Dungeon Crawl Stone Soup version 0.33-a0-1092-gce43c158f7 (webtiles) character file. Game seed: 15453394055149208401 8 Hudbad the Slasher (level 2, 22/22 HPs) Began as a Merfolk Gladiator on Mar 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (383 turns). Hudbad the Slasher (Merfolk Gladiator) Turns: 383, Time: 00:00:44 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 8% Magic: 2/2 EV: 12 Int: 7 God: Gold: 30 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of noise {unknown} Skills: - Level 2.1 Fighting + Level 4.3 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you. The bat barely misses you. You barely miss the bat. The bat hits you. The bat closely misses you. The bat misses you. You miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You closely miss the bat. The bat hits you. The bat barely misses you. A bat is nearby! A bat is nearby! A bat is nearby! You hit the bat. You kill the bat! You have reached level 2! HP restored. Found a mace. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin hits you but does no damage. You slash the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse You now have 17 gold pieces (gained 12). You now have 30 gold pieces (gained 13). Found Movus's General Store. There is an entrance to Movus's General Store here. As you open the door, it creaks loudly! There is an open door here. You see here 8 stones. You open the door. There is an open door here. Found 5 stones. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# ... #.# ..# #.# .. # #.# ########.## ..#######(# #.........# ........#.# #.......... ........#.####.......... .......@#....#.......... .K.............########. ........#....#........#. ........#....########... ###..........# #### #.######...# #. #...# # #...# #...# You could see a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hudbad the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 135 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 295 | D:1 | Found Movus's General Store. 383 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.3 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Long sword || 19 Armour: Leather armour || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 386 | 0 | 0 | 321 | 1 | 386.0 | Dungeon | 386 | 386 | 0 | 0 | 321 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts