Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 13652040378944352849 0 Iamsock the Charlatan (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Sept 21, 2022. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Iamsock the Charlatan (Gnoll Wanderer) Turns: 1, Time: 00:00:08 Health: 23/23 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 leather armour (worn) Wands e - a wand of flame (15) Potions b - a potion of curing c - a potion of attraction Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 6.4 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 28% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 5% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Iamsock the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a potion of attraction, a +0 leather armour, a wand of flame (15); and the following spell memorised: Sting; and the following spells available to memorise: Ignite Poison. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. ## # # ... #.#.# #..... ##.#.# #.#.. #.#.#.#.#.. . #.~≈≈≈≈.# ... #.#~...≈#..... #.~..@≈.# ...#~...≈#..... #.~≈≈≈≈.# ... #.#.#.#.#.. . ##.#.# #.#.. #.#.# #..... ## # # ..# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 club, a | potion of curing, a potion of attraction, a +0 leather | armour, a wand of flame (15); and the following spell | memorised: Sting; and the following spells available to | memorise: Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, ebering_ecumenical_altar_sacrificial, lexackson_kobold_supper