Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 3643424163218140795 69 Hubjo the Grave Robber (level 4, -5/33 HPs) Began as a Demonspawn Necromancer on Mar 8, 2023. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (2246 turns). Hubjo the Grave Robber (Demonspawn Necromancer) Turns: 2246, Time: 00:06:06 Health: -5/33 AC: 2 Str: 9 XL: 4 Next: 2% Magic: 7/7 EV: 12 Int: 18 God: Gold: 118 SH: 4 Dex: 13 Spells: 0/8 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: attractive A: condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of faith Scrolls e - 2 scrolls of fear i - a scroll of enchant armour Potions b - a potion of magic c - a potion of flight Skills: * Level 2.1 Fighting - Level 1.7 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.8 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 b - Tukima's Dance Hex 2% N/A 45% 3 c - Animate Dead Necr 19% N/A 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Portal Projectile Hex/Tloc 4% N/A 45% 3 Agony Necr 19% N/A 54% 5 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Grinder blinks! There is an open door here. Grinder blinks! Found 4 gold pieces. Grinder is nearby! Grinder is nearby! Grinder is nearby! Grinder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Tukima's Dance (extremely dangerous; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (24% risk of failure)! Continue anyway? Okay, then. It was a potion of heal wounds. You feel much better. You are starting to lose your buoyancy. It was a potion of attraction. You feel attractive to monsters. Grinder says, "DUCK!" Grinder gestures at you. Pain shoots through your body! You feel better. Grinder hits you. You writhe in agony. You closely miss Grinder. Grinder hits you. You hit Grinder but do no damage. Grinder hits you. You writhe in agony. You hit Grinder. Grinder is lightly wounded. You float gracefully downwards. Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * You closely miss Grinder. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... #(#.###..###...$ #.#.#........# #.....#.....## # ## #.#.###......# . ..######...........## # #.#......#.####.#.## #.#.###..#......#.# #.#.###..########.# #......@.# ##'## #.#.#.#5## ##...## #.#.#.#.# ##.....## # #.#.....## #.......# ....###....####........5# ..............+.........+ .##........####.........# ######..## ##.......## .## ##.....## You could see Grinder. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An orc (D:3) 7 endoplasms A giant cockroach (D:3) 7 goblins 5 hobgoblins 3 jackals 2 quokkas 4 ball pythons 3 bats 2 frilled lizards 4 kobolds (D:1) 4 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubjo the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 224 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 273 | D:1 | Reached skill level 1 in Fighting 911 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1916 | D:3 | Reached XP level 4. HP: 24/33 MP: 1/7 2095 | D:3 | Noticed Sigmund 2109 | D:3 | Learned a level 3 spell: Tukima's Dance 2114 | D:3 | Learned a level 4 spell: Animate Dead 2164 | D:3 | Noticed Grinder 2166 | D:3 | Paralysed by Grinder for 4 turns 2174 | D:3 | Paralysed by Grinder for 4 turns 2192 | D:3 | Paralysed by Grinder for 3 turns 2246 | D:3 | HP: 1/33 [Grinder (7)] 2246 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: minmay_wonky_spiral, layout_loops_cross D:3: layout_loops_corners, minmay_misc_feat_enclosed, minmay_fractal_squares_5, uniq_sigmund, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Fighting | 1 2 | 2.1 Dodging | | 1.7 Spellcasting | | 2.5 Necromancy | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 43 | || 43 Dagger | 7 | 10 || 17 Punch | 1 | || 1 Cast: Necrotise | 77 | 4 || 81 Tukima's Dance | | 1 || 1 Use: Scroll | 3 | 2 || 5 Potion | | 6 || 6 Armour: Robe | 18 | 2 || 20 Dodge: Dodged | 74 | 1 || 75 Block: Other | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2250 | 2216 | 34 | 63 | 1702 | 3 | 750.0 | Dungeon | 2250 | 2216 | 34 | 63 | 1702 | 3 | 750.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 959 daAuts D:1: 823 daAuts D:3: 467 daAuts