Dungeon Crawl Stone Soup version 0.33-a0-135-g23b886832e (webtiles) character file. Game seed: 2355237488158438579 95 HilariousDeathArtist the Changeling (level 4, 0/27 HPs) Began as a Formicid Shapeshifter on Sept 24, 2024. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:03:53 (2867 turns). HilariousDeathArtist the Changeling (FoSh) Turns: 2867, Time: 00:03:53 Health: 0/27 AC: 0 Str: 18 XL: 4 Next: 95% Magic: 4/4 EV: 15 Int: 10 God: Gold: 3514 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg + . . b - melded +0 ring mail rPois . (helmet unavailable) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + N - ring of positive energy {rN+} HPRegen 0.24/turn X - ring of resist corrosion MPRegen 0.09/turn %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Begin Untransformation You were in an ossuary. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 3514 gold pieces. Inventory: Hand Weapons l - a +1 whip of freezing (You found it on level 3 of the Dungeon) Missiles q - 2 poisoned darts Armour a - a +0 animal skin b - a +0 ring mail (melded) (You found it on level 1 of the Dungeon) e - a +0 pair of gloves (You found it on level 1 of the Dungeon) n - a +0 pair of gloves (You found it on level 2 of the Dungeon) Magical Staves p - a staff of death {rN+} (You found it on level 2 of the Dungeon) Jewellery N - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) X - a ring of resist corrosion (right hand) (You found it on level 4 of the Dungeon) Talismans c - a beast talisman d - a flux talisman (active) Scrolls f - a scroll of amnesia m - a scroll of torment {unknown} o - a scroll of noise {unknown} E - a scroll of fear Potions g - a potion of mutation {unknown} h - a potion of attraction {unknown} i - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of magic {unknown} r - 2 potions of enlightenment {unknown} P - 3 potions of lignification {!q} Skills: + Level 1.1 Fighting + Level 1.8 Dodging + Level 0.0 Stealth + Level 3.0 Unarmed Combat + Level 5.4 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 75% 3 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an empty arch of ancient stone here. You begin transforming. You continue transforming. x3 Your transformation has ended. You turn into something dangerously unstable. Your +0 ring mail melds into your body. You take 6 damage, and have 26/26 hp. MASSIVE DAMAGE!! You open the door. A gnoll zombie and a jackal zombie come into view. Found a gate leading back out of this place. You hit the jackal zombie. The jackal zombie begins to glow. The jackal zombie misses you. You barely miss the jackal zombie. The jackal zombie closely misses you. You hit the jackal zombie. The jackal zombie glows dangerously bright. The jackal zombie barely misses you. The jackal zombie bites you. You take 1 damage, and have 25/26 hp. You hit the jackal zombie. You destroy the jackal zombie! You hit the gnoll zombie. The gnoll zombie begins to glow. The gnoll zombie closely misses you. You hit the gnoll zombie. The gnoll zombie glows dangerously bright. You hit the gnoll zombie but do no damage. The gnoll zombie shudders as magic cascades through it!! You destroy the gnoll zombie! Health restored: 26 No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You open the door. 6 zombies come into view. There are monsters nearby! You hit the jackal zombie. The jackal zombie begins to glow. The jackal zombie bites you. You take 1 damage, and have 25/26 hp. You hit the jackal zombie. The jackal zombie glows dangerously bright. The jackal zombie closely misses you. You hit the jackal zombie. The jackal zombie shudders as magic cascades through it!! You destroy the jackal zombie! You closely miss the jackal zombie. The jackal zombie barely misses you. Health restored: 27 You barely miss the jackal zombie. The jackal zombie barely misses you. The jackal zombie closely misses you. You barely miss the jackal zombie. The jackal zombie bites you. You take 1 damage, and have 26/27 hp. You hit the jackal zombie. The jackal zombie begins to glow. The jackal zombie completely misses you. You hit the jackal zombie. The jackal zombie glows dangerously bright. The jackal zombie bites you. You hit the jackal zombie. The jackal zombie shudders as magic cascades through it! You destroy the jackal zombie! The water moccasin zombie bites you. You take 4 damage, and have 22/27 hp. You hit the water moccasin zombie. The water moccasin zombie begins to glow. