Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 6839218652188759407 394 HungryTrollDream the Ducker (level 7, 0/45 HPs) Began as a Djinni Conjurer on Nov 11, 2024. Killed by an exploding fulminant prism (16 damage) ... created by the player character ... on level 4 of the Dungeon. The game lasted 00:05:19 (3161 turns). HungryTrollDream the Ducker (Djinni Conjurer) Turns: 3161, Time: 00:05:20 Health: 0/45 AC: 7 Str: 6 XL: 7 Next: 8% Gold: 205 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.27/turn n - +4 ring of protection %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery d - a ring of willpower (left hand) n - a +4 ring of protection (right hand) Scrolls f - 2 scrolls of enchant weapon g - a scroll of teleportation Potions b - a potion of degeneration {unknown} Skills: + Level 4.7 Dodging + Level 3.8 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Slow Hex 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 50% N/A 2% 2 g - Dazzling Flash Hex/Fire 50% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target, p - orc wizard You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The orc wizard hits your fulminant prism with a +0 dagger. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. Your fulminant prism explodes! The blast of energy engulfs something!! Reactivating autopickup. You feel a bit more experienced. The blast of energy engulfs the orc wizard! You kill the orc wizard! The blast of energy engulfs you! You die... #......###.## #..........##.#..##....# .#.....:....##.#...#....< ...........# #S...$...... #...)...###).......... ##............).)...... #............).#....##. ##.............#....... #.....<......@.>.....# ##.....†...##......### ....................# ............##.#........ ..##.##........#......... .##.. ##.##.............. ##. ...##..)........##. ....##......##....# .. ........## ..... You could see a ball python. Vanquished Creatures Grinder (D:3) The ghost of businessprofessional the Trooper, a weakling DsGl (D:3) A jelly (D:3) An iguana (D:4) 3 orc wizards (D:4) 4 adders A ribbon worm (D:2) An orc (D:4) 5 bats 5 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:3) 3 jackals (D:2) 2 quokkas 3 ball pythons 7 kobolds 3 rats 48 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 4 fulminant prisms 5 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HungryTrollDream the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | HungryTrollDream set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 246 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 530 | D:1 | Found a faded altar of an unknown god. 741 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 741 | D:2 | Learned a level 1 spell: Slow 1303 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1429 | D:3 | Found Ticeal's General Store. 1723 | D:3 | Noticed Grinder 1735 | D:3 | Killed Grinder 1736 | D:3 | Reached XP level 5. HP: 10/35 MP: 0/0 1736 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1736 | D:3 | Reached XP level 6. HP: 12/40 MP: 0/0 2293 | D:3 | Found a runed translucent gate. 2293 | D:3 | Found a runed translucent gate. 2293 | D:3 | Found a runed translucent gate. 2294 | D:3 | Noticed businessprofessional's ghost (weakling DsGl) 2650 | D:3 | Killed businessprofessional's ghost 2987 | D:4 | Reached XP level 7. HP: 7/45 MP: 0/0 2987 | D:4 | Learned a level 3 spell: Dazzling Flash 3139 | D:4 | Identified the +9 spear of Karma {spect, rPois Int+2 | Stlth+} 3161 | D:4 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, hellmonk_ecumenical_altar_crossroads, palyth_stone_intersect, hangedman_decor_points, minmay_crystal_room, minmay_pentomino_o2 D:2: layout_loops_ring, kennysheep_generic_room_2 D:3: layout_basic, serial_shops, nicolae_shop_hallway_plus, ebering_ghost_rock_garden, chequers_garden, lemuel_flame_loot_1, uniq_grinder D:4: layout_cave_pools, kennysheep_generic_room_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.8 Dodging | 3 4 | 4.7 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 64 | 46 | 13 || 123 Searing Ray | | 5 | || 5 Fulminant Prism | | 3 | 1 || 4 Use: Scroll | | 9 | || 9 Potion | | 1 | || 1 Armour: Robe | 7 | 14 | 5 || 26 Dodge: Dodged | 6 | 12 | || 18