Seeded DCSS version 0.31-a0-1206-g41278d8d1d (webtiles) character file. Game seed: 4107420112199560173 (custom seed) 32 Hubris850 the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on Dec 13, 2023. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1075 turns). Hubris850 the Vexing (Deep Elf Hexslinger) Turns: 1075, Time: 00:02:39 Health: 0/20 AC: 3 Str: 8 XL: 3 Next: 8% Magic: 7/7 EV: 13 Int: 17 God: Gold: 133 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . h - +0 robe of the Mind {Str+3 Dex-2 Stlth+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . l - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe e - a +0 leather armour h - the +0 robe of the Mind (worn) {Str+3 Dex-2 Stlth+} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. l - a +0 pair of boots (worn) Scrolls b - a scroll of poison d - 4 scrolls of teleportation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of summoning {unknown} Potions f - a potion of enlightenment {unknown} g - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 0.7 Fighting + Level 3.9 Ranged Weapons + Level 3.5 Dodging - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Dazzling Flash Conj/Hex 16% N/A 26% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Silence Hex/Air 4% N/A 94% 5 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Terence Message History Found a stone staircase leading up. Terence the Incautious comes into view. He is wielding a +0 flail. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." ..## ##.......## #.....#.# .## ##.....## #.##.#.## .# ##.>.## #.###.## .# ##+## #.# ### .# #.# .# #.# # #.# ..<.######.# ......@@...# .....####### .#. You could see Terence. Vanquished Creatures An adder (D:2) An orc (D:2) A goblin (D:2) 2 hobgoblins (D:1) 4 jackals (D:2) 3 quokkas A ball python (D:1) A bat (D:1) 4 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubris850 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 245 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 497 | D:2 | Identified the +0 robe of the Mind {Str+3 Dex-2 Stlth+} 554 | D:2 | Found Nuurchog's Jewellery Shoppe. 851 | D:2 | Reached XP level 3. HP: 16/20 MP: 7/7 1063 | D:2 | Noticed Terence 1075 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms D:2: minmay_recursive_quarters, layout_loops_corners, serial_shops, shop, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 3 | 3.9 Dodging | 3 | 3.5 Fighting | | 0.7 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 72 Armour: Robe || 18 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1091 | 1079 | 12 | 0 | 905 | 2 | 545.5 | Dungeon | 1091 | 1079 | 12 | 0 | 905 | 2 | 545.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 616 daAuts D:1: 475 daAuts