Dungeon Crawl Stone Soup version 0.29-a0-553-g81b289dbe5 (webtiles) character file. Game seed: 14794310306341454887 2 Hubris850 the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on June 6, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (70 turns). Hubris850 the Ducker (Merfolk Gladiator) Turns: 70, Time: 00:00:09 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 13 Int: 7 God: Gold: 31 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of immolation {unknown} Skills: + Level 2.2 Fighting + Level 3.6 Long Blades + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A jackal comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. The jackal barks! You hit the ball python. You kill the ball python! The jackal bites you. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! The jackal bites you. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal misses you. x2; The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. You die... #..#...# #..#...## #..#....#### #..#.......# #.##..#.###.#.# #...........# # .#.#####.....#.# ........!###...# ##.#####@†...#.... #.....h.#.#.#.# #.#.###.# # . # #. .# . # .. #. .# # You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubris850 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, hangedman_abyss_or_decor_stabs, minmay_misc_feat_columns, minmay_misc_feat_doors, minmay_pentomino_t2 Action || total -------------------------++------- Melee: Long sword || 10 Armor: Leather armour || 3 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 56 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 56 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts