Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 14133498354199106572 74 Hudbad the Slasher (level 4, 0/33 HPs) Began as a Coglin Gladiator on Apr 18, 2025. Succumbed to an adder's poison ... in a sewer. The game lasted 00:03:21 (1649 turns). Hudbad the Slasher (Coglin Gladiator) Turns: 1649, Time: 00:03:22 Health: 0/33 AC: 4 Str: 15 XL: 4 Next: 28% Magic: 2/4 EV: 11 Int: 7 God: Gold: 161 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword {Mei} rCold . . . f - +0 dagger {Nari} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4), attractive, invisible, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Mei} f - a +0 dagger (offhand) {Nari} Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands q - a wand of charming (7) Scrolls g - 4 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of revelation {unknown} s - 2 scrolls of teleportation {unknown} t - a scroll of acquirement {unknown} u - a scroll of amnesia {unknown} Potions l - a potion of lignification {unknown} m - a potion of attraction n - a potion of curing {unknown} o - a potion of might {unknown} p - a potion of haste {unknown} r - a potion of mutation Skills: - Level 2.0 Fighting + Level 5.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Teleport Other Tloc 0% N/A 86% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bat misses you. The bat closely misses you. A brain worm comes into view. The jackal barely misses you. The adder bites you but does no damage. The jackal bites you. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. The jackal bites you. The adder bites you. You completely miss the jackal with your +0 long sword. You closely miss the jackal with your +0 dagger. The bat misses you. The jackal closely misses you. The jackal barely misses you. The adder bites you but does no damage. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder with your +0 long sword. Your unstable footing causes you to fumble your attack. The jackal bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Okay, then. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you but does no damage. The jackal closely misses you. The adder bites you but does no damage. The jackal bites you but does no damage. The bat is attracted toward you. It was a potion of invisibility. You fade into invisibility! You die... #≈≈≈ .... #≈≈≈##~... #≈≈≈#~... #≈≈≈#~.. #≈≈ #≈≈≈..w# #≈≈ #≈≈~~SS #≈≈ #≈≈.hh# #≈≈ #≈≈~S@# #≈≈ #≈≈~b## #≈≈ #≈≈≈§###############≈≈ #≈≈≈~~~~~~~~~~..~~÷~~~ #≈≈≈≈≈≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈ #≈≈~~~~~~~~~~~~~~~~~~≈ #≈≈~###~≈~####~~####~≈ #≈≈~# #~≈~# #~~# #~≈ #≈≈~# #~≈~# #~~# #~≈ You could see a brain worm, 2 adders, 2 jackals, a bat and a ball python. Vanquished Creatures A gnoll (D:4) A river rat (Sewer) An adder (Sewer) A dart slug (D:1) 3 endoplasms 6 giant cockroaches 3 hobgoblins A jackal (Sewer) 7 quokkas 5 ball pythons 8 bats 4 frilled lizards 2 goblins 2 kobolds (D:2) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hudbad the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 242 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 789 | D:1 | Reached skill level 4 in Long Blades 969 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1067 | D:2 | You fall into a shaft and drop 2 floors! 1117 | D:4 | Found a glowing drain. 1122 | Sewer | Entered a sewer 1367 | Sewer | Reached XP level 4. HP: 24/33 MP: 4/4 1547 | Sewer | Reached skill level 5 in Long Blades 1644 | Sewer | Noticed a brain worm 1648 | Sewer | HP: 1/33 [poisoned by an adder] 1649 | Sewer | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_corners, minmay_crystal_room, hangedman_feature_mirror D:2: layout_loops_ring, kennysheep_generic_room_6, uniq_natasha, uniq_robin D:4: layout_basic, nemelex_diamond_rough_becter, mainiacjoe_sewer_entry_somewhere_in_here_1, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, minmay_three_crescents Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 99 | 49 || 148 Dagger | 86 | 44 || 130 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 54 | 66 || 120 Dodge: Dodged | 81 | 54 || 135 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1743 | 15 | 70 | 1207 | 4 | 439.5 | Dungeon | 1124 | 1109 | 15 | 0 | 864 | 3 | 374.7 | Sewer | 634 | 634 | 0 | 70 | 343 | 1 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts Sewer: 634 daAuts D:2: 142 daAuts D:4: 58 daAuts