Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 14620474976980889807 1 Hubjo the Ducker (level 1, -1/12 HPs) Began as a Deep Elf Wanderer on Apr 7, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (38 turns). Hubjo the Ducker (Deep Elf Wanderer) Turns: 38, Time: 00:00:16 Health: -1/12 AC: 3 Str: 9 XL: 1 Next: 16% Magic: 7/7 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) Armour d - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} Potions c - 2 potions of curing Skills: * Level 1.0 Fighting + Level 4.8 Dodging * Level 0.1 Stealth + Level 4.4 Spellcasting + Level 1.1 Ice Magic + Level 1.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 6% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka misses you. You hit the quokka. The quokka is moderately wounded. The quokka completely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. x2 You miss the quokka. The quokka is almost dead. The quokka closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. You die... #..###''#### #######...##..##.#. ...........#''#.... #####............# .#..#..........# #..............## ###.##..........# #..#...........# #......@...$..... .......r.......## ...............# ...............# ................ .......##...##. ....... ..## ....... ... You could see a quokka. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubjo the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Hubjo set off with the following items: a +0 dagger, 4 | throwing nets, 2 potions of curing, a +0 leather armour; | and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 7/7 38 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms Action || total -------------------------++------- Melee: Dagger || 14 Armor: Leather armour || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 17 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 17 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts