungeon | 787 | 764 | 23 | 0 | 618 | 2 | 393.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 472 daAuts D:2: 315 daAuts Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_basic, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 787 | 764 | 23 | 0 | 618 | 2 | 393.5 | Dungeon | 787 | 764 | 23 | 0 | 618 | 2 | 393.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 472 daAuts D:2: 315 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------