Dungeon Crawl Stone Soup version 0.29-a0-72-g1732ff48e7 (webtiles) character file. Game seed: 11582038596946811577 1 Hubjo the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Feb 3, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (74 turns). Hubjo the Vexing (Vampire Enchanter) Turns: 74, Time: 00:00:21 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 9 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly, constricted A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of brand weapon {unknown} Potions c - a potion of invisibility d - a potion of flight {unknown} Skills: * Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You see here a +0 short sword. There is a stone staircase leading down here. You now have 26 gold pieces (gained 11). There is a stone staircase leading down here. You see here a +0 short sword. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Found an escape hatch in the floor. There is an escape hatch in the floor here. A bat comes into view. The bat closely misses you. You hit the bat. You kill the bat! An endoplasm comes into view. A ball python comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. The ball python bites you. The ball python constricts you. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. The ball python bites you but does no damage. The ball python constricts you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python completely misses you. The ball python constricts you. You die... ♣♣♣♣ ####### ♣PP. #...J.# #.♣PP. #...@.###### #.♣..P #...S....... #.♣..P #.....###### ..♣PP. #.....# #.♣P.. #.....# #.♣... ###.### #.♣..P #.# #..♣♣♣ #.############..... #..>........#..#### You could see an endoplasm and a ball python. Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubjo the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Dagger || 5 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 75 | 3 | 0 | 52 | 1 | 78.0 | Dungeon | 78 | 75 | 3 | 0 | 52 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts