Dungeon Crawl Stone Soup version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 12930653957965364056 5 Hubjo the Skirmisher (level 1, -9/18 HPs) Began as a Demonspawn Monk on Apr 4, 2022. Mangled by a gnoll ... wielding a +0 whip (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (75 turns). Hubjo the Skirmisher (Demonspawn Monk) Turns: 75, Time: 00:00:15 Health: -9/18 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 1/1 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Potions c - a potion of ambrosia Skills: * Level 3.1 Fighting - Level 2.6 Short Blades - Level 2.6 Dodging * Level 2.0 Stealth + Level 0.2 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the goblin! The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The gnoll hits you with a +0 whip. The jackal completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal bites you. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. As you read the scroll labelled ZUHYVV QIWK, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #..## ##.###..... #..# #....(.... ##.# ##......... . ##.###.#.#.#.##. .. #...##.#.#.## ... #..###.# ... ... #..# #.# #.# .. #..###.###.###.#.# #..##.....@hS)...#. #†.##..###.g.......# #..##...######.##### #.....#.# .# ####.##.# # #.##.# #.##.# #.##.# #.##.# You could see a gnoll, a jackal and a ball python. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubjo the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 75 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 3.1 Short Blades | | 2.6 Dodging | | 2.6 Spellcasting | | 0.2 Action || total -------------------------++------- Melee: Short sword || 12 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 47 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 47 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts