Dungeon Crawl Stone Soup version 0.25.1-9-gc5326a611f (webtiles) character file. HomuHomu the Conjurer (Octopode Conjurer) Turns: 41, Time: 00:00:48 Health: 2/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 63% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the jackal, but do no damage. The bat barely misses you. The jackal misses you. The jackal closely misses you. x2 You tentacle-slap the jackal. Your squeeze misses the jackal. The jackal is severely wounded. You constrict the jackal. The jackal barely misses you. The bat closely misses you. The jackal misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! The bat barely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal misses you. x2; The bat hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. ... ..####### ... #......%. .. ......... ........... .#........ lhr...... ###. #hhb..... ... #@# ## #.###b### .. #. ##....l..# #..##. #.(l.....# ..#.#..##..#.....# ###......... #..)..# ..#.......####.....# ....#......##......# ...................# You can see 3 jackals, 2 bats, 2 frilled lizards and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HomuHomu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Armor: Skin || 4 Dodge: Dodged || 37