Dungeon Crawl Stone Soup version 0.29-a0-88-g03a7b78be7 (webtiles) character file. Game seed: 130333654326235599 0 Hubjo the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Feb 5, 2022. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:38 (37 turns). Hubjo the Vexing (Vampire Enchanter) Turns: 37, Time: 00:00:38 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: * Level 0.0 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 64% N/A 3% 1 Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Vampiric Draining Necr 1% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Found a book of Debilitation and 26 stones. There is a stone staircase leading up here. You see here a book of Debilitation. You pick up a book of Debilitation and begin reading... You add the spells Slow and Vampiric Draining to your library. Okay, then. Found 8 gold pieces. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! Found 15 gold pieces. An adder comes into view. You see here 8 gold pieces. The adder hisses angrily. You see here 8 gold pieces. You now have 8 gold pieces. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. You bite the adder. The adder is moderately wounded. You feel sick. The adder bites you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The adder bites you. You die... ...######........## #.............# #.####...#....# ##.##....# #........# #..##..... #..##.$#.# ...###..##.## .........S@# ...###..#### # #..# #..# #..# #..# ...# ##.# You could see an adder. Vanquished Creatures A frilled lizard (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubjo the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D:1 | You fall into a shaft and drop 1 floor! 37 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_basic, serial_shops, shop, ebering_ecumenical_altar_ruins, basic_altar, minmay_misc_feat_x D:3: layout_loops_ring, zin_statuary, marbit_many_paths, nemelex_diamond_rough_becter, serial_glass, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 31 | 5 | 0 | 6 | 3 | 12.0 | Dungeon | 36 | 31 | 5 | 0 | 6 | 3 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 24 daAuts D:1: 7 daAuts D:2: 4 daAuts