ASSERT(!invalid_monster_index(mg.foe) || mg.foe == MHITYOU || mg.foe == MHITNOT) in 'mon-place.cc' at line 1362 failed. Version: Dungeon Crawl Stone Soup 0.28-b1-70-g80dc712255 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11886552489187706573, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name IBeShadow -rc /dgldir/rcfiles/crawl-0.28/IBeShadow.rc -macro /dgldir/rcfiles/crawl-0.28/IBeShadow.macro -morgue /dgldir/morgue/IBeShadow/ -webtiles-socket /crawl-master/webserver/sockets/IBeShadow:2022-02-04.06:30:17.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5578cae8515f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x431) [0x5578cae8cd51]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0x1fa) [0x5578cae855ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fadd2204210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fadd23c524b]: /usr/games/crawl-0.28(+0x42947d) [0x5578cae8c47d]: /usr/games/crawl-0.28(+0x429635) [0x5578cae8c635]: /usr/games/crawl-0.28(+0x78cbe5) [0x5578cb1efbe5]: /usr/games/crawl-0.28(_Z13place_monster9mgen_databb+0x2cf) [0x5578cb1f0e2f]: place_monster(mgen_data, bool, bool) /usr/games/crawl-0.28(_Z10mons_place9mgen_data+0x1f9) [0x5578cb1f1989]: mons_place(mgen_data) /usr/games/crawl-0.28(_Z14create_monster9mgen_datab+0x225) [0x5578cb1f2e05]: create_monster(mgen_data, bool) /usr/games/crawl-0.28(+0x8104df) [0x5578cb2734df]: /usr/games/crawl-0.28(_Z4ouchi16kill_method_typejPKcbS1_+0x12e4) [0x5578cb2759f4]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-0.28(_ZN4bolt13affect_playerEv+0x17b) [0x5578cae3e6cb]: bolt::affect_player() /usr/games/crawl-0.28(_ZN4bolt11affect_cellEv+0x286) [0x5578cae440f6]: bolt::affect_cell() /usr/games/crawl-0.28(_ZN4bolt21explosion_affect_cellERK9coord_def+0x27) [0x5578cae44187]: bolt::explosion_affect_cell(coord_def const&) /usr/games/crawl-0.28(_ZN4bolt7explodeEbb+0x66e) [0x5578cae4480e]: bolt::explode(bool, bool) /usr/games/crawl-0.28(_ZN16explosion_fineff4fireEv+0x67) [0x5578caf88807]: explosion_fineff::fire() /usr/games/crawl-0.28(_Z18fire_final_effectsv+0x39) [0x5578caf86fc9]: fire_final_effects() /usr/games/crawl-0.28(_Z15handle_monstersb+0xb2c) [0x5578cb18257c]: handle_monsters(bool) /usr/games/crawl-0.28(_Z12world_reactsv+0xf9) [0x5578cb4ca769]: world_reacts() /usr/games/crawl-0.28(+0xa69613) [0x5578cb4cc613]: /usr/games/crawl-0.28(+0xa6a06d) [0x5578cb4cd06d]: /usr/games/crawl-0.28(main+0x1a5) [0x5578caddce45]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fadd21e50b3]: /usr/games/crawl-0.28(_start+0x2e) [0x5578caddd95e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = random_map_in_depth [depth 2], level layout type = shoals, absdepth0 = 16 Level vaults: cheibrodos_shoals_gigantism layout_shoals serial_shops nicolae_stop_n_shop_2 uniq_polyphemus Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The slime creature quivers. x3 The slime creature trembles before you. x2 The slime creature quivers. The slime creature trembles before you. The slime creature quivers. The slime creature trembles before you. x3 The eye of devastation turns its gaze towards you. The eye of devastation stares at you suspiciously for a moment, then relaxes. Found a stone staircase leading down. There is a stone staircase leading up here. You swap places. There is a stone staircase leading down here. You swap places. There is a stone staircase leading down here. You climb downwards. Your slime is starting to congeal. The slime creature quivers. The slime creature trembles before you. The slime creature quivers. The slime creature trembles before you. The slime creature quivers. The slime creature trembles before you. The slime creature quivers. The slime creature trembles before you. Found a stone staircase leading down. There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. The slime creature quivers. x2 The slime creature trembles before you. x2 The slime creature quivers. The slime creature trembles before you. The slime creature quivers. The slime creature trembles before you. x3 The slime creature quivers. The slime creature trembles before you. The slime creature quivers. The slime creature trembles before you. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. You feel a strange vibration for a moment. You feel less slimy. The acid blob quivers. The acid blob trembles before you. There is a stone staircase leading up here. You hear a distant slurping noise. x2 You hear a distant slurping noise. x7 You hear a distant slurping noise. x4 You hear a distant slurping noise. x5 You hear a distant slurping noise. x3 You hear a distant slurping noise. x8 You hear a distant slurping noise. x6 You hear a distant slurping noise. x9 You hear a distant slurping noise. x5 You hear a distant slurping noise. x6 Found a viscous altar of Jiyva. You hear a distant slurping noise. x9 Found ten items. You hear a distant slurping noise. x3; You hear a slurping noise. You hear a distant slurping noise. You hear a slurping noise. x2 You hear a distant slurping noise. Found 4 stones, a glowing falchion, 4 sling bullets and 14 gold pieces. You hear a slurping noise. You hear a distant slurping noise. You hear a slurping noise. x2 You hear a slurping noise. You hear a distant slurping noise. x2 You swap places. You hear a distant slurping noise. x2 You see here 13 stones. You hear a distant slurping noise. x2; You hear a slurping noise. x2 Found a pair of fine gloves. You hear a slurping noise. You hear a distant slurping noise. You hear a slurping noise. You hear a slurping noise. Found a shimmering jade ring. You hear a slurping noise. You hear a distant slurping noise. Unknown command. Press: ? - help, v - describe, . - travel Here: a rockslime (wandering, fellow slime) The floor. You hear a distant slurping noise. x2; You hear a slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You see here the +0 pair of gloves "Laynuwef" {-Cast rElec Will+ Str+9}. You hear a distant slurping noise. Found a slimy rune of Zot. I - the ring "Kuxes" {Will+ Dex+4} There are no items here. You pick up the slimy rune and feel its power. Press } to see all the runes you have collected. You swap places. There is a viscous altar of Jiyva here. You swap places. You see here the +0 pair of gloves "Laynuwef" {-Cast rElec Will+ Str+9}. You swap places. You swap places. There is a viscous altar of Jiyva here. You swap places. You swap places. Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or v - a ring of poison resistance; > or r - a +6 ring of intelligence You remove your ring of poison resistance. You feel agile. I - the ring "Kuxes" (left paw) {Will+ Dex+4} (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Slime:5 @ (x,y), ? - help) Okay, then. This spell is dangerous to cast! Memorise Summon Cactus Giant, consuming 6 spell levels and leaving 3? You start memorising the spell. You continue memorising. x6 You finish memorising. Spell assigned to 'g'. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Slime:5 @ (x,y), ? - help) What level of the Shoals? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Jiyva gurgles merrily. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Slime Pits here. You hear a distant slurping noise. You hear a distant slurping noise. You hear a distant slurping noise. You hear a squelching noise. You hear a distant slurping noise. You hear a distant slurping noise. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. Found 16 gold pieces. There is a staircase back to the Lair here. You now have 1309 gold pieces (gained 16). Found a scroll of enchant weapon. A snapping turtle comes into view. Cast which spell? (? or * to list) Okay, then. Unknown command. Cast which spell? (? or * to list) Press: ? - help, v - describe, . - travel Here: a cactus giant, wielding a +0 giant spiked club (water, summoned, friendly) Some deep water. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - snapping turtle Aim: a snapping turtle (asleep, ally target) Attack! Unknown command. The snapping turtle hisses angrily. Your cactus giant hits the snapping turtle with a +0 giant spiked club. The snapping turtle bites your ice beast!! Your ice beast hits the snapping turtle but does no damage. The snapping turtle bites your ice beast! Your cactus giant barely misses the snapping turtle. Your ice beast hits the snapping turtle but does no damage. The snapping turtle bites your ice beast! Why would you want to do that? Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Your ice beast hits the snapping turtle but does no damage. The snapping turtle bites your ice beast! Your ice beast barely misses the snapping turtle. Your cactus giant hits the snapping turtle with a +0 giant spiked club. The snapping turtle bites your ice beast!! Your guardian golem overheats! Your ice beast hits the snapping turtle but does no damage. The snapping turtle bites your ice beast! Flame seeps out of your guardian golem. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your ice beast hits the snapping turtle but does no damage. The snapping turtle bites your ice beast!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your warg!! The fiery explosion engulfs the snapping turtle!! You hear a shout! You enter the shallow water. Moving in this stuff is going to be slow. Your warg is engulfed in blazing flames. Your cactus giant is engulfed in a cloud of scalding steam. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You hear a haunting song. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The teleport trap disappears. The snapping turtle disappears! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You hear an eerie melody. You hear an eerie melody. You hear a haunting song. You hear an eerie melody. You hear a shout! A merfolk siren comes into view. It is wielding a +0 trident. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident Attack! Your cactus giant closely misses the merfolk siren. The merfolk siren chants a haunting song. You are unaffected. The merfolk siren chants a haunting song. You are unaffected. Your warg bites the merfolk siren! Your ice beast misses the merfolk siren. A sea snake comes into view. Unknown command. Your warg bites the merfolk siren! The merfolk siren hits your ice beast with a +0 trident! Your ice beast closely misses the merfolk siren. Your warg closely misses the merfolk siren. Your cactus giant hits the merfolk siren with a +0 giant spiked club! The merfolk siren misses your ice beast. Your ice beast hits the merfolk siren but does no damage. Your warg bites the merfolk siren but does no damage. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. Nothing appears to happen. The merfolk siren chants a haunting song. You are unaffected. Your ice beast hits the merfolk siren. Your ice beast freezes the merfolk siren! The merfolk siren dies! Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast disappears in a puff of smoke! The sea snake completely misses you. Unknown command. You miss the sea snake. You bite the sea snake. The sea snake is lightly wounded. Your lightning spire shoots out a bolt of lightning at the sea snake! The bolt of electricity hits the sea snake!! Your warg bites the sea snake! The sea snake closely misses your warg. Unknown command. You catch the helpless sea snake completely off-guard! You mangle the sea snake!! You kill the sea snake! Unknown command. Your lightning spire disappears in a puff of smoke! Your warg disappears in a puff of smoke! Your magical contamination has completely faded away. Your cactus giant disappears in a puff of smoke! Magic restored. You swap places. A snapping turtle is nearby! A snapping turtle is nearby! The snapping turtle closely misses you. You scratch the snapping turtle but do no damage. The snapping turtle is heavily wounded. You swap places. Your ice beast disappears in a puff of smoke! The snapping turtle completely misses you. The snapping turtle completely misses you. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The snapping turtle completely misses you. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle!! The snapping turtle bites your lightning spire from afar! The snapping turtle bites something from afar! The snapping turtle bites your lightning spire from afar. The snapping turtle bites your lightning spire from afar. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle!! The snapping turtle dies! A wind drake comes into view. A wind drake is nearby! A wind drake is nearby! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire disappears in a puff of smoke! The wind drake hisses angrily. The wind drake closely misses you. You closely miss the wind drake. The wind drake misses you. You miss the wind drake. You bite the wind drake, but do no damage. The wind drake exhales a fierce blast of wind! You are blown backwards! Your ice beast and your cactus giant are blown away by the wind. Your ice beast misses the wind drake. The wind drake barely misses you. You scratch the wind drake. You bite the wind drake, but do no damage. The wind drake is lightly wounded. The wind drake completely misses you. Your ice beast barely misses the wind drake. Your cactus giant hits the wind drake with a +0 giant spiked club! You scratch the wind drake. You claw the wind drake, but do no damage. Your bite misses the wind drake. The wind drake is moderately wounded. The wind drake barely misses you. Your ice beast closely misses the wind drake. You scratch the wind drake. You bite the wind drake, but do no damage. The