Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Game seed: 7051832991264768946, levelgen mode: deterministic 275 HyperChump the Bolt Thrower (level 6, -2/52 HPs) Began as a Deep Dwarf Hunter on Feb 10, 2021. Slain by a centaur skeleton (6 damage) ... on level 4 of the Dungeon. The game lasted 00:12:54 (1628 turns). HyperChump the Bolt Thrower (Deep Dwarf Hunter) Turns: 1628, Time: 00:12:54 Health: -2/52 AC: 3 Str: 13 (16) XL: 6 Next: 3% Magic: 6/6 EV: 13 Int: 9 (11) God: Gold: 96 SH: 0 Dex: 12 (15) Spells: 5/5 levels left rFire + . . SeeInvis . b - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: resistant, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 1.7 Fighting * Level 6.5 Crossbows + Level 3.9 Dodging + Level 4.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword (weapon) l - a +0 falchion Armour c - a +0 leather armour (worn) n - a +0 shield Scrolls i - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} m - a scroll of teleportation {unknown} Potions h - a potion of curing {@q1} Comestibles f - a ration {@e1} j - 3 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Annotations: D:5 1 runed translucent door, Edmund ## ##.# , . #.## ... , ##.# #.. .. * ##* #.#####..####.# #. ###..#........... #.####.Z....#* #... *#.#...###..#* ..### #...####...#, #.## *#.#.##(Z@...#, , #... * #*#.....###.# , , #.##.## ,,* ##..### #.# , *#(....# * * #.## #.#######.###.. * * #.# #.........# ##. * ..#* #.##....### ## ,###., * #....#.## # ** * # .....###..# ## , ....## ##.## #. You could see a centaur skeleton. Message History * * * LOW HITPOINT WARNING * * * The centaur skeleton completely misses you. Unknown command. a - a +1 hand crossbow (weapon) The centaur skeleton barely misses you. Firing (i - inventory) d - 3 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (lightly damaged) You shoot a bolt. The bolt hits the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you. Firing (i - inventory) d - 2 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (moderately damaged) You shoot a bolt. The bolt hits the centaur skeleton! The centaur skeleton is severely damaged. The centaur skeleton barely misses you. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) d - a bolt (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (severely damaged) You shoot a bolt. The bolt completely misses the centaur skeleton. The centaur skeleton closely misses you. b - a +0 short sword (weapon) The centaur skeleton hits you but does no damage. You hit the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton hits you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Crossbows | 5 6 | 6.5 Stealth | 2 3 4 | 4.0 Dodging | 3 | 3.9 Fighting | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 32 | 60 || 92 Fire: Hand crossbow | 22 | 36 || 58 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | | 2 || 2 Armor: Leather armour | 7 | 9 || 16 Dodge: Dodged | 20 | 47 || 67 Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, chequers_serial_rivers_room_b, chequers_arboretum, minmay_misc_feat_rugged, minmay_misc_feat_tower, hangedman_decor_clover_reticule D:2: layout_loops_ring, uniq_robin D:3: layout_basic, minmay_large_rounded_square, uniq_jessica D:4: layout_layer_cave, first_ration, minmay_misc_feat_enclosed, hangedman_abyss_or_decor_stagger D:5: layout_basic, minmay_temple_entry_wispy, minivault_26, lemuel_angel_altar, uniq_edmund, uniq_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperChump the Deep Dwarf Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 120 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/2 192 | D:2 | Reached skill level 5 in Crossbows 192 | D:2 | Reached skill level 2 in Stealth 282 | D:3 | Reached XP level 3. HP: 22/32 MP: 3/3 337 | D:5 | Entered Level 5 of the Dungeon 345 | D:5 | Noticed an ogre 536 | D:4 | Reached skill level 3 in Dodging 590 | D:4 | Reached XP level 4. HP: 25/39 MP: 4/4 752 | D:4 | Reached skill level 3 in Stealth 1022 | D:5 | Reached XP level 5. HP: 15/45 MP: 5/5 1181 | D:5 | Noticed Edmund 1203 | D:5 | Found a glowing golden altar of the Shining One. 1204 | D:5 | Found a runed translucent door. 1204 | D:5 | Noticed an angel 1236 | D:5 | Reached skill level 6 in Crossbows 1280 | D:5 | Noticed a centaur 1411 | D:4 | Reached skill level 4 in Stealth 1411 | D:4 | Reached XP level 6. HP: 14/52 MP: 6/6 1618 | D:4 | Identified a potion of resistance 1625 | D:4 | HP: 4/52 [centaur skeleton (4)] 1628 | D:4 | Slain by a centaur skeleton Vanquished Creatures A bullfrog (D:5) An orc wizard (D:5) 3 worker ants 7 adders An ooze (D:5) An adder zombie (D:4) 3 dart slugs (D:4) 5 leopard geckos 4 orcs A giant cockroach (D:4) 4 goblins A hobgoblin (D:3) 2 quokkas (D:4) A ball python (D:4) 2 frilled lizards (D:4) 4 rats 41 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 9.9 | 10.1 | 322.4 Dungeon | 100.0 | 100.0 | 1.0 | 9.9 | 10.1 | 322.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 393 | 0 | 0.0 | 41 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 2 | 0 | 0.0 D:4 | 156 | 0 | 0.0 | 20 | 0 | 0.0 D:5 | 192 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------