ASSERT(!invalid_monster_index(mg.foe) || mg.foe == MHITYOU || mg.foe == MHITNOT) in 'mon-place.cc' at line 1362 failed. Version: Dungeon Crawl Stone Soup 0.28-b1-70-g80dc712255 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11886552489187706573, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name IBeShadow -rc /dgldir/rcfiles/crawl-0.28/IBeShadow.rc -macro /dgldir/rcfiles/crawl-0.28/IBeShadow.macro -morgue /dgldir/morgue/IBeShadow/ -webtiles-socket /crawl-master/webserver/sockets/IBeShadow:2022-02-04.06:48:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 28 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5626fc89e15f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x431) [0x5626fc8a5d51]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0x1fa) [0x5626fc89e5ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f8f3505f210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f8f3522024b]: /usr/games/crawl-0.28(+0x42947d) [0x5626fc8a547d]: /usr/games/crawl-0.28(+0x429635) [0x5626fc8a5635]: /usr/games/crawl-0.28(+0x78cbe5) [0x5626fcc08be5]: /usr/games/crawl-0.28(_Z13place_monster9mgen_databb+0x2cf) [0x5626fcc09e2f]: place_monster(mgen_data, bool, bool) /usr/games/crawl-0.28(_Z10mons_place9mgen_data+0x1f9) [0x5626fcc0a989]: mons_place(mgen_data) /usr/games/crawl-0.28(_Z14create_monster9mgen_datab+0x225) [0x5626fcc0be05]: create_monster(mgen_data, bool) /usr/games/crawl-0.28(+0x8104df) [0x5626fcc8c4df]: /usr/games/crawl-0.28(_Z4ouchi16kill_method_typejPKcbS1_+0x12e4) [0x5626fcc8e9f4]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-0.28(_ZN4bolt13affect_playerEv+0x17b) [0x5626fc8576cb]: bolt::affect_player() /usr/games/crawl-0.28(_ZN4bolt11affect_cellEv+0x286) [0x5626fc85d0f6]: bolt::affect_cell() /usr/games/crawl-0.28(_ZN4bolt21explosion_affect_cellERK9coord_def+0x27) [0x5626fc85d187]: bolt::explosion_affect_cell(coord_def const&) /usr/games/crawl-0.28(_ZN4bolt7explodeEbb+0x66e) [0x5626fc85d80e]: bolt::explode(bool, bool) /usr/games/crawl-0.28(_ZN16explosion_fineff4fireEv+0x67) [0x5626fc9a1807]: explosion_fineff::fire() /usr/games/crawl-0.28(_Z18fire_final_effectsv+0x39) [0x5626fc99ffc9]: fire_final_effects() /usr/games/crawl-0.28(_Z11fight_meleeP5actorS0_Pbb+0x21b) [0x5626fc97801b]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-0.28(_Z19handle_monster_moveP7monster+0x24af) [0x5626fcb9a68f]: handle_monster_move(monster*) /usr/games/crawl-0.28(_Z15handle_monstersb+0xb12) [0x5626fcb9b562]: handle_monsters(bool) /usr/games/crawl-0.28(_Z12world_reactsv+0xf9) [0x5626fcee3769]: world_reacts() /usr/games/crawl-0.28(+0xa69613) [0x5626fcee5613]: /usr/games/crawl-0.28(+0xa6a06d) [0x5626fcee606d]: /usr/games/crawl-0.28(main+0x1a5) [0x5626fc7f5e45]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f8f350400b3]: /usr/games/crawl-0.28(_start+0x2e) [0x5626fc7f695e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals gammafunk_ghost_grave Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - sea snake Aim: a sea snake (water, almost dead, slow, ally target) Attack! Your mana viper splashes around in the water. The merfolk completely misses your mana viper. Your cactus giant hits the sea snake with a +0 giant spiked club! The sea snake dies! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 trident (water, lightly wounded) Attack! Your mana viper splashes around in the water. The merfolk hits your mana viper with a +0 trident! Your mana viper bites the merfolk! A throwing net appears from out of your range of vision. The throwing net hits your guardian golem. Your guardian golem is caught in the net! You hear a splash. Your mana viper splashes around in the water. Your guardian golem struggles against the net. A large rock appears from out of your range of vision. The large rock hits your cactus giant!! Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Your mana viper bites the merfolk! The merfolk closely misses your mana viper. Your guardian golem overheats! Your guardian golem struggles against the net. Your cactus giant barely misses the merfolk. Your mana viper splashes around in the water. The merfolk closely misses your mana viper. A merfolk comes into view. It is wielding a +0 trident. Your guardian golem struggles against the net. Your mana viper barely misses the merfolk. Unknown command. Your mana viper bites the merfolk!! The merfolk hits your mana viper with a +0 trident!! Flame seeps out of your guardian golem. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your guardian golem struggles against the net. Your mana viper bites the merfolk! The merfolk hits your mana viper with a +0 trident! Flame seeps out of your guardian golem. Your guardian golem is engulfed in blazing flames. Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs the merfolk!! The merfolk dies! You hear a splash. The fiery explosion engulfs the merfolk!! The fiery explosion engulfs your mana viper!!! Your mana viper dies! Your mana viper disappears in a puff of smoke! The merfolk is engulfed in blazing flames. Your cactus giant hits the merfolk with a +0 giant spiked club! Your ice beast hits the merfolk. Your ice beast freezes the merfolk! The merfolk dies! You hear a splash. Your Transmutations skill increases to level 10! You hear a distant slurping noise. A large rock appears from out of your range of vision. The large rock hits your cactus giant! A cyclops comes into view. A cyclops is nearby! A cyclops is nearby! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks (ally target) Attack! You hear a distant slurping noise. The cyclops throws a large rock. The large rock hits your ice beast!!! Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. A sea snake comes into view. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - sea snake, p - cyclops Aim: a sea snake (water, ally target) Attack! Your lightning spire disappears in a puff of smoke! Your cactus giant is engulfed in blazing flames. Your ice beast hits the sea snake. Your ice beast freezes the sea snake!! Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The sea snake bites you. The cyclops throws a large rock. The large rock hits your lightning spire!! Your cactus giant is engulfed in blazing flames. Your ice beast closely misses the sea snake. You closely miss the sea snake. You headbutt the sea snake. You bite the sea snake, but do no damage. The sea snake is heavily wounded. The sea snake misses you. Your mana viper bites the sea snake! Unknown command. You barely miss the sea snake. You bite the sea snake. The sea snake is heavily wounded. Your ice beast barely misses the sea snake. The sea snake misses you. The cyclops throws a large rock. The large rock hits your lightning spire!!! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! Your mana viper bites the sea snake! Your cactus giant splashes around in the water. You miss the sea snake. You headbutt the sea snake. Your bite misses the sea snake. The sea snake is almost dead. Your mana viper bites the sea snake. The sea snake bites you! Your ice beast hits the sea snake. Your ice beast freezes the sea snake! The sea snake dies! The cyclops throws a large rock. The large rock completely misses you. Unknown command. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks Attack! Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cactus giant hits the cyclops with a +0 giant spiked club! Your mana viper bites the cyclops but does no damage. Unknown command. Your mana viper barely misses the cyclops. Your ice beast hits the cyclops but does no damage. The cyclops throws a large rock. The large rock completely misses you. Unknown command. Your mana viper bites the cyclops but does no damage. Your ice beast completely misses the cyclops. You scratch the cyclops. The cyclops is heavily wounded. The cyclops closely misses you. You hear a distant slurping noise. Your cactus giant hits the cyclops with a +0 giant spiked club!! Your ice beast hits the cyclops but does no damage. Your mana viper bites the cyclops!! The cyclops dies! No target in view! Your mana viper disappears in a puff of smoke! You hear a distant slurping noise. Your cactus giant disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! You hear a slurping noise. You hear a slurping noise. You hear a slurping noise. The jelly splits in two! Key pressed, stopping explore. You hear a slurping noise. Your ice beast disappears in a puff of smoke! Your warg disappears in a puff of smoke! Found 5 poisoned darts. You hear a slurping noise. You enter the shallow water. Moving in this stuff is going to be slow. You hear a slurping noise. You enter the shallow water. Moving in this stuff is going to be slow. A wind drake comes into view. Found a rapier. A wind drake is nearby! A wind drake is nearby! A wind drake is nearby! The wind drake hisses angrily. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wind drake completely misses you. You hear a distant slurping noise. You hear a squelching noise. Unknown command. You scratch the wind drake. You headbutt the wind drake! You bite the wind drake, but do no damage. The wind drake is lightly wounded. The wind drake exhales a fierce blast of wind! You are blown backwards! Splash! Your lightning spire shoots out a bolt of lightning at the wind drake! The bolt of electricity hits the wind drake!! Your cactus giant hits the wind drake with a +0 giant spiked club! Unknown command. You claw the wind drake! Your claw misses the wind drake. The wind drake is severely wounded. The wind drake exhales a fierce blast of wind! You are blown backwards! Splash! Your lightning spire shoots out a bolt of lightning at the wind drake! The bolt of electricity hits the wind drake! The wind drake exhales a fierce blast of wind! You miss the wind drake. The wind drake is severely wounded. The wind drake flaps its wings at you. The air twists around and strikes you! You claw the wind drake! You headbutt the wind drake. The wind drake is almost dead. Your cactus giant closely misses the wind drake. The wind drake bites you but does no damage. Unknown command. Your unstable footing causes you to fumble your attack. The wind drake flaps its wings at you. The air twists around and strikes you! You scratch the wind drake. You kill the wind drake! Your Translocations skill increases to level 1! