Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 4827228561921846546 44 Hsik the Vexing (level 3, -1/26 HPs) Began as a Mummy Hexslinger on Jan 31, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1045 turns). Hsik the Vexing (Mummy Hexslinger) Turns: 1045, Time: 00:04:12 Health: -1/26 AC: 7 Str: 11 XL: 3 Next: 39% Magic: 4/6 EV: 10 Int: 14 God: Gold: 45 SH: 0 Dex: 14 Spells: 4/6 levels left rFire x . . a - +1 sling rCold + . . (no shield) rNeg + + + e - +0 swamp dragon scales rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: weak-willed, jinxed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe e - +0 swamp dragon scales (worn) Jewellery f - a ring of protection from fire Scrolls b - a scroll of poison d - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} h - a scroll of enchant armour {unknown} Skills: + Level 1.5 Fighting * Level 2.2 Ranged Weapons - Level 1.5 Dodging + Level 2.1 Spellcasting * Level 3.2 Hexes - Level 0.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 41% 3 Inner Flame Hex/Fire 7% N/A 58% 3 Cause Fear Hex 5% N/A 83% 4 Dimensional Bullseye Hex/Tloc 3% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, chance to call a sprite on attack: 52%, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. The endoplasm barely misses you. Terence closely misses you. Terence hits you with a +0 hand axe. The endoplasm hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, chance to call a sprite on attack: 52%, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. The endoplasm hits you but does no damage. Terence hits you with a +0 hand axe. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, chance to call a sprite on attack: 52%, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. The endoplasm freezes you. You are frozen. You resist. Terence misses you. Terence closely misses you. The endoplasm hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, chance to call a sprite on attack: 52%, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. The endoplasm freezes you. You are frozen. You resist. Terence hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, chance to call a sprite on attack: 52%, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. The endoplasm hits you but does no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "Rest in peace." ...... ..... ##....### ### #.......# ..# #.......# ###.# #....... ....# #....@J# ....# #)#..###@####### ....# #.#..##........# ....#####.#..##..<.....# ........#.#..##........### ......#.#.#..###'#........ ...##.#.#.#......#.####### ...##.#.#.#.######.# ...##.#.#........#<# ...##.#.###.####.#.# You could see Terence and an endoplasm. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 5 frilled lizards 6 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hsik the Mummy Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 14 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/4 17 | D:1 | Learned a level 2 spell: Jinxbite 104 | D:1 | Reached skill level 3 in Hexes 477 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 571 | D:1 | Found a faded altar of an unknown god. 1027 | D:2 | Noticed Terence 1045 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, shapermc_ecumenical_altar_petra D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.2 Hexes | 3 | 3.2 Spellcasting | 2 | 2.1 Fighting | | 1.5 Dodging | | 1.5 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 101 Cast: Jinxbite || 2 Armour: Robe || 2 Swamp dragon scal || 46 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1085 | 1029 | 56 | 0 | 812 | 2 | 542.5 | Dungeon | 1085 | 1029 | 56 | 0 | 812 | 2 | 542.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts D:2: 238 daAuts