Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5825340280657948899 1 HorribleBanana the Conjurer (level 1, 14/14 HPs) Began as a Demigod Conjurer on Apr 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (45 turns). HorribleBanana the Conjurer (Demigod Conjurer) Turns: 45, Time: 00:00:12 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 13% Magic: 2/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, HorribleBanana the Demigod Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You open the door. There is an open door here. There is an open door here. You open the door. You open the door. You open the door. There is an open door here. A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is heavily wounded. The quokka barely misses you. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.r. #.#... #..... ..... #...### ### .... #.# #.##### #.# #@....# ##'### ########.# +...'. .........# ####.<.## #######.#####..'...'. #.###..####'### #.##.### #.# #...## #.# ##### ### You could see a rat (asleep). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HorribleBanana the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 45 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 3 Dodge: Dodged || 1