Dungeon Crawl Stone Soup version 0.31.0-10-gcf4a605ca0 (webtiles) character file. Game seed: 12740148125720023586 9 Hsik the Apothecary (level 2, -3/20 HPs) Began as a Ghoul Alchemist on Jan 26, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (309 turns). Hsik the Apothecary (Ghoul Alchemist) Turns: 309, Time: 00:01:36 Health: -3/20 AC: 2 Str: 11 XL: 2 Next: 16% Magic: 1/4 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 0.7 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You are too injured to fight recklessly! Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (severely wounded, 52% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. x2 Unknown command. The bat attacks as it pursues you! The bat hits you but does no damage. x2 The bat hits you. The bat hits you. The hobgoblin throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. The bat attacks as it pursues you! The bat completely misses you. The bat barely misses you. The bat closely misses you. Your magical contamination has completely faded away. You are too injured to fight recklessly! Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, quivering stones (68% to hit) The sting misses the hobgoblin. Unknown command. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The hobgoblin throws a stone. The stone hits you but does no damage. The hobgoblin throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! There are monsters nearby! You completely miss the hobgoblin. The hobgoblin hits you. You die... #............# #..........$.# +............# ## #............# .# #............# .# #............#.# )# #..b............ .# ##########............... .# ........@g†....!......... .# #############.########...$ .# #.................... ... .# #.#........#.######## .. .# #.#.######....# . .# #.#........#..# .#.#####.########.#..# .#.........# ..#..# .#######.#.# ##.#..# You could see a hobgoblin and a bat. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hsik the Ghoul Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 89 | D:1 | Reached skill level 3 in Alchemy 276 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/4 307 | D:1 | HP: 1/20 [hobgoblin/stone (3)] 309 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic Skill XL: | 1 | ---------------+----+----- Alchemy | 3 | 3.3 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 23 Cast: Sting || 10 Armour: Robe || 34 Dodge: Dodged || 31