ISoar Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -26, D:1) a +0 club (10, 15, D:1) a +0 dagger (14, -16, D:1) an amulet of guardian spirit (32, -29, D:1) a +0 club (39, -20, D:1) 16 stones (46, -13, D:1) a +0 club (51, -3, D:1) a +0 dagger (58, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, -1, D:2) a +2 vorpal falchion (21, 2, D:2) a +3 scale mail of willpower a +0 flail (23, 0, D:2) the +1 leather armour of Grottiness {rF+ rC+ Str-3 Stlth+} Str: It affects your strength (-3). rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 dagger (44, 23, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (9, -5, D:3) 21 sling bullets (10, -3, D:3) 4 stones a +3 short sword (12, -15, D:3) 21 stones (20, 24, D:3) a +0 robe (21, 22, D:3) a +0 leather armour a +0 dagger (21, 23, D:3) a +0 hand axe (22, 17, D:3) a +0 chain mail a +0 dagger (23, 18, D:3) a +0 hand axe (23, 19, D:3) a +0 dagger a +0 club (30, 1, D:3) 15 stones (38, 15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, 12, D:4) 20 stones (14, -3, D:4) a +0 hand crossbow (30, -6, D:4) a +0 robe a +0 scimitar (32, -36, D:4) a +0 whip (33, -36, D:4) a +0 spear (33, -35, D:4) a +0 vorpal spear (35, -35, D:4) a +0 robe (44, -11, D:4) a +0 giant club (44, -9, D:4) a +0 whip (44, -6, D:4) a +0 leather armour a +0 flail (46, -15, D:4) a +0 robe (48, -10, D:4) a +0 plate armour (51, -42, D:4) a +0 club (55, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (4, 0, D:5) 17 sling bullets (5, 7, D:5) a +0 scale mail (10, -2, D:5) a +0 robe (17, 12, D:5) a +0 giant spiked club (24, 28, D:5) a +0 club (28, 29, D:5) a +0 hand axe (still there?) 19 stones (still there?) a +0 scale mail (still there?)