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You hear a slurping noise. HP restored. You swap places. A merfolk javelineer comes into view. It is wielding a +1 spear of venom and quivering silver javelins. A merfolk javelineer is nearby! Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you!! You shudder from the blast and a jelly pops out! The silver sears you! You swap places. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! The silver sears you! * * * LOW HITPOINT WARNING * * * The silver javelin pierces through your lightning spire! Unknown command. You feel better. The merfolk javelineer throws a silver javelin. The silver javelin pierces through the jelly!! The silver sears the jelly! The jelly dies! The silver javelin completely misses you. The silver javelin pierces through your lightning spire!! Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The merfolk javelineer misses your quicksilver ooze. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk javelineer Aim: a merfolk javelineer, wielding a +1 spear of venom, wearing a +0 leather armour and quivering silver javelins (water, ally target) Attack! Your lightning spire disappears in a puff of smoke! Your quicksilver ooze hits the merfolk javelineer!! Your quicksilver ooze engulfs the merfolk javelineer! Your quicksilver ooze hits the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin closely misses your quicksilver ooze. Your quicksilver ooze splashes around in the water. Your quicksilver ooze hits the merfolk javelineer! The merfolk javelineer is no longer engulfed. Your quicksilver ooze splashes around in the water. x2 Unknown command. Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The merfolk javelineer throws a silver javelin. The silver javelin barely misses your mana viper. The silver javelin completely misses you. Your quicksilver ooze hits the merfolk javelineer! x2 What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - merfolk javelineer Aim: a merfolk javelineer, wielding a +1 spear of venom, wearing a +0 leather armour and quivering silver javelins (water, severely wounded, ally target) Attack! Your quicksilver ooze barely misses the merfolk javelineer. Your quicksilver ooze closely misses the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin pierces through your mana viper! The silver javelin pierces through you! The silver sears you! * * * LOW HITPOINT WARNING * * * Your quicksilver ooze splashes around in the water. Your quicksilver ooze hits the merfolk javelineer! Your lightning spire shoots out a bolt of lightning at the merfolk javelineer! The bolt of electricity hits the merfolk javelineer!! The merfolk javelineer dies! You hear a splash. x4 You start resting. Magic restored. You start resting. Your mana viper disappears in a puff of smoke! Your quicksilver ooze dissolves into a puddle of slime! Your cactus giant disappears in a puff of smoke! HP restored. Your lightning spire disappears in a puff of smoke! Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. A dream sheep comes into view. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Unknown command. Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Unknown command. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - dream sheep Aim: a dream sheep (ally target) Attack! Your mana viper barely misses the dream sheep. Unknown command. Your mana viper bites the dream sheep. The dream sheep bites your mana viper! Your warg bites the plant!! The plant begins to die. Your mana viper bites the dream sheep. Your warg bites the plant! Your lightning spire shoots out a bolt of lightning at the dream sheep! The bolt of electricity hits the plant!! The plant begins to die. The bolt of electricity hits the dream sheep! The dream sheep closely misses your mana viper. Your mana viper bites the dream sheep!! The dream sheep dies! A nearby plant withers and dies. x2 A dream sheep comes into view. A dream sheep is nearby! A dream sheep is nearby! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - dream sheep Aim: a dream sheep Attack! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your lightning spire disappears in a puff of smoke! Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your mana viper disappears in a puff of smoke! Your warg disappears in a puff of smoke! The dream sheep bites your guardian golem but does no damage. Your lightning spire shoots out a bolt of lightning at the dream sheep! The bolt of electricity hits your guardian golem. Your guardian golem resists. The bolt of electricity hits the dream sheep!! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dream sheep completely misses your guardian golem. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Something bites your guardian golem. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - dream sheep Aim: a dream sheep (almost dead, ally target) Attack! Your warg misses the dream sheep. The dream sheep bites your lightning spire! Your lightning spire shoots out a bolt of lightning at the dream sheep! The bolt of electricity hits the dream sheep! The dream sheep dies! You swap places. Your warg bites the plant! The plant begins to die. Your warg bites the plant! Your cactus giant hits the plant with a +0 giant spiked club! The plant begins to die. You enter the shallow water. Moving in this stuff is going to be slow. A nearby plant withers and dies. Your mana viper disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! Your cactus giant disappears in a puff of smoke! Key pressed, stopping explore. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You hear a distant slurping noise. Found a stone staircase leading down. You hear a distant slurping noise. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk impaler comes into view. It is wielding a +5 vampiric trident. A merfolk impaler is nearby! Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your warg disappears in a puff of smoke! Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cactus giant disappears in a puff of smoke! Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - you Really target yourself? Okay, then. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk impaler Aim: a merfolk impaler, wielding a +5 vampiric trident and wearing a +0 robe (asleep) Attack! Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The merfolk impaler shouts! You hear a shout! Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. A throwing net appears from out of your range of vision. The throwing net hits your warg. Your warg is caught in the net! You hear a splash. A merfolk comes into view. It is wielding a +1 spear of venom. Your lightning spire shoots out a bolt of lightning at the merfolk impaler! The bolt of electricity hits the merfolk impaler! Your warg struggles against the net. The merfolk impaler hits your warg with a +5 vampiric trident!! A merfolk comes into view. It is wielding a +0 spear. Your warg struggles against the net. The merfolk impaler hits your warg with a +5 vampiric trident! The merfolk impaler hits your warg with a +5 vampiric trident! Your warg struggles against the net. The merfolk throws a throwing net. The throwing net hits your cactus giant. Your cactus giant is too large for the net to hold! You hear a splash. The merfolk hits your ice beast with a +0 spear. The merfolk impaler hits your warg with a +5 vampiric trident! Your warg struggles against the net. Your ice beast hits the merfolk. Your ice beast freezes the merfolk!! The merfolk impaler hits your warg with a +5 vampiric trident! Your warg dies! Your warg's corpse disappears in a puff of smoke! Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The merfolk hits your ice beast with a +0 spear. Your guardian golem overheats! The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler hits your cactus giant with a +5 vampiric trident! Flame seeps out of your guardian golem. The merfolk is struck by your cactus giant's spines. The merfolk hits your cactus giant with a +1 spear of venom! Your cactus giant is poisoned. Flame seeps out of your guardian golem. Your ice beast hits the merfolk. Your ice beast freezes the merfolk! A merfolk comes into view. It is wielding a +0 spear. Your cactus giant closely misses the merfolk. The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler hits your cactus giant with a +5 vampiric trident!! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your cactus giant!!! The fiery explosion engulfs your mana viper!! You hear a screech! x2 Casting: Call Imp (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The merfolk is engulfed in a cloud of scalding steam. The merfolk throws a throwing net. The throwing net completely misses you. You hear a splash. The merfolk throws a boomerang. The boomerang hits your ice beast! Your ice beast is engulfed in a cloud of scalding steam. Your ice beast completely misses the merfolk impaler. The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler hits your cactus giant with a +5 vampiric trident! Your mana viper is engulfed in blazing flames. The merfolk impaler is struck by your cactus giant's spines. The merfolk impaler dies! You hear a splash. x2 The merfolk throws a boomerang. The boomerang hits your ice beast! Your lightning spire shoots out a bolt of lightning at the merfolk! The bolt of electricity hits the merfolk!! The merfolk dies! You hear a splash. The bolt of electricity hits the merfolk! The merfolk dies! You hear a splash. Your mana viper is engulfed in blazing flames. Your crimson imp blinks! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - merfolk Aim: a merfolk, wielding a +0 spear, wearing a +0 scale mail and quivering boomerangs (ally target) Attack! Your mana viper disappears in a puff of smoke! Your cactus giant is engulfed in blazing flames. Your ice beast hits the merfolk but does no damage. The merfolk throws a boomerang. The boomerang completely misses you. Your guardian golem is engulfed in blazing flames. Your ice beast barely misses the merfolk. The merfolk throws a boomerang. The boomerang hits your cactus giant! Your cactus giant hits the merfolk with a +0 giant spiked club! Your guardian golem is engulfed in blazing flames. Your guardian golem overheats! Your ice beast hits the merfolk but does no damage. Unknown command. The merfolk throws a boomerang. The boomerang hits your cactus giant! Flame seeps out of your guardian golem. Your ice beast hits the merfolk. Your ice beast freezes the merfolk!! The merfolk throws a boomerang. The boomerang hits your cactus giant! Flame seeps out of your guardian golem. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your ice beast hits the merfolk. Your ice beast freezes the merfolk! Your lightning spire disappears in a puff of smoke! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your ice beast!!! Your ice beast melts! Your ice beast dies! Your ice beast disappears in a puff of smoke! The fiery explosion engulfs your cactus giant!! The merfolk is struck by your cactus giant's spines. The merfolk dies! You hear a splash. x3 Your cactus giant is engulfed in blazing flames. You hear a screech! Your cactus giant is engulfed in blazing flames. Your cactus giant is destroyed! Your cactus giant disappears in a puff of smoke! Okay, then. Your crimson imp blinks! Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You hear a slurping noise. You see here a throwing net. You see here a throwing net. Found 23 bolts. Things that are here: a +5 vampiric trident; a +0 robe Found a stone staircase leading up. You hear a slurping noise. The jelly splits in two! Items here: ( ) [ †. A snapping turtle comes into view. Found a stone staircase leading down. A snapping turtle is nearby! A snapping turtle is nearby! Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You hear a slurping noise. Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. You hear a slurping noise. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - snapping turtle Aim: a snapping turtle Attack! A harpy comes into view. x2 Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle! Your mana viper bites the snapping turtle but does no damage. Unknown command. Your mana viper bites the snapping turtle. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle! You hear a slurping noise. Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The harpy claws your lightning spire! The harpy claws your lightning spire but does no damage. You hear a slurping noise. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle! The snapping turtle bites your lightning spire from afar!! The harpy closely misses you. The harpy misses you. You scratch the harpy. The harpy is lightly wounded. The harpy completely misses you. x2 Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity misses the snapping turtle. Your mana viper bites the snapping turtle. The harpy claws your lightning spire but does no damage. The harpy claws your lightning spire. The snapping turtle bites your lightning spire from afar!! Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The harpy claws your lightning spire but does no damage. The harpy claws your lightning spire! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! Your mana viper bites the snapping turtle! The snapping turtle dies! Your cactus giant closely misses the harpy. The harpy completely misses you. The harpy misses you. Your Translocations skill increases to level 2! You scratch the harpy. You bite the harpy. The harpy is moderately wounded. The harpy misses you. The harpy completely misses you. The jelly barely misses the harpy. The harpy claws the jelly! The acid corrodes the harpy! The harpy is burned by acid! The harpy claws the jelly! The harpy is burned by acid! The harpy barely misses the jelly. The harpy claws the jelly. The acid corrodes the harpy! The harpy is burned by acid! Your mana viper bites the harpy! