Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 8417463016529603635 5 Hubris850 the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on Sept 7, 2022. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (296 turns). Hubris850 the Magician (Djinni Air Elementalist) Turns: 296, Time: 00:00:40 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 24 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 b - Static Discharge Conj/Air 10% 3-5/arc 10% 2 c - Swiftness Air 10% N/A 19% 3 d - Airstrike Air 5% 2d(1-17) 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) The zap hits the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * The bat closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (68% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The bat closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (68% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat completely misses you. The hobgoblin barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the hobgoblin. The hobgoblin is almost dead. The bat barely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The bat hits you but does no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The bat hits you. You die... #.....'.... .........# #.#####.... .........# #.# #.... .........# #.# #.... .........# #.# #.... .........# #.# #.... .........# #.# #.... .......b.### #.# ##... ....)..g@..## #.# . ##+#.#.#.#†.###.# . #.#.##..##.# #.#.###.##.## ..#.#.......# ..#.#.#..#..# ...#.#.##....# ...#.# ##...# #.# .#.... You could see a hobgoblin and a bat. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 quokkas (D:1) 4 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubris850 the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Hubris850 set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 296 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Shock || 20 Armor: Robe || 5 Dodge: Dodged || 18