Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 1252141380962409238 793 Hubbles the Shooter (level 7, 0/55 HPs) Began as a Coglin Hunter on July 22, 2024. Slain by a human zombie (6 damage) ... in an ossuary. The game lasted 00:04:17 (2901 turns). Hubbles the Shooter(Coglin Hunter) Turns: 2901, Time: 00:04:18 Health: 0/55 AC: 4 Str: 12 XL: 7 Next: 88% Magic: 7/7 EV: 12 Int: 8 God: Gold: 185 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . a - +2 sling {Choonhe} rCold . . . d - +0 sling {Eideard} rNeg . . . h - +1 ring mail rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, deformed body, poison resistance, sturdy frame 1 a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 185 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Choonhe} d - a +0 sling (offhand) {Eideard} Missiles f - a throwing net Armour e - a +0 pair of boots (worn) h - a +1 ring mail (worn) Scrolls b - a scroll of vulnerability c - a scroll of butterflies k - a scroll of noise Potions g - 4 potions of lignification {unknown} i - a potion of resistance {unknown} j - a potion of attraction {unknown} l - a potion of magic {unknown} m - a potion of might {unknown} n - a potion of haste {unknown} Skills: + Level 4.6 Fighting * Level 6.6 Ranged Weapons + Level 4.2 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 54% 1 Foxfire Conj/Fire 0% 2x1d4 54% 1 Jinxbite Hex 0% N/A 69% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Ossuary (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) Your movements are slightly less encumbered by armour. (ER -2) Message History The human zombie is moderately damaged. The human zombie closely misses you. The human zombie barely misses you. Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (moderately damaged, 72% to hit) You shoot a sling bullet. The sling bullet hits the human zombie! The human zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. The human zombie closely misses you. Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (heavily damaged, 72% to hit) You shoot a sling bullet. The sling bullet hits the human zombie! The human zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie barely misses you. Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (severely damaged, 72% to hit) You shoot a sling bullet. The sling bullet barely misses the human zombie. You shoot a sling bullet. The sling bullet completely misses the human zombie. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Choonhe} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - human zombie Aim: a human zombie (severely damaged, 72% to hit) You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. The human zombie hits you. You die... #################### #.....#.....#...#?!.# #.....#.....'...#?.!+ #.....ß.....#...#M!!# #...........##@###### #...........#ZZ.# ###ß.....ß###...# #...........#...# #...........##+## #.....ß.....# #.....#.....# #.....#.....# ##+#######'########## You could see a mummy and 2 human zombies. Vanquished Creatures Sigmund (D:3) An ogre (D:4) 2 scorpions A human zombie (Ossuary) 3 centaur zombies (Ossuary) Jessica (D:3) 5 scorpion zombies (Ossuary) A mummy (D:4) 4 adders 3 river rats (D:3) An adder zombie (Ossuary) 3 dart slugs 3 ribbon worms (D:3) 2 orcs (D:3) 5 endoplasms 5 giant cockroaches 2 gnoll zombies (Ossuary) 6 goblins 5 hobgoblins 4 jackals (D:3) 4 quokkas 3 ball pythons A ball python zombie (Ossuary) 4 bats (D:1) 2 frilled lizards (D:2) 3 jackal zombies (Ossuary) A kobold zombie (D:4) 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubbles the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 151 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 442 | D:1 | Reached skill level 4 in Ranged Weapons 726 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1269 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 1269 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1269 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1649 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1819 | D:3 | Noticed Jessica 1823 | D:3 | Killed Jessica 1918 | D:3 | Noticed Sigmund 1923 | D:3 | Killed Sigmund 1924 | D:3 | Reached skill level 5 in Ranged Weapons 1924 | D:3 | Reached XP level 5. HP: 33/41 MP: 5/5 1924 | D:3 | Reached XP level 6. HP: 38/47 MP: 6/6 2338 | D:4 | Found a staircase to the Ecumenical Temple. 2518 | D:4 | Reached XP level 7. HP: 54/54 MP: 7/7 2606 | D:4 | Found a sand-covered staircase. 2620 | Ossuary | Entered an ossuary 2669 | Ossuary | Reached skill level 6 in Ranged Weapons 2901 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring D:2: layout_basic, fountainhead D:3: layout_rooms, lightli_sewer_entry_pipes, uniq_sigmund, uniq_jessica D:4: layout_loops_cross, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_overgrown, nicolae_ossuary_entry_giza, uniq_robin Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.2 Ranged Weapons | 4 5 6 | 6.6 Fighting | 3 4 | 4.6 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 134 | 152 | 210 || 496 Use: Scroll | 5 | 2 | 1 || 8 Potion | 1 | | 1 || 2 Armour: Leather armour | 7 | | || 7 Ring mail | | 26 | 86 || 112 Dodge: Dodged | 6 | 31 | 70 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2990 | 2809 | 181 | 0 | 2274 | 5 | 598.0 | Dungeon | 2695 | 2514 | 181 | 0 | 2132 | 4 | 673.8 | Ossuary | 294 | 294 | 0 | 0 | 142 | 1 | 294.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 952 daAuts D:3: 766 daAuts D:1: 686 daAuts Ossuary: 294 daAuts D:4: 290 daAuts