Dungeon Sprint DCSS version 0.27-a0-1301-g128193abf8 (webtiles) character file. Game seed: 1631904962785385151 0 Hubris850 the Poker (level 1, 0/18 HPs) Began as a Merfolk Monk on June 17, 2021. Slain by an ufetubus (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:29 (31 turns). Hubris850 the Poker (Merfolk Monk) Turns: 31, Time: 00:00:30 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 4.4 Polearms + Level 4.0 Dodging + Level 2.1 Stealth + Level 0.0 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A jelly and an eye of devastation come into view. You close the huge gate. As you open the door, it creaks loudly! An ufetubus comes into view. The ufetubus shouts! Reach: a) +0 spear Press: ? - help, Dir - move target, f - ufetubus Aim: an ufetubus (about 50% to evade your +0 spear) You reach to attack! You barely miss the ufetubus. The ufetubus barely misses you. The ufetubus hits you but does no damage. You hit the ufetubus but do no damage. The ufetubus barely misses you. The ufetubus misses you. You closely miss the ufetubus. The ufetubus closely misses you. The ufetubus hits you. You miss the ufetubus. The ufetubus closely misses you. x2 The ufetubus barely misses you. The ufetubus misses you. You hit the ufetubus. The ufetubus is lightly wounded. The ufetubus hits you. The ufetubus misses you. You hit the ufetubus. The ufetubus is moderately wounded. The ufetubus barely misses you. The ufetubus closely misses you. You closely miss the ufetubus. The ufetubus is moderately wounded. The ufetubus hits you. The ufetubus misses you. x2; The ufetubus hits you. You hit the ufetubus. The ufetubus is almost dead. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * You closely miss the ufetubus. The ufetubus is almost dead. The ufetubus hits you. You die... ##########++###### #................# #......#..#......# ####.##................+ ......5@...............+ #+#####......#..#......# #................# ####'#####++###### #.......##++# #.......##... #.......##...J #...<...##..G## #.......##..## You could see an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hubris850 the Merfolk Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D | Noticed a jelly 11 | D | Noticed an eye of devastation 31 | D | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: Spear || 9 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 11 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 11 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 30 daAuts