Seeded DCSS version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 15767145869209706867 (custom seed) 0 Hubris850 the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on June 6, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (15 turns). Hubris850 the Chiller (Merfolk Ice Elementalist) Turns: 15, Time: 00:00:16 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 15 gold pieces. 2 jackals come into view. A jackal comes into view. The jackal barks! x2; You hear a bark! The jackal moves out of view. A jackal comes into view. The jackal moves out of view. Found 6 gold pieces. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal closely misses you. You closely miss the jackal. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal barely misses you. x2 The jackal bites you but does no damage. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ################# #....#..#.....<..# #$.........#.....# ..#..#hh#..#.....#..# ......h@............. #.#..#h.#..#..#..#... # #.....#..#.....# ################ You could see 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubris850 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 2 Armour: Robe || 2 Dodge: Dodged || 15