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie glows dangerously bright. The water moccasin zombie misses you. You barely miss the water moccasin zombie. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie shudders as magic cascades through it. The water moccasin zombie bites you. You take 3 damage, and have 19/27 hp. You barely miss the water moccasin zombie. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie begins to glow. The water moccasin zombie misses you. You barely miss the water moccasin zombie. The water moccasin zombie bites you. You take 6 damage, and have 13/27 hp. MASSIVE DAMAGE!! You hit the water moccasin zombie. The water moccasin zombie glows dangerously bright. The water moccasin zombie barely misses you. You barely miss the water moccasin zombie. The water moccasin zombie bites you. The water moccasin zombie barely misses you. You take 5 damage, and have 9/27 hp. You hit the water moccasin zombie. The water moccasin zombie shudders as magic cascades through it! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/27 hp. You barely miss the water moccasin zombie. The water moccasin zombie misses you. You hit the water moccasin zombie. The water moccasin zombie begins to glow. The water moccasin zombie bites you! You die... ######### #### #∩..#...#?!!!# #...'.∩.#!$"?+ #...#...#!!!!# #...##### ### #.p.# ##Z## ZZZ #...# #...# #...# #+### You could see an adder zombie, a water moccasin zombie (contam), a gnoll zombie and an orc zombie. Vanquished Creatures 3 adders (D:2) A dart slug (D:3) 2 ribbon worms (D:3) 5 orcs 5 endoplasms 5 giant cockroaches A gnoll zombie (Ossuary) 3 hobgoblins 5 kobolds 2 quokkas 5 ball pythons 3 bats A frilled lizard (D:2) 7 goblins 3 jackal zombies (Ossuary) 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Formicid Shapeshifter began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 243 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 556 | D:2 | Reached skill level 4 in Shapeshifting 605 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/3 1777 | D:3 | Identified 3 scrolls of acquirement 1777 | D:3 | Acquired 1097 gold pieces 1779 | D:3 | Acquired 1149 gold pieces 1780 | D:3 | Acquired 1057 gold pieces 1824 | D:3 | Reached XP level 4. HP: 32/32 MP: 4/4 1839 | D:2 | Reached skill level 5 in Shapeshifting 2822 | D:4 | Found a sand-covered staircase. 2826 | Ossuary | Entered an ossuary 2865 | Ossuary | HP: 6/27 [water moccasin zombie (3)] 2867 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic D:2: layout_basic, roderic_roman_lattice, kennysheep_generic_room_3 D:3: layout_basic D:4: layout_layer_cave, serial_forest, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_clump_large, infiniplex_forest_lined_4_way, nicolae_ossuary_entry_plus Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 5 | 5.4 Fighting | | 1.1 Dodging | | 1.8 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 59 | 91 || 150 Punch | 1 | 3 || 4 Throw: Stone | 8 | 6 || 14 Use: Scroll | 8 | || 8 Armour: Ring mail | 24 | 45 || 69 Skin | | 10 || 10 Dodge: Dodged | 29 | 41 || 70 Form: Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2858 | 2689 | 169 | 0 | 2165 | 5 | 571.6 | Dungeon | 2818 | 2649 | 169 | 0 | 2161 | 4 | 704.5 | Ossuary | 39 | 39 | 0 | 0 | 4 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1014 daAuts D:1: 884 daAuts D:3: 761 daAuts D:4: 157 daAuts Ossuary: 39 daAuts Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic D:2: layout_basic, roderic_roman_lattice, kennysheep_generic_room_3 D:3: layout_basic D:4: layout_layer_cave, serial_forest, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_clump_large, infiniplex_forest_lined_4_way, nicolae_ossuary_entry_plus Ossuary: ossuary_tomb_2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2858 | 2689 | 169 | 0 | 2165 | 5 | 571.6 | Dungeon | 2818 | 2649 | 169 | 0 | 2161 | 4 | 704.5 | Ossuary | 39 | 39 | 0 | 0 | 4 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1014 daAuts D:1: 884 daAuts D:3: 761 daAuts D:4: 157 daAuts Ossuary: 39 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.2 Dungeon | 92.5 | 92.5 | N/A | N/A | 96.3 | 32.8 Ossuary | 7.5 | 7.5 | N/A | N/A | 3.7 | 5.0 +-------+-------+-------+-------+-------+----------------------