Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 12629053824482105757 95 Hudbad the Slasher (level 4, -3/33 HPs) Began as a Coglin Gladiator on Apr 9, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:02:32 (1281 turns). Hudbad the Slasher (Coglin Gladiator) Turns: 1281, Time: 00:02:32 Health: -3/33 AC: 4 Str: 14 XL: 4 Next: 66% Magic: 4/4 EV: 11 Int: 8 God: Gold: 119 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword {Agustín} rCold . . . f - +0 dagger {Decima} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -25) A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Agustín} f - a +0 dagger (offhand) {Decima} Missiles d - 3 throwing nets e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands m - a wand of paralysis (4) (quivered) p - a wand of polymorph (7) Scrolls i - a scroll of blinking {unknown} j - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} l - 3 scrolls of identify {unknown} n - a scroll of revelation {unknown} q - a scroll of immolation {unknown} Potions g - a potion of heal wounds {unknown} h - a potion of resistance {unknown} o - a potion of haste {unknown} r - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 5.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python constricts you. The ball python completely misses you. The ball python constricts you. You closely miss the ball python with your +0 long sword. You hit the ball python with your +0 dagger. The ball python bites you. The ball python constricts you. You completely miss the ball python with your +0 long sword. The ball python is severely wounded. You hit the ball python with your +0 dagger. You kill the ball python! r - a blue potion Found a stone staircase leading up. There is a faded altar of an unknown god here. This altar belongs to (a) Qazlal, (b) Beogh or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Sigmund the Dreaded comes into view. He is wielding a +6 scythe of venom. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! Found a white potion. Sigmund shouts! Sigmund points at you and mumbles some strange words. The magic dart hits you! Sigmund says, "Don't worry, I'll kill you fast." Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +6 scythe of venom and wearing a +0 robe (chance to affect: 57%) Sigmund resists with significant effort. Sigmund gestures at you while chanting. The puff of flame hits you! Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +6 scythe of venom and wearing a +0 robe (chance to affect: 57%) Sigmund resists with significant effort. Sigmund hits you from afar with a +6 scythe of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! A ball python comes into view. An orc comes into view. It is wielding a +0 flail. Found a sling. You die... #.........# . #...♣.(.#..# . #..♣.♣..##.# #.###.♣._.♣.##... <.....♣.♣...###.. ..##...♣.........# # #.......#####.# #..###..# .. #@## #.# .. #)...@.# .# ###. ..o....S. .# .... .##!####.. # # # #.. ### ... .... P... #### ..P. You could see Sigmund, an orc (wandering) and a ball python (wandering). Vanquished Creatures Terence (D:3) An adder (D:3) A dart slug (D:2) 2 bats 7 endoplasms 6 giant cockroaches 6 goblins 6 hobgoblins 6 quokkas 6 ball pythons A frilled lizard (D:1) 3 kobolds 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hudbad the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 52 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 316 | D:1 | Reached skill level 4 in Long Blades 389 | D:1 | Reached XP level 3. HP: 19/27 MP: 3/3 778 | D:2 | Identified the ring of Ityss {rElec rPois rC+ rN+ Int-3 | SInv} 1113 | D:3 | Reached XP level 4. HP: 19/33 MP: 4/4 1213 | D:3 | Found a stormy altar of Qazlal. 1236 | D:3 | Noticed Terence 1242 | D:3 | Killed Terence 1243 | D:3 | Reached skill level 5 in Long Blades 1263 | D:3 | Found a faded altar of an unknown god. 1275 | D:3 | Noticed Sigmund 1281 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, minivault_23, nrook_campfire, amethyst_killhole, minmay_misc_feat_room D:2: layout_rooms D:3: layout_rooms, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_chevrons, kiku_gazebo_garden_becter, chequers_ecumenical_altar_simple_redux, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 78 | 6 || 84 Dagger | 72 | 6 || 78 Evoke: Wand | | 3 || 3 Stab: Sleeping | 3 | || 3 Paralysed | | 4 || 4 Armour: Leather armour | 54 | 8 || 62 Dodge: Dodged | 66 | 4 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1281 | 1253 | 28 | 0 | 884 | 3 | 427.0 | Dungeon | 1281 | 1253 | 28 | 0 | 884 | 3 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 660 daAuts D:2: 421 daAuts D:3: 200 daAuts