wind drake is heavily wounded. The wind drake flaps its wings at you. The air twists around and strikes you! Your ice beast closely misses the wind drake. You closely miss the wind drake. Your bite misses the wind drake. The wind drake is heavily wounded. The wind drake bites you but does no damage. Your ice beast hits the wind drake but does no damage. Unknown command. You completely miss the wind drake. The wind drake is heavily wounded. The wind drake misses you. Your cactus giant completely misses the wind drake. Your ice beast closely misses the wind drake. You claw the wind drake! The wind drake is severely wounded. The wind drake barely misses you. You scratch the wind drake. You bite the wind drake. The wind drake is severely wounded. The wind drake exhales a fierce blast of wind! You are blown backwards! Your ice beast barely misses the wind drake. Your ice beast misses the wind drake. Your cactus giant barely misses the wind drake. The wind drake completely misses you. Your ice beast hits the wind drake. Your ice beast freezes the wind drake!! The wind drake dies! No target in view! No target in view! No target in view! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1329 gold pieces (gained 20). Found a scale mail. Your ice beast disappears in a puff of smoke! Found a scroll of enchant weapon. Your cactus giant disappears in a puff of smoke! You see here a +0 scale mail. You enter the shallow water. Moving in this stuff is going to be slow. A snapping turtle comes into view. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A snapping turtle is nearby! The snapping turtle hisses angrily. A merfolk siren comes into view. It is wielding a +0 spear. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The snapping turtle completely misses you. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The snapping turtle misses you. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The snapping turtle bites you from afar. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The snapping turtle completely misses you. Unknown command. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The snapping turtle completely misses you. Your cactus giant hits the snapping turtle with a +0 giant spiked club!! Your ice beast hits the snapping turtle but does no damage. Unknown command. You swap places. Found a long sword. The snapping turtle bites you! You barely miss the snapping turtle. You claw the snapping turtle, but do no damage. The snapping turtle is moderately wounded. The snapping turtle completely misses you. You scratch the snapping turtle but do no damage. You claw the snapping turtle! The snapping turtle is heavily wounded. You scratch the snapping turtle but do no damage. The snapping turtle is heavily wounded. Your cactus giant barely misses the snapping turtle. The snapping turtle completely misses you. The merfolk siren chants a haunting song. You are unaffected. You hear a shout! x2 You scratch the snapping turtle. You claw the snapping turtle, but do no damage. The snapping turtle is heavily wounded. The snapping turtle completely misses you. The merfolk siren chants a haunting song. You are unaffected. Your ice beast hits the snapping turtle but does no damage. A faun comes into view. It is wielding a +0 spear. You scratch the snapping turtle. The snapping turtle is severely wounded. Your warg bites the snapping turtle but does no damage. The snapping turtle barely misses your warg. A stone appears from out of your range of vision. The stone hits your ice beast!! You pounce on the helpless snapping turtle from behind! You mangle the snapping turtle!! You bite the snapping turtle, but do no damage. The snapping turtle is almost dead. Your warg completely misses the snapping turtle. Your ice beast hits the snapping turtle but does no damage. The snapping turtle completely misses you. Your cactus giant hits the snapping turtle with a +0 giant spiked club. The snapping turtle dies! You swap places. Found a stone staircase leading down. A sea snake comes into view. The merfolk siren chants a haunting song. You are unaffected. A faun comes into view. It is wielding a +0 hunting sling. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (ally target) Attack! Your ice beast hits the merfolk siren but does no damage. The faun unwields a +0 spear. The faun wields a +0 hunting sling. The faun shoots a sling bullet. The sling bullet closely misses you. The sling bullet hits your cactus giant! You swap places. Your warg bites the merfolk siren! The merfolk siren hits your ice beast with a +0 spear! Your ice beast misses the merfolk siren. The faun shoots a sling bullet. The sling bullet misses your warg. The sling bullet hits your guardian golem!! Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. Your warg closely misses the sea snake. The merfolk siren chants a haunting song. You are unaffected. Your guardian golem overheats! Your ice beast hits the sea snake but does no damage. The sea snake misses your warg. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your warg bites the sea snake! The merfolk siren hits your ice beast with a +0 spear!! Flame seeps out of your guardian golem. The sea snake bites your ice beast!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs the merfolk siren!! The merfolk siren dies! The fiery explosion engulfs your cactus giant!! Your warg bites the sea snake but does no damage. The faun casts a spell at you. Your cactus giant's willpower is stripped away. Casting: Summon Small Mammal (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your cactus giant is engulfed in blazing flames. The sea snake is struck by your cactus giant's spines. The sea snake bites your cactus giant! Your warg is engulfed in a cloud of scalding steam. Your warg bites the sea snake! Your cactus giant barely misses the faun. Your warg bites the sea snake but does no damage. The sea snake is struck by your cactus giant's spines. The sea snake bites your cactus giant. The faun shoots a stone. The stone hits your cactus giant!! Your warg bites the sea snake. The sea snake is struck by your cactus giant's spines. The sea snake dies! A sea snake comes into view. The faun points at you and mumbles some strange words. Your iron imp hits the faun! Your warg bites the faun. Training target 2.0 for Ice Magic reached! Your Ice Magic skill increases to level 2! The faun unwields a +0 hunting sling. The faun wields a +0 quarterstaff. The faun is struck by your cactus giant's spines. The faun hits your cactus giant with a +0 quarterstaff! Your warg bites the faun. Unknown command. The sea snake misses you. The faun gestures at you while chanting. Your cactus giant struggles to resist. Your cactus giant hits the faun with a +0 giant spiked club!! Your warg bites the faun! The faun unwields a +0 quarterstaff. The faun wields a +0 hunting sling. The faun shoots a stone. The stone hits your cactus giant!! You scratch the sea snake. Your bite misses the sea snake. The sea snake is lightly wounded. The sea snake misses you. Your guardian golem overheats! The faun unwields a +0 hunting sling. The faun wields a +0 spear. The faun is struck by your cactus giant's spines. The faun dies! You miss the sea snake. Your bite misses the sea snake. The sea snake is lightly wounded. The sea snake completely misses you. The faun shoots a stone. The stone hits your cactus giant! Flame seeps out of your guardian golem. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your warg is engulfed in blazing flames. Flame seeps out of your guardian golem. A volley of spikes appears from out of your range of vision. The volley of spikes hits your guardian golem but does no damage. You closely miss the sea snake. The sea snake is lightly wounded. The sea snake bites you but does no damage. Your lightning spire shoots out a bolt of lightning at the sea snake! The bolt of electricity hits the sea snake!! The faun shoots a stone. The stone hits your cactus giant!! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your cactus giant!! The fiery explosion engulfs your warg!! Your warg is engulfed in blazing flames. Your rat barely misses the faun. You scratch the sea snake but do no damage. The sea snake is moderately wounded. The sea snake misses you. Your lightning spire shoots out a bolt of lightning at the sea snake! The bolt of electricity hits the sea snake!! The faun shoots a stone. The stone hits your warg! The sea snake bites your lightning spire but does no damage. You claw the sea snake! You bite the sea snake. The sea snake is severely wounded. The faun shoots a stone. The stone hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! The sea snake barely misses you. Unknown command. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your warg bites the sea snake! Your iron imp misses the sea snake. A manticore comes into view. The sea snake barely misses you. The faun gestures at you while chanting. You resist with almost no effort. You scratch the sea snake but do no damage. You claw the sea snake. You kill the sea snake! Your lightning spire disappears in a puff of smoke! The manticore flicks its tail. The volley of spikes misses you. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - faun Aim: a faun, wielding a +0 hunting sling and quivering stones (heavily wounded) Okay, then. The manticore flicks its tail. The volley of spikes hits your cactus giant! The manticore is engulfed in a cloud of scalding steam. The manticore is struck by your cactus giant's spines. The manticore bites your cactus giant. The manticore claws your cactus giant. The manticore claws your cactus giant! Your cactus giant is engulfed in a cloud of scalding steam. Your cactus giant hits the manticore with a +0 giant spiked club! Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The manticore is struck by your cactus giant's spines. The manticore dies! The faun points at you and mumbles some strange words. Your willpower is stripped away! Your Transmutations skill increases to level 4! Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The faun shoots a stone. The stone completely misses you. Unknown command. Unknown command. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun!! The bolt of electricity hits the faun! The faun dies! You start resting. Your cactus giant disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! Jiyva gurgles merrily. Magic restored. You feel your willpower return. Things that are here: a +0 hunting sling; a +0 quarterstaff; 29 stones You see here a +0 spear. Items here: ( )) ††. You hear a distant slurping noise. You swap places. You hear a distant slurping noise. Your ice beast disappears in a puff of smoke! You hear a distant slurping noise. You enter the shallow water. Moving in this stuff is going to be slow. You hear a slurping noise. You enter the shallow water. Moving in this stuff is going to be slow. You hear a slurping noise. The jelly splits in two! You hear a slurping noise. The jelly splits in two! You hear a slurping noise. A manticore comes into view. A manticore is nearby! A manticore is nearby! A manticore is nearby! You hear a slurping noise. You swap places. There is a stone staircase leading down here. You climb downwards. Your summoned allies are left behind. Found 19 gold pieces and a potion of mutation. Found a stone staircase leading down. There is a stone staircase leading up here. Key pressed, stopping explore. A merfolk siren comes into view. It is wielding a +0 spear. A merfolk siren is nearby! There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Found 18 gold pieces. Found 23 stones. You enter the shallow water. Moving in this stuff is going to be slow. w - 3 potions of mutation (gained 1) Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. A merfolk impaler comes into view. It is wielding a +4 trident of venom. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler!! Unknown command. Unknown command. Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk impaler Aim: a merfolk impaler, wielding a +4 trident of venom and wearing a +0 robe (heavily wounded, ally target) Attack! The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler hits your cactus giant with a +4 trident of venom!! The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler hits your cactus giant with a +4 trident of venom!! Your cactus giant completely misses the merfolk impaler. The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler dies! You hear a splash. x2 Unknown command. You swap places. Found 20 gold pieces. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (asleep) Attack! The merfolk siren shouts! Your cactus giant barely misses the merfolk siren. The merfolk siren hits your guardian golem with a +0 spear. Your lightning spire disappears in a puff of smoke! The merfolk siren hits your guardian golem with a +0 spear! Your ice beast hits the merfolk siren. Your ice beast freezes the merfolk siren!! Your guardian golem overheats! Your cactus giant misses the merfolk siren. The merfolk siren hits your guardian golem with a +0 spear! Flame seeps out of your guardian golem. Your ice beast hits the merfolk siren but does no damage. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. The merfolk siren chants a haunting song. You are unaffected. Your ice beast closely misses the merfolk siren. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. The merfolk siren hits your guardian golem with a +0 spear! