Dungeon Sprint DCSS version 0.27-a0-1308-gc08437e49b (webtiles) character file. Game seed: 5324359374744243729 0 Hubris850 the Poker (level 1, -2/24 HPs) Began as a Merfolk Gladiator on June 18, 2021. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:13 (17 turns). Hubris850 the Poker (Merfolk Gladiator) Turns: 17, Time: 00:00:13 Health: -2/24 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, lethally poisoned (-2 -> -22), very quick A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 2.1 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A scorpion comes into view. Reach: a) +0 trident Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (about 40% to evade your +0 trident) You reach to attack! You hit the scorpion. The scorpion is moderately wounded. You hit the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The scorpion barely misses you. You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You barely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You puncture the scorpion! You kill the scorpion! You die... ##########++ #........... #......#..# ####.##.......... ......†@.......... #+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# There were no monsters in sight! Vanquished Creatures A scorpion (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hubris850 the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 8 | D | Noticed a scorpion 16 | D | HP: 1/24 [scorpion (2)] 17 | D | Killed a scorpion 17 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_3, final_vault] Action || total -------------------------++------- Melee: Trident || 8 Use: Potion || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts