ISoar Level 1 of the Dungeon (0, 0, D:1) an uncursed amulet of regeneration (2, 9, D:1) a +0 dagger (21, 15, D:1) a stone (23, 40, D:1) 16 bolts (30, 20, D:1) a +0 dagger (40, 17, D:1) a stone (41, 22, D:1) a +0 club (42, 48, D:1) a +0 club (59, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 arrows (2, -10, D:2) 16 arrows (5, -33, D:2) 5 boomerangs (9, -39, D:2) a +0 club (16, -32, D:2) a +0 leather armour (18, -35, D:2) a +0 hand axe (24, -29, D:2) a +0 club (25, -29, D:2) a +0 dagger (26, -29, D:2) 11 arrows (30, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -3 flail (8, -4, D:3) 7 atropa-tipped darts (22, -2, D:3) a +0 club (22, 19, D:3) a cursed -3 club a +0 crystal plate armour (24, 22, D:3) 12 arrows (25, -4, D:3) a +0 spear (26, 2, D:3) 5 boomerangs (27, 24, D:3) a +0 whip (29, -14, D:3) a +0 club (33, -5, D:3) 16 stones (33, 17, D:3) a +0 ring mail (33, 29, D:3) 8 arrows (34, 22, D:3) a +0 dagger (43, -1, D:3) a +0 robe (45, 1, D:3) a +0 club (46, -1, D:3) a +0 club (46, 0, D:3) a +0 dagger (49, 14, D:3) a +0 club (49, 22, D:3) a +0 short sword (49, 23, D:3) a +0 rapier (52, -1, D:3) 2 boomerangs of dispersal (60, 16, D:3) a +2 dagger of draining 5 poisoned darts (61, 2, D:3) a cursed -3 mace Level 4 of the Dungeon [Shop] Wacuv's Jewellery Boutique an uncursed ring of protection from fire (250 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of positive energy (200 gold) the ring "Jipsir" {rElec rF+ rC+ Int-2 Dex+6} (823 gold) [ring of dexterity] It affects your intelligence (-2). It affects your dexterity (+6). It protects you from fire. It protects you from cold. It insulates you from electricity. an uncursed ring of positive energy (200 gold) an uncursed ring of magical power (200 gold) the ring "Cankihu" {rCorr Str+3 Int-3 Dex+6} (396 gold) [ring of resist corrosion] It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+6). It provides partial protection from all sources of acid and corrosion. a cursed -4 ring of protection (20 gold) a cursed ring of teleportation (45 gold) an uncursed amulet of the acrobat (300 gold) an uncursed ring of flight (175 gold) an uncursed amulet of faith (400 gold) an uncursed ring of positive energy (200 gold) (0, 0, D:4) a +0 war axe (4, 23, D:4) 26 bolts (5, 17, D:4) 12 bolts (5, 19, D:4) a +0 ring mail (6, 6, D:4) a +0 ring mail (9, 22, D:4) a +0 plate armour (17, 34, D:4) a +0 plate armour (33, 19, D:4) a +0 mace (33, 23, D:4) a +0 ring mail a +0 club (33, 24, D:4) a +0 flail a +0 leather armour a +0 flail of draining (33, 27, D:4) a +0 leather armour (37, -11, D:4) a +0 flail (47, -15, D:4) 18 stones (47, -14, D:4) a +0 flail (48, -8, D:4) 15 bolts (50, -17, D:4) a +0 halberd (59, -18, D:4) a +0 flail (62, -20, D:4) a +0 spear (62, 7, D:4) a +1 flail of protection a +0 ring mail (65, -25, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a cursed -2 mace (4, 2, D:5) a +0 trident (7, 2, D:5) a +0 dagger (8, 2, D:5) a +0 mace (32, -12, D:5) 21 stones (39, -15, D:5) 17 sling bullets (39, 8, D:5) 20 arrows (43, 7, D:5) a +0 robe a +0 dagger (44, 9, D:5) a +0 mace (44, 17, D:5) a +0 whip a +0 ring mail (54, 19, D:5) 17 stones (54, 21, D:5) 16 stones (54, 23, D:5) a +0 spear (57, 28, D:5) a +1 vampiric rapier (59, 19, D:5) 6 stones Level 6 of the Dungeon (11, 21, D:6) a +0 whip a +0 ring mail (12, 6, D:6) a +0 mace (12, 22, D:6) a +0 hand axe a +0 hand axe (16, 7, D:6) a +0 falchion (17, -26, D:6) 29 arrows (17, 5, D:6) a +0 halberd (18, -15, D:6) 30 sling bullets (18, 5, D:6) a +0 flail (21, 7, D:6) a +0 glaive a +0 plate armour (22, 3, D:6) a +0 hand axe a +0 giant club (22, 9, D:6) a +0 club (23, 6, D:6) a cursed -3 flail (25, 11, D:6) a +0 flail a +0 mace a +0 leather armour (30, -19, D:6) 8 silver boomerangs (34, -13, D:6) a +0 long sword (34, 4, D:6) an uncursed ring of flight a +0 flail 4 silver boomerangs a +0 leather armour (37, 2, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 rapier a +3 leather armour (25, 19, D:7) a +0 whip (25, 20, D:7) a +0 short sword (26, 20, D:7) a +0 short sword (27, 14, D:7) a +0 falchion (30, 14, D:7) 20 stones (34, 18, D:7) a stone a throwing net (36, 18, D:7) a +0 short sword (36, 19, D:7) a +0 giant spiked club (49, 33, D:7) 28 arrows Level 8 of the Dungeon [Shop] Abuohok's Weapon Shop a +0 rapier (56 gold) the +8 Wrath of Trog {antimagic, *Rage} (1120 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 great mace (91 gold) a +0 morningstar (56 gold) a +0 spear (42 gold) 16 arrows (44 gold) a +0 hunting sling (21 gold) the +9 flail of Charity {vorpal, rC+ Dex+4 SInv} (1075 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It lets you see invisible. a +1 vorpal battleaxe (233 gold) a +0 hand crossbow (49 gold) (0, 0, D:8) a +0 falchion (5, -2, D:8) 3 arrows (6, -2, D:8) a sky beast corpse (6, 0, D:8) a +0 shortbow 25 arrows (14, 2, D:8) a +0 giant club (25, -9, D:8) 19 stones (25, 18, D:8) a scroll of blinking (38, 6, D:8) a black bear corpse (skeletalised by now) (52, 3, D:8) a book of Necromancy (58, -10, D:8) a +0 hand axe the Ecumenical Temple