Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 16740340663200140380 0 Iamsock the Caller (level 1, 14/14 HPs) Began as a Ghoul Wanderer on Sept 21, 2022. Safely got out of the dungeon. The game lasted 00:00:43 (1 turns). Iamsock the Caller (Ghoul Wanderer) Turns: 1, Time: 00:00:44 Health: 14/14 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 5 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Faith . b - +0 buckler rNeg + + + Spirit . d - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions c - a potion of brilliance Skills: + Level 1.0 Polearms + Level 1.0 Throwing + Level 1.0 Armour + Level 1.1 Stealth + Level 1.7 Shields + