Hypnoxylon Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -9, D:1) a +0 club (5, -1, D:1) a +0 ring mail (10, 15, D:1) a +0 short sword (25, -5, D:1) a +0 club (36, 4, D:1) a +0 dagger (36, 19, D:1) 32 bolts (39, 22, D:1) a +0 club (42, 20, D:1) 15 arrows (43, -19, D:1) a +0 club (47, 2, D:1) a +0 dagger (48, -10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Osof's Antique Weapon Emporium a +0 hand axe (75 gold) a +0 whip (62 gold) a +0 dagger (50 gold) the +1 short sword "Kigeuxt" {drain, rElec rC+} (785 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. a +0 great sword of holy wrath (342 gold) a +1 hand axe of flaming (310 gold) the +9 morningstar of the Secret Seas {vorpal, Fragile Fly rC+} (1537 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. a +0 flail of holy wrath (207 gold) a +0 rapier (100 gold) (0, 0, D:2) a +0 club (6, 5, D:2) a +0 ring mail (8, 32, D:2) a +0 ring mail (9, 24, D:2) a +0 leather armour (11, 24, D:2) a +0 short sword (16, 1, D:2) a +0 hand axe (17, 32, D:2) 27 arrows (18, 41, D:2) a +0 hunting sling (30, 24, D:2) a +0 short sword (31, 37, D:2) a +0 club (37, 7, D:2) a +0 leather armour (48, 43, D:2) 22 arrows (62, 35, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 halberd a +0 robe (5, 2, D:3) 11 arrows (29, -27, D:3) a +0 hunting sling (33, -6, D:3) a +0 leather armour (38, -32, D:3) a +0 dagger (53, -9, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (4, -26, D:4) a +0 falchion (5, -5, D:4) a +0 club (6, -5, D:4) a +0 club (7, -7, D:4) a +0 dagger a +0 dagger (11, -26, D:4) a +0 leather armour a +0 hand axe (11, -23, D:4) a +0 club a +0 club (12, -25, D:4) a +3 short sword a +0 robe (12, -21, D:4) a +0 ring mail (14, -16, D:4) a +0 hunting sling (14, -9, D:4) a +0 ring mail (19, -3, D:4) a +0 whip (20, -5, D:4) a +0 dagger (21, 9, D:4) a +0 club (27, -10, D:4) a +0 robe a +0 battleaxe (29, -11, D:4) a +0 robe a +0 spear (29, 7, D:4) 25 arrows (30, -10, D:4) a +0 robe a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 23 arrows a +0 shortbow (0, 2, D:5) a +0 spear (1, 1, D:5) a +0 club (1, 22, D:5) 12 bolts (11, 29, D:5) a +0 rapier (12, 28, D:5) a +0 mace of protection (13, 16, D:5) a +0 giant club (13, 28, D:5) a +0 dagger a +0 robe (13, 29, D:5) a +0 plate armour (15, -6, D:5) the +1 leather armour "Qegisch" {rC- Dex+5} Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. (15, 24, D:5) a +0 leather armour (15, 29, D:5) a +0 dagger a +0 robe (16, 31, D:5) a +0 morningstar (22, -10, D:5) a +0 club (24, 12, D:5) a +0 giant club (25, 29, D:5) 19 bolts (32, 20, D:5) a +0 trident (52, 31, D:5) a +0 dagger (55, 10, D:5) a +0 shortbow 18 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 11, D:6) a scroll of amnesia (0, 28, D:6) a +0 dagger (5, 4, D:6) a staff of cold (6, -4, D:6) a +0 giant club (11, 1, D:6) a +0 flail (12, 0, D:6) a +0 whip (13, 1, D:6) a +0 leather armour a +0 whip (15, 0, D:6) a +0 dagger (16, 24, D:6) a scroll of enchant weapon (17, 1, D:6) a +0 long sword (19, 14, D:6) 12 sling bullets (28, 17, D:6) a +0 robe (still there?) a +0 dagger (still there?) a +0 dagger (still there?) (29, 15, D:6) a +0 chain mail a +0 club (29, 17, D:6) a +0 whip (unseen) (30, 16, D:6) a +0 flail (unseen) (30, 27, D:6) a +0 hand crossbow (35, 13, D:6) a +0 leather armour a +0 hand axe (37, 12, D:6) a +0 leather armour a +0 hand axe (38, 11, D:6) a +0 robe a +0 dagger (39, 11, D:6) a +0 mace (44, 13, D:6) a +0 robe (49, 27, D:6) a +0 pair of boots (52, -4, D:6) a +0 mace (60, 4, D:6) 2 potions of brilliance a scroll of vulnerability (60, 6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (0, 