Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Game seed: 13133406483913942283, levelgen mode: deterministic 23 HyperTeats the Vexing (level 2, -1/16 HPs) Began as a Tengu Arcane Marksman on Feb 1, 2021. Killed from afar by an orc wizard (10 damage) ... with a puff of frost ... on level 2 of the Dungeon. The game lasted 00:02:26 (858 turns). HyperTeats the Vexing (Tengu Arcane Marksman) Turns: 858, Time: 00:02:26 Health: -1/16 AC: 2 Str: 10 XL: 2 Next: 95% Magic: 4/4 EV: 13 Int: 13 God: Gold: 79 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: - Level 1.0 Fighting + Level 2.3 Slings + Level 2.6 Dodging - Level 1.0 Spellcasting * Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 14% 2 ###.... Inner Flame Hex/Fire #....... 45% 3 ####... Portal Projectile Hex/Tloc #..... 45% 3 ####... Cause Fear Hex #......... 67% 4 #####.. Leda's Liquefaction Hex/Erth #......... 86% 4 #####.. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 dagger Missiles c - 19 stones d - 7 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls g - 2 scrolls of fog {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of remove curse {unknown} Potions j - a potion of resistance {unknown} k - a potion of heal wounds {unknown} Comestibles f - 3 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .. #. ###.############ ...............<.+ . . ##.....####.##.... . . #.....)><.......... ..##.#.................. .....#+#....######+####. ...#.....@....... .........#######. ###.....# ........o# .####(..... #........ #.......... #.....$.... .........(# You could see an orc wizard. Message History Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 dagger of flaming and wearing a +0 robe You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is lightly wounded. Firing (i - inventory. (/) - cycle) d - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 dagger of flaming and wearing a +0 robe (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the orc wizard. Firing (i - inventory. (/) - cycle) d - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 dagger of flaming and wearing a +0 robe (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc wizard casts a spell. The orc wizard seems to speed up. Firing (i - inventory. (/) - cycle) d - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 dagger of flaming and wearing a +0 robe (lightly wounded, fast) You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. A bat comes into view. The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The bat moves out of view. The orc wizard casts a spell at you. The puff of frost hits you! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 1 Dagger || 4 Fire: Hunting sling || 47 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_basic, tgw_xom, trog_book Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperTeats the Tengu Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 858 | D:2 | Killed from afar by an orc wizard Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins 6 hobgoblins (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 22 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.8 | 0.0 | 77.7 | 395.5 Dungeon | 100.0 | 100.0 | 7.8 | 0.0 | 77.7 | 395.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------