Seeded DCSS version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 659 Hsik the Skirmisher (level 7, -6/50 HPs) Began as a Coglin Hunter on Apr 25, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (12 damage) ... on level 3 of the Dungeon. The game lasted 00:08:34 (3048 turns). Hsik the Skirmisher (Coglin Hunter) Turns: 3048, Time: 00:08:36 Health: -6/50 AC: 7 Str: 15 XL: 7 Next: 55% Magic: 7/7 EV: 11 Int: 5 God: Gold: 3671 SH: 0 Dex: 19 Spells: 6/6 levels left rFire + . . k - +1 hand cannon (freeze) {Gloria} rCold + + + a - +2 sling {Narong} rNeg . . . c - +0 leather armour rPois + l - +4 hat of Qoing {rC++ rCorr Str+3 Int-3} rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: resistant, slowed, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 3671 gold pieces. Inventory: Hand Weapons a - a +2 sling (offhand) {Narong} k - a +1 hand cannon of freezing (weapon) {Gloria} Missiles m - a throwing net Armour c - a +0 leather armour (worn) l - the +4 hat of Qoing (worn) {rC++ rCorr Str+3 Int-3} (You acquired it on level 1 of the Dungeon) Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Wands p - a wand of flame (27) u - a wand of mindburst (14) Scrolls b - a scroll of butterflies d - a scroll of immolation {unknown} e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - 5 scrolls of identify {unknown} i - a scroll of blinking {unknown} n - a scroll of fear {unknown} o - 4 scrolls of summoning {unknown} r - a scroll of teleportation {unknown} t - a scroll of enchant weapon {unknown} v - 3 scrolls of vulnerability {unknown} Potions j - 2 potions of heal wounds {unknown} q - a potion of lignification {unknown} s - a potion of degeneration {unknown} Skills: - Level 2.1 Fighting * Level 8.1 Ranged Weapons - Level 1.9 Dodging - Level 1.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 54% 1 Slow Hex 0% N/A 54% 1 Confusing Touch Hex 0% N/A 89% 3 Vampiric Draining Necr 0% 2d6 89% 3 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Crazy Yiuf hits you with a +4 quarterstaff of chaos! You clumsily bash Crazy Yiuf but do no damage. Crazy Yiuf is heavily wounded. You barely miss Crazy Yiuf with your +2 sling. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf freezes you. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel protected. Unknown command. Non-targeted confused fire: k) +1 hand cannon (freeze) {Gloria} Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot a slug. You shoot a sling bullet. Crazy Yiuf hits you but does no damage. Unknown command. Non-targeted confused fire: k) +1 hand cannon (freeze) {Gloria} Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot a slug. You shoot a sling bullet. You feel less confused. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Unknown command. Fire: k) +1 hand cannon (freeze) {Gloria} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (magical condensation, moderately wounded, 71% to hit) You shoot a slug. The slug closely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * Fire: k) +1 hand cannon (freeze) {Gloria} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (magical condensation, heavily wounded, 71% to hit) You shoot a slug. The slug hits Crazy Yiuf. The slug freezes Crazy Yiuf. Crazy Yiuf is severely wounded. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.##.......####....#####+#.#.##.# #....#'##### ##..## ###.#.#.##.# #.##.#.##### ♣.P.P♣ #.....#..#.# #....#.....# ♣♣PP.♣ ###..<...#.# #~~≈######## ♣♣.♣♣ ########.# ~~.........# ♣♣.♣ #.... ~..######### ♣.♣♣ #.#.# #.## ♣♣°♣ #...# #..# ♣@♣♣ #~~≈≈ ##'# #g# #...# ..## ... #...# ..# #...# #...# ..# #)..# ##### ..# ##### ≈≈# ### You could see Crazy Yiuf. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A scorpion (D:3) A bombardier beetle (D:3) Jessica (D:2) Ijyb (D:3) Robin (D:3) 4 gnolls 3 adders A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 4 ball pythons 5 bats 5 endoplasms 2 giant cockroaches (D:1) 15 goblins 9 hobgoblins 6 jackals (D:1) 6 kobolds 3 quokkas 2 frilled lizards 7 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hsik the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 101 | D:1 | Reached skill level 1 in Stealth 143 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 241 | D:1 | Reached skill level 4 in Ranged Weapons 371 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 978 | D:1 | Identified 3 scrolls of acquirement 978 | D:1 | Acquired a +1 hand cannon of freezing 980 | D:1 | Acquired the +4 hat of Qoing {rC++ rCorr Str+3 Int-3} 982 | D:1 | Acquired 917 gold pieces 1112 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1324 | D:2 | Reached skill level 5 in Ranged Weapons 1325 | D:2 | Noticed Jessica 1328 | D:2 | Killed Jessica 1329 | D:2 | Reached XP level 5. HP: 38/38 MP: 5/5 1631 | D:2 | Noticed Sigmund 1635 | D:2 | Killed Sigmund 1636 | D:2 | Reached skill level 6 in Ranged Weapons 1636 | D:2 | Reached XP level 6. HP: 38/44 MP: 6/6 1945 | D:2 | Acquired 445 gold pieces 1946 | D:2 | Acquired 1305 gold pieces 1947 | D:2 | Acquired 811 gold pieces 2103 | D:3 | Found a runed translucent door. 2104 | D:3 | Noticed Crazy Yiuf 2144 | D:3 | Noticed Grinder 2163 | D:3 | Paralysed by Grinder for 2 turns 2165 | D:3 | Killed Grinder 2166 | D:3 | Reached skill level 7 in Ranged Weapons 2166 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 2269 | D:3 | Noticed Robin 2280 | D:3 | Killed Robin 2517 | D:3 | Noticed Ijyb 2522 | D:3 | Killed Ijyb 2834 | D:3 | Reached skill level 8 in Ranged Weapons 3048 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b, uniq_robin, uniq_ijyb, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 | 1.0 Ranged Weapons | 4 5 6 7 8 | 8.1 Fighting | | 2.1 Dodging | | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Sling | | | 1 || 1 Hand cannon | | | 1 || 1 Fire: Sling | 124 | 39 | 46 || 209 Hand cannon | 8 | 39 | 46 || 93 Use: Scroll | 3 | 3 | || 6 Armour: Leather armour | 6 | 2 | 20 || 28 Dodge: Dodged | 7 | | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3110 | 2928 | 182 | 37 | 2543 | 3 | 1036.7 | Dungeon | 3110 | 2928 | 182 | 37 | 2543 | 3 | 1036.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1075 daAuts D:2: 1031 daAuts D:3: 1003 daAuts