Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 18143648957223876805 39 Iamsock the Ducker (level 3, -4/25 HPs) Began as a Gnoll Wanderer on Sept 21, 2022. Killed by nerve-wracking pain ... invoked by Jessica (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1494 turns). Iamsock the Ducker (Gnoll Wanderer) Turns: 1494, Time: 00:02:43 Health: -4/25 AC: 5 Str: 14 XL: 3 Next: 45% Magic: 7/7 EV: 13 Int: 12 God: Gold: 51 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . p - +0 mace rCold + . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . h - +2 pair of gloves Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn g - ring of protection from fire MPRegen 0.10/turn l - ring of ice @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 club p - a +0 mace (weapon) Armour b - a +0 pair of gloves c - a +0 robe (worn) h - a +2 pair of gloves (worn) Magical Staves j - a staff of air Jewellery g - a ring of protection from fire (left hand) l - a ring of ice (right hand) Scrolls e - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} m - a scroll of blinking {unknown} o - 3 scrolls of identify {unknown} Potions d - 2 potions of attraction f - 3 potions of curing {unknown} k - a potion of flight {unknown} n - a potion of degeneration {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 2.6 Throwing + Level 0.9 Armour + Level 6.5 Dodging + Level 6.0 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 3.8 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 20% N/A 16% 2 Apportation Tloc 6% N/A 19% 1 Hailstorm Conj/Ice 10% 3d5 69% 4 Alistair's Intoxication Tmut/Pois 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You see here a +0 club. You see here a +0 mace. p - a +0 mace p - a +0 mace (weapon) HP restored. Key pressed, stopping explore. Key pressed, stopping explore. No target in view! No target in view! f - 3 fuming silvery potions (gained 1) You now have 51 gold pieces (gained 17). Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica is nearby! The helpless Jessica fails to defend herself. You hit Jessica but do no damage. Jessica hits you with a +0 club. You closely miss Jessica. Jessica barely misses you. You closely miss Jessica. Jessica casts a spell. Jessica seems to speed up. Jessica closely misses you. You hit Jessica but do no damage. Jessica barely misses you. x2 You closely miss Jessica. Jessica hits you with a +0 club. Jessica mumbles some strange words. Jessica blinks! Jessica casts a spell at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Jessica. Jessica barely misses you. Jessica points at you and mumbles some strange words. Pain shoots through your body! You die... #. .. # #. #### ### . #.##. #.. ..# ......####.# #.# #.##...##.#####.###### ###....#.......##.#..... ......@@..#.##.##..#.##. ####..#.#.#.##....###.#. .##.##. #....#.#........#.##. ..... #...##.#########.#### #...# #... ..# ### #...# ##.. ..# #...# ##...<. ####...##### .....# ...........###...... ∆ You could see Jessica (fast). Vanquished Creatures An adder (D:2) A dart slug (D:2) An orc (D:2) A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:2) 4 jackals 2 kobolds (D:1) A quokka (D:2) 2 bats 3 frilled lizards (D:1) 3 goblins 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 club, a +0 | pair of gloves, a +0 robe, 2 potions of attraction; and the | following spell memorised: Freeze; and the following spells | available to memorise: Ensorcelled Hibernation, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 282 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/5 390 | D:1 | Found Ybluezin's Weapon Shop. 896 | D:2 | Reached XP level 3. HP: 24/25 MP: 7/7 1107 | D:2 | Reached skill level 1 in Invocations 1113 | D:2 | HP: 1/25 [poisoned by an adder] 1484 | D:2 | Noticed Jessica 1494 | D:2 | Killed from afar by Jessica Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_shops, nicolae_shop_hallway_plus, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_cross, basic_altar, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 | 6.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 2.6 Armour | | 0.9 Dodging | | 6.5 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 3.8 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Club || 34 Staff || 59 Bite || 6 Punch || 3 Mace || 6 Cast: Freeze || 17 Stab: Sleeping || 8 Armor: Robe || 42 Dodge: Dodged || 90