Dungeon Sprint DCSS version 0.29-a0-1009-g60c99734e7 (webtiles) character file. Game seed: 16423142483322925588 9 Hubris850 the Chiller (level 2, -7/19 HPs) Began as a Merfolk Ice Elementalist on Aug 8, 2022. Was an Initiate of Okawaru. Mangled by a river rat (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:31 (83 turns). Hubris850 the Chiller (Merfolk Ice Elementalist) Turns: 83, Time: 00:01:31 Health: -7/19 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 3/5 EV: 13 Int: 14 God: Okawaru [......] Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . c - +2 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were in the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 1 branch Inventory: Hand Weapons c - a +2 trident (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 5 scrolls of amnesia j - a scroll of summoning Potions b - 5 potions of magic d - a potion of heal wounds e - a potion of haste f - 2 potions of berserk rage h - 2 potions of invisibility Skills: + Level 0.0 Polearms - Level 4.1 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 5.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 8% 3 Ozocubu's Armour Ice 16% N/A 8% 3 Hailstorm Conj/Ice 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the river rat. The river rat is severely wounded. The river rat completely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded) You freeze the river rat. The river rat is almost dead. The river rat bites you! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You completely miss the river rat. The river rat is almost dead. A quokka comes into view. The river rat bites you but does no damage. The river rat completely misses you. The quokka moves out of view. You barely miss the river rat. The river rat is almost dead. The river rat bites you. You hit the river rat but do no damage. The river rat is almost dead. The river rat closely misses you. You barely miss the river rat. The river rat is severely wounded. The river rat barely misses you. The river rat bites you. You hit the river rat. The river rat is almost dead. The river rat barely misses you. You closely miss the river rat. The river rat is almost dead. The river rat misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you! You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #.?(.')))'.##......#..# ##########.##.......... .......@...'........... +#####r#####......#..#. #.r #........... #.. ####'#####+ ### #.......# #.......# #.......# #...<...# #.......# You could see a river rat and a quokka. Vanquished Creatures An adder (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hubris850 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Reached skill level 5 in Ice Magic 18 | D | Reached XP level 2. HP: 19/19 MP: 0/5 45 | D | Found a glowing golden altar of the Shining One. 45 | D | Found a glowing silver altar of Zin. 45 | D | Found a basalt altar of Yredelemnul. 45 | D | Found a shimmering altar of Xom. 45 | D | Found an ornate altar of the Wu Jian Council. 45 | D | Found a bloodstained altar of Trog. 45 | D | Found a shimmering blue altar of Sif Muna. 45 | D | Found a sacrificial altar of Ru. 45 | D | Found a stormy altar of Qazlal. 45 | D | Found an iron altar of Okawaru. 45 | D | Found a sparkling altar of Nemelex Xobeh. 45 | D | Found a burning altar of Makhleb. 45 | D | Found a viscous altar of Jiyva. 45 | D | Found a hazy altar of Hepliaklqana. 45 | D | Found an opulent altar of Gozag. 45 | D | Found a blossoming altar of Fedhas. 45 | D | Found a white marble altar of Elyvilon. 45 | D | Found a shadowy altar of Dithmenos. 45 | D | Found a snail-covered altar of Cheibriados. 46 | D | Found a radiant altar of Vehumet. 46 | D | Found a corrupted altar of Lugonu. 47 | D | Found a hide-covered altar of Uskayaw. 47 | D | Found an ancient bone altar of Kikubaaqudgha. 47 | D | Found a broken altar of Ashenzari. 51 | D | Became a worshipper of Warmaster Okawaru 83 | D | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.1 Ice Magic | 5 | 5.1 Stealth | | 2.1 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 4 Trident || 7 Cast: Freeze || 6 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 9 | 0 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 9 | 0 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 97 daAuts