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your cactus giant!!! The fiery explosion engulfs the merfolk siren! The fiery explosion engulfs your ice beast!!! Your ice beast melts! Your ice beast is engulfed in blazing flames. Your ice beast hits the merfolk siren but does no damage. You hear a bellow! x2; You hear a shout! You hear a bellow! x2 You hear a shout! The merfolk siren is engulfed in blazing flames. The merfolk siren dies! Unknown command. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your ice beast is engulfed in blazing flames. Your ice beast dies! Your ice beast disappears in a puff of smoke! Unknown command. Your cactus giant is engulfed in blazing flames. A merfolk avatar comes into view. An alligator snapping turtle comes into view. You see here 18 gold pieces. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The merfolk avatar chants a haunting song. You are unaffected. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The merfolk avatar enters a dispersal trap! Your ice beast blinks! The alligator snapping turtle blinks! Your cactus giant blinks! Your guardian golem blinks! Your ice beast blinks! You blink. A merfolk comes into view. It is wielding a +0 trident. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast disappears in a puff of smoke! The alligator snapping turtle completely misses you. The merfolk throws a throwing net. The throwing net completely misses you. Your lightning spire shoots out a bolt of lightning at the merfolk avatar! The bolt of electricity hits the merfolk avatar!! Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The alligator snapping turtle completely misses you. Your lightning spire shoots out a bolt of lightning at the merfolk avatar! The bolt of electricity hits the merfolk avatar!! Unknown command. You swap places. The alligator snapping turtle bites you from afar!! You shudder from the blow and a jelly pops out! Your warg barely misses the alligator snapping turtle. Unknown command. Your ice beast is engulfed in blazing flames. Your ice beast hits the alligator snapping turtle. Your ice beast freezes the alligator snapping turtle! You hear a haunting song. Your warg bites the alligator snapping turtle but does no damage. Your ice beast is engulfed in blazing flames. Your warg bites the alligator snapping turtle! There is a stone staircase leading down here. Your ice beast hits the alligator snapping turtle but does no damage. Your warg bites the alligator snapping turtle! Your warg bites the alligator snapping turtle but does no damage. The alligator snapping turtle bites your warg!! You hear a haunting song. There is a stone staircase leading up here. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your acid blob spits acid at the alligator snapping turtle. The splash of acid hits the alligator snapping turtle!! The acid corrodes the alligator snapping turtle! Your ice beast hits the alligator snapping turtle but does no damage. Your warg bites the alligator snapping turtle! Your acid blob hits the alligator snapping turtle but does no damage. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your acid blob hits the alligator snapping turtle! The alligator snapping turtle is splashed with acid. The alligator snapping turtle seems to be corroded for longer. Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits the merfolk! The bolt of electricity hits the alligator snapping turtle! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, ally target) Attack! Your warg bites the alligator snapping turtle. The merfolk completely misses you. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your ice beast disappears in a puff of smoke! The merfolk completely misses you. Your acid blob spits acid at the merfolk. The splash of acid misses the merfolk. The alligator snapping turtle bites your lightning spire from afar!! Your warg bites the alligator snapping turtle. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your warg disappears in a puff of smoke! Your cactus giant hits the merfolk with a +0 giant spiked club! Your guardian golem overheats! Your acid blob closely misses the merfolk. The merfolk hits you from afar with a +0 trident!! You shudder from the blow and a jelly pops out! The alligator snapping turtle bites your lightning spire from afar. Flame seeps out of your guardian golem. You hear a haunting song. You hear a shout! Your acid blob spits acid at the merfolk. The splash of acid hits the merfolk!! The merfolk dies! A water nymph comes into view. You hear a haunting song. The alligator snapping turtle bites your lightning spire from afar! Flame seeps out of your guardian golem. Your acid blob hits the alligator snapping turtle!! The alligator snapping turtle is splashed with acid. The alligator snapping turtle seems to be corroded for longer. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. You hear an eerie melody. Your acid blob hits the alligator snapping turtle!! The alligator snapping turtle dies! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - water nymph Aim: a water nymph (ally target) Attack! Your guardian golem is engulfed in blazing flames. Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your acid blob!!! The fiery explosion engulfs your warg!!! The fiery explosion engulfs your quicksilver ooze!! Your quicksilver ooze is engulfed in blazing flames. Your acid blob spits acid at the water nymph. The splash of acid hits the water nymph!! The acid corrodes the water nymph! You hear an eerie melody. Something shouts, "Attack, my pets! Attack!" You hear a bellow! x3 Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your warg is engulfed in a cloud of scalding steam. The water nymph is engulfed in a cloud of scalding steam. The water nymph misses your quicksilver ooze. Your quicksilver ooze is engulfed in blazing flames. Your quicksilver ooze barely misses the water nymph. Your quicksilver ooze closely misses the water nymph. You hear a haunting song. Your warg is engulfed in blazing flames. Your quicksilver ooze is engulfed in blazing flames. Your quicksilver ooze hits the water nymph!! The water nymph dies! Your cactus giant is engulfed in blazing flames. You hear a haunting song. You swap places. Your quicksilver ooze is engulfed in blazing flames. Your lightning spire shoots out a bolt of lightning at the drowned soul! The bolt of electricity misses the drowned soul. Your warg is engulfed in blazing flames. Your warg dies! Your warg's corpse disappears in a puff of smoke! Your quicksilver ooze is engulfed in blazing flames. Your guardian golem overheats! Your lightning spire shoots out a bolt of lightning at the drowned soul! The bolt of electricity hits your guardian golem! Your guardian golem resists. Flame seeps out of your guardian golem. The bolt of electricity hits the drowned soul!! Your ice beast hits the drowned soul. The drowned soul is destroyed! The drowned soul returns to the deep! A drowned soul is nearby! A drowned soul is nearby! You swap places. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your ice beast is engulfed in a cloud of scalding steam. Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-b1-70-g80dc712255 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [IBeShadow] Species: Felid Job: Summoner HP: 34/72; mods: 0/0 MP: 13/32; mod: 0 Stats: 4 (4) 30 (30) 21 (21) Position: (34, 10), god: Jiyva (15), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 11 | 3997 | 622/675 Dodging | X | 1 | 20 | 15 | 4401 | 522/580 Stealth | X | 0 | 0 | 10 | 1387 | 0/300 Unarmed Combat | X | 0 | 0 | 9 | 2275 | 25/525 Spellcasting | X | 1 | 20 | 6 | 1361 | 113/416 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/25 Summonings | X | 1 | 20 | 14 | 6415 | 790/900 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/25 Transmutations | X | 2 | 40 | 4 | 523 | 103/210 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 2 | 178 | 0/178 Air Magic | X | 0 | 0 | 12 | 5544 | 728/892 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 5 | 630 | 0/252 Spell bugs: Durations: Attributes: #12: 2645 #13: 1316 #27: 2187 #28: 14 #49: 4153 Mutations: claws: 1 (innate) fangs: 3 (innate) iridescent scales: 2 see invisible: 1 (innate) clarity: 1 cold resistance: 3 speed: 1 (innate) high MP: 3 regeneration: 2 shaggy fur: 3 (innate) electricity resistance: 1 evolution: 1 stealthy paws: 1 (innate) no weapons or thrown items: 1 (innate) no armour: 1 (innate) multi-lived: 1 (innate) Inventory bugs: Equipment: eq slot #7, inv slot #34: ring "Kuxes" {Will+ Dex+4} eq slot #8, inv slot #17: +6 ring of intelligence eq slot #9, inv slot #5: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈W≈§≈≈8Y.≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈....$.§.§○§≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈...m§>J@C≈≈≈.≈≈≈≈≈≈≈≈≈ ≈≈§≈≈...###J.≈≈..≈≈≈≈≈≈≈≈ ≈≈§≈≈...# #.......≈≈≈≈≈≈≈ ≈§..≈9○(###....##..≈...(≈ ....).○..##..#####..##.≈≈ .$...##......# ### ≈ ≈≈≈..#...≈..## ≈.≈≈.....8..### ≈≈≈≈§m.)......#. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>