Dungeon Crawl Stone Soup version 0.31-a0-208-gdb31a4691d (webtiles) character file. Game seed: 16027461694543201520 32 Hubris850 the Insei (level 3, -2/26 HPs) Began as a Merfolk Transmuter on June 28, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (942 turns). Hubris850 the Insei (Merfolk Transmuter) Turns: 942, Time: 00:02:46 Health: -2/26 AC: 5 Str: 10 XL: 3 Next: 27% Magic: 6/6 EV: 11 Int: 14 God: Gold: 73 SH: 0 Dex: 18 Spells: 5/6 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -5) A: (nimble swimmer 2), mertail, thin skeletal structure 2, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons c - a +0 dagger j - a +0 short sword (weapon) Armour a - a +0 robe k - a +0 ring mail (worn) Scrolls e - 2 scrolls of immolation {unknown} f - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of vulnerability {unknown} i - a scroll of fear {unknown} Potions b - a potion of lignification Skills: - Level 1.1 Fighting + Level 0.0 Armour - Level 3.5 Dodging + Level 4.3 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 30% 2 Lesser Beckoning Tloc 2% N/A 67% 2 Spider Form Tmut/Pois 5% N/A 71% 3 Gell's Gravitas Tloc 1% N/A 88% 3 Teleport Other Tloc 1% N/A 88% 3 Ice Form Ice/Tmut 5% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a moderately thin skeletal structure. (Dex +4, Stealth++) You are somewhat resistant to further mutation. Message History The adder bites you. The adder closely misses you. The endoplasm freezes you. You are frozen. You hit the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The endoplasm freezes you. You are frozen. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The endoplasm hits you but does no damage. You barely miss the adder. The adder is severely wounded. You feel very sick. The adder closely misses you. The endoplasm hits you but does no damage. The adder closely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The endoplasm hits you. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your bones become slightly less dense. Your bones become somewhat less dense. You feel genetically stable. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The endoplasm freezes you. You are frozen. You die... #.## #.##<.## #..###.###..# ##...#..###.# ###.##.# #)# ##....###.# # #..##...#.#.# #.........#.# #.####..#...# #.# #...@J.# #.# ###.#S...... #.# #.#$.##### #.# #.#...# ..# ......# .. .><...# ... ...# ... ...$ You could see an adder and an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 2 endoplasms 3 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubris850 the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 6/21 MP: 3/5 448 | D:1 | Reached skill level 4 in Unarmed Combat 546 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/6 942 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 942 | D:2 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [potion of mutation] 942 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 942 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, minmay_tromino_i4 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.5 Unarmed Combat | 4 | 4.3 Fighting | | 1.1 Spellcasting | | 2.0 Transmutations | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 100 Unarmed || 6 Punch || 2 Headbutt || 4 Short sword || 22 Cast: Beastly Appendage || 3 Use: Potion || 1 Armour: Robe || 19 Ring mail || 9 Dodge: Dodged || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 933 | 6 | 57 | 595 | 2 | 469.5 | Dungeon | 939 | 933 | 6 | 57 | 595 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:2: 102 daAuts