Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 15345733630762218242 466 HungryTrollDream the Conjurer (level 7, -1/41 HPs) Began as an Octopode Conjurer on May 12, 2025. Shot with an arrow by a centaur (9 damage) ... on level 6 of the Dungeon. The game lasted 00:06:21 (4491 turns). HungryTrollDream the Conjurer (Octopode Conjurer) Turns: 4491, Time: 00:06:21 Health: -1/41 AC: 1 Str: 6 XL: 7 Next: 8% Magic: 6/13 EV: 12 Int: 23 God: Gold: 147 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: weak-willed, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 147 gold pieces. Inventory: Missiles l - a throwing net Wands o - a wand of polymorph (5) Scrolls f - a scroll of enchant weapon n - a scroll of noise {unknown} Potions a - 2 potions of magic c - a potion of haste e - a potion of might {unknown} j - a potion of enlightenment {unknown} k - a potion of curing {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.3 Dodging - Level 3.3 Stealth + Level 4.6 Spellcasting + Level 6.1 Conjurations + Level 1.6 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Call Canine Familiar Summ 5% N/A 30% 3 Passwall Erth 5% N/A 30% 3 Sigil of Binding Hex 5% N/A 30% 3 Swiftness Air 5% N/A 30% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 30% 3 Dimensional Bullseye Hex/Tloc 2% N/A 69% 4 Ignite Poison Fire/Alch 5% N/A 69% 4 Sticky Flame Fire/Alch 5% 2d4 69% 4 Vhi's Electric Charge Tloc/Air 10% N/A 69% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Ignition Fire 2% 3d3 100% 8 Chain Lightning Conj/Air 9% 3d12 100% 9 Fire Storm Conj/Fire 9% 8d3 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:4 1 runed translucent door, Crazy Yiuf, Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The orc shouts! The centaur shouts! The orc shouts! The orc wizard shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc wizard! You kill the orc wizard! The centaur shoots an arrow. The arrow closely misses you. An iguana comes into view. The orc hits you with a +0 hand axe. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You have reached level 7! You feel yourself speed up. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! The orc hits you with a +0 hand axe. Found a ring mail. The centaur shoots an arrow. The arrow barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the centaur! The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You die... #...>.)...... #..........# #......c...# #..........# #...c......# #...)......# ##...####### #..)####### #...@.....# #.........# #.........# #.[.......# #.........# #.........# ########### You could see a centaur. Vanquished Creatures An ogre (D:4) An orc priest (D:3) An iguana (D:3) Ijyb (D:4) Terence (D:2) 4 orc wizards 3 gnolls (D:3) 4 adders 2 dart slugs (D:1) A ribbon worm (D:2) 8 orcs 8 endoplasms 2 giant cockroaches (D:1) 14 hobgoblins 8 jackals 9 quokkas 11 ball pythons 6 bats 4 frilled lizards 9 goblins 11 kobolds 6 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HungryTrollDream the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 533 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1060 | D:2 | Learned a level 2 spell: Searing Ray 1538 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1931 | D:2 | Noticed Terence 1945 | D:2 | Killed Terence 1954 | D:2 | Reached XP level 5. HP: 27/31 MP: 1/9 2344 | D:2 | Reached skill level 5 in Conjurations 2928 | D:3 | Reached XP level 6. HP: 36/36 MP: 5/11 4116 | D:4 | Noticed Ijyb 4119 | D:4 | Killed Ijyb 4160 | D:4 | Noticed Crazy Yiuf 4160 | D:4 | Noticed Robin 4277 | D:4 | Reached skill level 6 in Conjurations 4277 | D:4 | Reached skill level 1 in Evocations 4473 | D:4 | You fall into a shaft and drop 2 floors! 4483 | D:6 | Reached XP level 7. HP: 33/41 MP: 9/13 4491 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_ring D:2: minmay_inner_zag, layout_loops_ring, uniq_terence D:3: cheibrodos_greedy_goblins, layout_rooms, chequers_serial_rivers_room_b, wad_floor_pattern_2, minmay_box_of_dots D:4: layout_rooms, minivault_4, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_robin D:6: layout_basic, mainiacjoe_ossuary_entry_find_the_door, minmay_microvault Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.3 Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.1 Evocations | 1 | 1.6 Dodging | | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 39 | 5 | || 44 Constrict | 9 | 2 | || 11 Tentacles | 5 | 1 | || 6 Punch | 2 | | || 2 Cast: Magic Dart | 76 | 80 | || 156 Searing Ray | 1 | 15 | 1 || 17 Use: Scroll | | 7 | || 7 Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Skin | 20 | 7 | 4 || 31 Dodge: Dodged | 30 | 10 | 1 || 41