Seeded DCSS version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 16968757970846383692 (custom seed) 348 Hubjo the Skirmisher (level 6, -1/51 HPs) Began as a Demonspawn Monk on Apr 4, 2022. Slain by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:04:20 (3161 turns). Hubjo the Skirmisher (Demonspawn Monk) Turns: 3161, Time: 00:04:21 Health: -1/51 AC: 8 Str: 11 XL: 6 Next: 33% Magic: 3/3 EV: 12 Int: 12 God: Gold: 178 SH: 0 Dex: 20 Spells: 9/9 levels left rFire . . . SeeInvis . u - +2 dagger (antimagic) rCold + + . Faith . (no shield) rNeg . . . Spirit . o - +5 leather armour of Card Tricks {rC++ Dex+3 Stlth+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by death 2, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons a - a +0 short sword u - a +2 antimagic dagger (weapon) Missiles n - 18 poisoned darts (quivered) Armour b - a +0 robe o - the +5 leather armour of Card Tricks (worn) {rC++ Dex+3 Stlth+} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. Stlth: It makes you more stealthy. v - a +0 pair of gloves Jewellery t - a +6 ring of dexterity Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of magic mapping {unknown} g - 2 scrolls of blinking {unknown} k - a scroll of noise {unknown} l - a scroll of enchant weapon {unknown} m - 3 scrolls of immolation {unknown} p - 2 scrolls of enchant armour {unknown} q - a scroll of teleportation {unknown} r - 2 scrolls of acquirement {unknown} Potions c - a potion of lignification {unknown} d - a potion of mutation {unknown} h - a potion of haste {unknown} i - a potion of cancellation {unknown} j - a potion of brilliance {unknown} s - a potion of curing Skills: * Level 5.1 Fighting - Level 2.6 Short Blades - Level 2.6 Dodging * Level 4.4 Stealth + Level 2.3 Spellcasting You had 9 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You regenerate health from kills. Spells you cast may paralyse adjacent enemies. Message History You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you! You hit the worm. The worm is severely wounded. You hit the worm. You punch the worm. The worm is almost dead. The worm barely misses you. You barely miss the worm. The worm is almost dead. A worm is nearby! A worm is nearby! A worm is nearby! You hit the worm. You kill the worm! No target in view! No target in view! HP restored. You see here a worm corpse. An ogre comes into view. It is wielding a +0 giant spiked club. An ogre is nearby! The ogre shouts! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! You hit the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #####.#.# .......... #####.#.# ###........ #......†# #.......# +.......+ #.......# #.......# #.......# .....#@### .....#O# .... #.# .... #.# ... #.# #.# ### You could see an ogre. Vanquished Creatures A scorpion (D:4) A hound (D:3) An orc wizard (D:3) Natasha (thrice) (D:2) 3 gnolls (D:3) 5 adders A worm (D:4) 3 dart slugs 4 orcs (D:3) 7 endoplasms 3 giant cockroaches 10 goblins 7 hobgoblins 6 kobolds 3 quokkas 4 ball pythons 4 bats 4 frilled lizards 8 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubjo the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 145 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 145 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 618 | D:1 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 618 | D:1 | Reached XP level 3. HP: 28/29 MP: 4/4 790 | D:1 | Reached skill level 1 in Spellcasting 958 | D:2 | Identified the +5 leather armour of Card Tricks {rC++ Dex+3 | Stlth+} 1013 | D:2 | Noticed Natasha 1039 | D:2 | Killed Natasha 1302 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1302 | D:2 | Reached XP level 4. HP: 37/37 MP: 5/5 1496 | D:2 | Found a faded altar of an unknown god. 1498 | D:2 | Noticed Natasha 1504 | D:2 | Killed Natasha 1505 | D:2 | Reached skill level 4 in Fighting 1529 | D:2 | Noticed Natasha 1551 | D:2 | Killed Natasha 2088 | D:2 | Reached XP level 5. HP: 42/42 MP: 7/7 2775 | D:3 | Reached XP level 6. HP: 30/50 MP: 4/9 3051 | D:4 | Found a snail-covered altar of Cheibriados. 3055 | D:4 | Reached skill level 5 in Fighting 3161 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, hangedman_decor_clover_reticule D:2: kennysheep_six_static_rooms, layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_basic D:4: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_alcove_4, slow_altar_1, uniq_robin Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.4 Spellcasting | 1 2 | 2.3 Fighting | 4 5 | 5.1 Short Blades | | 2.6 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 103 | 174 || 277 Punch | | 4 || 4 Dagger | | 20 || 20 Use: Potion | | 1 || 1 Stab: Sleeping | 7 | 14 || 21 Armor: Robe | 16 | || 16 Leather armour | 3 | 91 || 94 Dodge: Dodged | 62 | 146 || 208 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3154 | 3092 | 62 | 0 | 2410 | 4 | 788.5 | Dungeon | 3154 | 3092 | 62 | 0 | 2410 | 4 | 788.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1234 daAuts D:1: 945 daAuts D:3: 865 daAuts D:4: 110 daAuts