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. A harpy comes into view. The harpy closely misses you. The harpy completely misses you. The jelly hits the harpy. The harpy is splashed with acid. The harpy seems to be corroded for longer. The harpy claws the jelly. The harpy is burned by acid! The harpy claws the jelly! The jelly dies! The harpy is struck by your cactus giant's spines. The harpy dies! You swap places. A harpy comes into view. The harpy misses you. The harpy closely misses you. The harpy claws your warg. The harpy barely misses your warg. Your mana viper bites the harpy. Your warg bites the harpy. Your mana viper splashes around in the water. Items here: ( ) [ †. The harpy barely misses your warg. The harpy claws your warg! The harpy closely misses your mana viper. The harpy claws your mana viper! Your mana viper closely misses the harpy. Your crimson imp hits the harpy. The harpy closely misses your crimson imp. The harpy misses your crimson imp. The harpy claws your mana viper! The harpy closely misses your mana viper. Your warg bites the harpy. Your mana viper closely misses the harpy. The harpy claws your crimson imp! The harpy barely misses your crimson imp. The harpy barely misses your warg. The harpy misses your warg. The harpy closely misses your crimson imp. The harpy claws your crimson imp but does no damage. The harpy closely misses your warg. The harpy claws your warg but does no damage. Your warg barely misses the harpy. The harpy claws your crimson imp but does no damage. x2 Your mana viper bites the harpy. The harpy closely misses your mana viper. The harpy misses your mana viper. Your crimson imp closely misses the harpy. The harpy misses your mana viper. The harpy barely misses your mana viper. Your warg bites the harpy. Your cactus giant splashes around in the water. The harpy screeches! The harpy claws your warg but does no damage. The harpy claws your warg! The harpy completely misses your mana viper. The harpy closely misses your mana viper. Your mana viper barely misses the harpy. The harpy misses your warg. The harpy claws your warg. Your crimson imp hits the harpy but does no damage. The harpy claws your crimson imp! Your crimson imp dies! Your crimson imp disappears in a puff of smoke! Your warg barely misses the harpy. Your mana viper barely misses the harpy. Your mana viper bites the harpy! Your warg barely misses the harpy. The harpy closely misses your mana viper. The harpy claws your mana viper. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. The harpy completely misses you. The harpy misses you. The harpy claws your warg. The harpy claws your warg! Your warg dies! Your warg's corpse disappears in a puff of smoke! The harpy claws your mana viper! The harpy closely misses your mana viper. The harpy is struck by your cactus giant's spines. The harpy claws your cactus giant! The harpy claws your cactus giant. Your mana viper bites the harpy! The harpy dies! Your cactus giant splashes around in the water. The jelly hits the harpy. The harpy is splashed with acid. The acid corrodes the harpy! The harpy dies! The harpy misses you. The harpy completely misses you. The harpy barely misses you. The harpy closely misses you. You hear a slurping noise. The harpy completely misses you. The harpy claws you! You scratch the harpy. Your headbutt misses the harpy. You bite the harpy. The harpy is lightly wounded. The harpy claws you but does no damage. The harpy misses you. You enter the shallow water. Moving in this stuff is going to be slow. The harpy misses you. x2 You swap places. The harpy is struck by your cactus giant's spines. The harpy claws your cactus giant! The harpy claws your cactus giant. The harpy is struck by your cactus giant's spines. The harpy dies! You hear a slurping noise. The jelly splits in two! Your mana viper disappears in a puff of smoke! C - 2 scrolls of amnesia (gained 1) You hear a splatter. A cyclops comes into view. A cyclops is nearby! A cyclops is nearby! A cyclops is nearby! A cyclops is nearby! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cactus giant disappears in a puff of smoke! You hear a slurping noise. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You hear a slurping noise. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The cyclops throws a large rock. The large rock hits your cactus giant! Unknown command. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. You hear a slurping noise. The cyclops is struck by your cactus giant's spines. The cyclops hits your cactus giant. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks (heavily wounded, ally target) Attack! Your cactus giant hits the cyclops with a +0 giant spiked club! Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A mana viper appears with a sibilant hiss. You hear a slurping noise. The jelly splits in two! Your ice beast hits the cyclops but does no damage. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - cyclops Aim: a cyclops, quivering large rocks (severely wounded, ally target) Attack! Your ice beast hits the cyclops but does no damage. The cyclops closely misses your ice beast. You swap places. You hear a slurping noise. The jelly splits in two! Your ice beast hits the cyclops but does no damage. Your cactus giant hits the cyclops with a +0 giant spiked club. The cyclops is struck by your cactus giant's spines. The cyclops hits your cactus giant. Found a small pearl ring. Found a runed translucent door. Your ice beast hits the cyclops. Your ice beast freezes the cyclops!! The cyclops dies! Found a phantom mirror and a box of beasts. A dream sheep comes into view. Press: ? - help, v - describe, . - travel, g - get item Here: Cedruin's ghost, wielding a weapon of freezing (dormant, fire blocked by a runed translucent door) Item here: a box of beasts. The floor. Unknown command. Unknown command. The dream sheep bleats! You feel a genetic drift. Your hidden genetic potential grows. Your hidden genetic potential wanes. A dream sheep is nearby! You swap places. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - dream sheep Aim: a dream sheep Attack! The dream sheep is struck by your cactus giant's spines. The dream sheep dies! You start resting. Cedruin's ghost turns its malevolent gaze towards you. Your mana viper disappears in a puff of smoke! Your guardian golem disappears in a puff of smoke! Your ice beast disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! Magic restored. Your cactus giant disappears in a puff of smoke! Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Summon Mana Viper (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. A manticore comes into view. You hear a slurping noise. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Summon Cactus Giant (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Unknown command. Casting: Summon Ice Beast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - manticore Aim: a manticore Attack! The manticore barely misses your guardian golem. The manticore claws your guardian golem but does no damage. x2 Unknown command. Unknown command. The manticore flicks its tail. The volley of spikes hits your guardian golem! The manticore flicks its tail. The volley of spikes hits your guardian golem! Cedruin's ghost wails. Your cactus giant hits the manticore with a +0 giant spiked club!! Your ice beast hits the manticore. Your ice beast freezes the manticore! The manticore bites your ice beast!! The manticore claws your ice beast! The manticore claws your ice beast. Your warg completely misses the manticore. Your guardian golem overheats! Your ice beast hits the manticore. Your ice beast freezes the manticore!! The manticore dies! You open the door. The jelly barely misses Cedruin's ghost. You swap places. Cedruin's ghost hits your guardian golem. Flame seeps out of your guardian golem. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Cedruin's ghost Aim: Cedruin's ghost, wielding a weapon of freezing (ally target) Attack! The jelly completely misses Cedruin's ghost. Cedruin's ghost hits your guardian golem! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your lightning spire. Your lightning spire resists. The fiery explosion engulfs you!! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-b1-70-g80dc712255 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SHOUT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [IBeShadow] Species: Felid Job: Summoner HP: 50/72; mods: 0/0 MP: 17/28; mod: 0 Stats: 4 (4) 30 (30) 25 (25) Position: (16, 45), god: Jiyva (15), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 12 | 4050 | 0/750 Dodging | X | 0 | 0 | 16 | 4459 | 0/624 Stealth | X | 0 | 0 | 10 | 1387 | 0/300 Unarmed Combat | X | 0 | 0 | 9 | 2275 | 25/525 Spellcasting | X | 1 | 25 | 8 | 2384 | 244/535 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 2 | 75 | 0/75 Summonings | X | 0 | 0 | 15 | 6525 | 0/975 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 25 | 2 | 128 | 53/75 Transmutations | X | 2 | 50 | 10 | 2589 | 256/505 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 2 | 178 | 0/178 Air Magic | X | 0 | 0 | 12 | 5544 | 728/892 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 5 | 630 | 0/252 Spell bugs: Durations: Attributes: #12: 2764 #13: 1316 #23: 37890 #24: -701944159 #27: 49561 #49: 4246 Mutations: claws: 1 (innate) fangs: 3 (innate) horns: 2 iridescent scales: 2 see invisible: 1 (innate) agile: 2 clarity: 1 cold resistance: 3 speed: 1 (innate) strong-willed: 1 regeneration: 2 shaggy fur: 3 (innate) electricity resistance: 1 evolution: 1 stealthy paws: 1 (innate) no weapons or thrown items: 1 (innate) no armour: 1 (innate) multi-lived: 1 (innate) Inventory bugs: Equipment: eq slot #7, inv slot #34: ring "Kuxes" {Will+ Dex+4} eq slot #8, inv slot #17: +6 ring of intelligence eq slot #9, inv slot #5: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈≈≈≈..#....≈... ≈≈≈≈≈≈≈≈≈≈≈≈ .......≈≈.. ≈≈≈≈≈≈≈≈... ......≈≈≈≈. ≈≈≈≈≈≈≈≈†. #...≈≈≈≈. ≈≈≈≈≈≈≈..### #..≈≈.. ≈≈≈≈≈≈≈C.#=♣# #.≈≈..# ≈≈≈≈≈≈Y8JW}8# #.≈≈..# ≈≈≈≈≈≈..○#}♣######.≈≈..# ≈≈≈≈≈≈.@h#####..>.≈≈≈... ≈≈≈≈≈≈.......#..≈≈≈≈≈≈.. ≈≈≈≈≈≈.>.....##.≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈....^≈.≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈..##.≈≈.≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈..###..≈≈≈≈≈≈≈≈≈≈.≈ ≈≈≈≈≈..#....≈≈≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< slime_fixup_done: true fix_slime_vaults: true ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>