32, D:7) 19 arrows (1, 10, D:7) a +0 leather armour (4, 13, D:7) 17 arrows (7, 5, D:7) a +0 ring mail a +0 whip (8, 6, D:7) a +0 robe a +3 short sword a +0 robe a +2 flail of draining a +0 robe a +0 flail a +0 robe a +4 short sword a +0 falchion a +0 chain mail a +0 short sword (32, 1, D:7) a +6 ring of intelligence (33, -9, D:7) 18 arrows (57, 14, D:7) a potion of degeneration (60, 14, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 28 arrows (8, 28, D:8) a +0 cloak (10, -5, D:8) a +0 robe 22 arrows a +4 shortbow (18, 9, D:8) a +0 club (18, 29, D:8) a +0 cloak (19, 11, D:8) a +0 scale mail (20, -2, D:8) a +0 robe a +0 morningstar (21, -2, D:8) a +0 robe a +1 flail (22, -4, D:8) a +0 robe a +5 morningstar (23, -4, D:8) a +0 robe a +0 falchion (24, 3, D:8) an amulet of the acrobat a +0 mace (25, 3, D:8) a +0 robe a +2 scimitar (26, 11, D:8) a +0 great sword (27, -5, D:8) a +0 glaive a +0 robe (27, 28, D:8) a +0 mace (32, 29, D:8) a +0 war axe (40, 21, D:8) a +0 robe a +4 dire flail a +0 dagger a +0 dagger (45, 12, D:8) a +0 pair of gloves (46, 30, D:8) a +0 robe a +3 great sword of freezing a +0 club a +0 dagger a +0 dagger a +0 short sword (47, 25, D:8) a +0 robe a +0 great sword (48, 29, D:8) a +0 chain mail a +0 whip Level 9 of the Dungeon [Shop] Xutz's Antique Armour Emporium a +0 chain mail (162 gold) a +0 scale mail (144 gold) a +0 scale mail (144 gold) +0 acid dragon scales (1440 gold) the +1 leather armour of Xom's Favour {rF+ rN+} (907 gold) rF: It protects you from fire. rN: It protects you from negative energy. a +0 chain mail (162 gold) a +0 scale mail (144 gold) a +0 scale mail (144 gold) (0, 0, D:9) a +0 club (0, 36, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger a +1 robe of positive energy (1, 35, D:9) a +0 whip a +0 leather armour a +0 club (2, 1, D:9) a +0 dagger (2, 15, D:9) a +0 dagger (2, 35, D:9) a +0 dagger a +0 leather armour a scroll of enchant weapon (2, 36, D:9) a +0 hand axe (3, 13, D:9) a +0 war axe (7, 7, D:9) a scroll of amnesia (10, 24, D:9) 13 arrows (12, 21, D:9) a +0 robe a +0 trident (13, 19, D:9) a +0 dagger (13, 21, D:9) a +0 robe a +0 halberd (13, 29, D:9) a +0 mace (14, 19, D:9) a +0 hand axe (17, 21, D:9) a +0 robe a +0 dagger (21, 22, D:9) the +1 dagger of Springtime {holy, *Rage rElec Dex+3 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (22, 32, D:9) a +3 ring mail (22, 34, D:9) a +0 club (23, 31, D:9) a +0 whip a +0 chain mail (23, 35, D:9) a phial of floods (24, 31, D:9) 16 arrows (25, 37, D:9) a +0 ring mail (32, 6, D:9) a +0 ring mail of poison resistance Level 10 of the Dungeon [Shop] Taujich's Elemental Accessories a tin of tremorstones (2/2) (520 gold) a wand of iceblast (14) (234 gold) a staff of air (325 gold) the Papyrus of the Blaze (546 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Inner Flame Hexes/Fire 3 yes c - Fireball Conjuration/Fire 5 yes d - Starburst Conjuration/Fire 6 yes (0, 0, D:10) a +0 club (1, 40, D:10) a +0 whip a +0 hand axe a +0 leather armour (1, 41, D:10) a +0 dagger a +0 robe (1, 42, D:10) a +1 trident of pain a +0 leather armour a +0 dagger (4, 15, D:10) a +0 war axe (19, 21, D:10) a +2 cloak (27, 5, D:10) a +0 giant club a +0 giant spiked club (34, 14, D:10) a +0 buckler a +0 scale mail a +0 spear (35, 14, D:10) a +0 spear a +0 flail (35, 38, D:10) 17 bolts (35, 50, D:10) a +0 flail a +0 mace a +0 flail (36, 14, D:10) a +0 halberd (37, 14, D:10) a +0 spear (38, 14, D:10) a +0 club (40, 21, D:10) a +0 giant club a +0 giant club (43, 16, D:10) a +0 club (45, 8, D:10) a +0 dagger (48, 8, D:10) a +2 war axe of flaming (51, 23, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a tin of tremorstones (2/2) (11, -3, D:11) a +0 giant club a +0 giant club (24, -29, D:11) a +6 ring of dexterity (25, 3, D:11) a +0 leather armour (37, 13, D:11) 18 arrows (43, -11, D:11) a +0 morningstar (51, -16, D:11) 2 scrolls of enchant weapon a +0 dire flail (61, -6, D:11) a +0 mace (62, 4, D:11) the +6 falchion of Might {vorpal, Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour a +0 glaive (0, 1, D:12) a +0 spear (1, -2, D:12) a +0 flail (1, 7, D:12) a +0 ring mail a +1 long sword of freezing (4, -7, D:12) a +0 helmet (4, 10, D:12) a +0 spear (5, -1, D:12) a +0 spear 23 bolts (6, 11, D:12) a +0 spear (6, 19, D:12) a +0 trident (11, -25, D:12) 11 sling bullets (17, -24, D:12) a potion of magic (18, 9, D:12) a +0 club a +0 leather armour (20, 10, D:12) a +0 long sword a +0 chain mail a +0 flail a +0 leather armour a +3 hand axe (21, -16, D:12) a +0 giant club a +0 giant club (21, -4, D:12) a +0 mace (21, 5, D:12) a +1 battleaxe of electrocution a +0 chain mail (21, 9, D:12) a +0 hand axe a +0 leather armour (21, 10, D:12) a +1 scimitar of flaming (22, -16, D:12) 23 arrows a +0 longbow (26, -4, D:12) a potion of degeneration (30, -3, D:12) a +0 hand crossbow (30, -1, D:12) 31 sling bullets (30, 1, D:12) a +1 mace of protection (32, 12, D:12) a scroll of noise (34, 0, D:12) a +0 plate armour (34, 3, D:12) a +0 vorpal flail (43, -12, D:12) a staff of fire a +0 shortbow 29 arrows (46, -2, D:12) 15 arrows a +0 longbow an amulet of faith {!P!R} (47, -2, D:12) a +0 longbow 8 arrows (47, 9, D:12) a +0 plate armour a +0 battleaxe (48, 0, D:12) a +0 short sword (49, 0, D:12) a +0 hand axe (50, -1, D:12) a +0 chain mail a +0 scimitar (54, -1, D:12) a +0 leather armour a +0 dagger (56, -26, D:12) a +0 dagger a +0 robe (56, -1, D:12) a +0 hand axe (57, -13, D:12) a +4 quarterstaff (58, -14, D:12) a +0 short sword of distortion (66, -9, D:12) a +0 helmet Level 14 of the Dungeon (3, 9, D:14) 5 atropa-tipped darts (9, 1, D:14) a potion of brilliance (14, 0, D:14) 4 gold pieces (16, 15, D:14) a +0 pair of boots (25, 26, D:14) a +0 dagger a +0 robe (32, 28, D:14) a wand of flame (19) (33, 26, D:14) 20 arrows (still there?) a +0 shortbow (still there?) (38, 26, D:14) the +0 leather armour of Compassion {Rampage Fly rC++ Stlth+} rC: It greatly protects you from cold. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 4, Lair:1) a +0 falchion (3, 6, Lair:1) 26 bolts (23, 32, Lair:1) a +0 falchion (34, -4, Lair:1) a +0 trident (58, 9, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (21, 5, Lair:2) a +0 shortbow (32, -14, Lair:2) 23 sling bullets (41, -4, Lair:2) a +0 robe (48, 17, Lair:2) a +0 whip (51, -3, Lair:2) a +0 glaive (57, -6, Lair:2) a +0 mace a +0 scale mail (58, 4, Lair:2) a +0 plate armour (58, 34, Lair:2) a +0 flail (64, 3, Lair:2) a +1 long sword of holy wrath Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (7, -10, Lair:3) a scroll of brand weapon (27, 14, Lair:3) a +0 scale mail (35, -9, Lair:3) a +0 leather armour (42, 12, Lair:3) a +0 buckler (47, -24, Lair:3) a +0 dire flail (51, -15, Lair:3) 14 arrows (59, -2, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (26, -37, Lair:4) a +0 war axe a +0 robe a +0 hand axe a +0 robe (26, -36, Lair:4) a +0 war axe a +0 leather armour (38, -47, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dire flail (4, 10, Lair:5) a +0 dagger (6, -1, Lair:5) a +0 arbalest (11, 4, Lair:5) a +0 arbalest (15, 10, Lair:5) a +0 broad axe (17, -32, Lair:5) a +0 hand axe (39, -13, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 long sword (10, 11, Lair:6) a +0 scale mail