Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Game seed: 16515908124870806476, levelgen mode: deterministic 93 HyperPantsu the Vexing (level 4, -5/33 HPs) Began as a Barachi Enchanter on Jan 31, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:11:02 (3060 turns). HyperPantsu the Vexing (Barachi Enchanter) Turns: 3060, Time: 00:11:03 Health: -5/33 AC: 2 Str: 6 (9) XL: 4 Next: 61% Magic: 0/7 EV: 18 Int: 15 (16) God: Gold: 115 SH: 0 Dex: 17 (18) Spells: 1/7 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: agile, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: + Level 1.7 Fighting * Level 2.9 Short Blades - Level 2.1 Dodging + Level 3.2 Stealth - Level 2.1 Spellcasting * Level 4.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Confuse Hex ##...... 12% 3 ###.... x - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ###.... z - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ##...... 12% 3 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Inventory: Hand Weapons a - a +1 dagger (weapon) l - a +0 hunting sling Missiles g - 81 stones (quivered) Armour b - a +0 robe (worn) s - a +0 shield Jewellery p - an uncursed ring of flight {unknown} q - an uncursed ring of wizardry {unknown} Scrolls h - a scroll of enchant armour {unknown} j - 3 scrolls of remove curse {unknown} k - a scroll of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of identify {unknown} o - a scroll of magic mapping {unknown} t - a scroll of fear {unknown} Comestibles d - 5 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #...# ## #...##.#..... #...# #........#### #.>.# #.#.##)### #...# #.#.##.##### #...# #.#........# #..># ######..........# #.o###.........#####.# #....#..#.#####......##.## .oo.o#.###.#@#####)#.##...... .###..# ##o)...##.#.......## #.# ##.....#.#.#####.# #. #..##..#.#...[...# . # #.#...†...######### . ...###......# # .............# #...####......# #.... #......# You could see an orc priest. Message History The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. You feel less wooden. Your +0 robe unmelds from your body. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest looks braver for a moment. It was a potion of agility. You feel agile all of a sudden. The orc priest completely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. Unknown command. You hit the orc priest. The orc priest is heavily wounded. The orc priest barely misses you. Unknown command. You hit the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Short Blades | 2 | 2.9 Stealth | 3 | 3.2 Hexes | 4 | 4.1 Dodging | | 2.1 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 145 | 65 || 210 Throw: Stone | 1 | || 1 Cast: Corona | 7 | || 7 Ensorcelled Hiber | 18 | 7 || 25 Abil: Hop | 1 | || 1 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 16 | || 16 Eat: Chunk | 8 | 1 || 9 Armor: Robe | 29 | 5 || 34 Skin | | 17 || 17 Dodge: Dodged | 86 | 22 || 108 Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, first_ration D:3: layout_loops_cross, lightli_temple_of_fire Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperPantsu the Barachi Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 565 | D:1 | Reached XP level 2. HP: 13/20 MP: 3/5 569 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1020 | D:1 | Reached skill level 1 in Fighting 1078 | D:1 | Reached skill level 2 in Short Blades 1649 | D:2 | Reached skill level 3 in Stealth 1649 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1743 | D:2 | Learned a level 3 spell: Confuse 2722 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/7 3047 | D:3 | Reached skill level 4 in Hexes 3060 | D:3 | Killed from afar by an orc priest Vanquished Creatures An orc priest (D:3) 2 dart slugs A leopard gecko (D:3) 8 orcs (D:3) 3 giant cockroaches 7 goblins 6 hobgoblins 3 jackals (D:2) A ball python (D:2) 5 bats 5 kobolds 4 rats 46 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 32.9 | 31.5 | 1006.0 Dungeon | 100.0 | 100.0 | 1.4 | 32.9 | 31.5 | 1006.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 133 | 0 | 0.0 | 46 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 82 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------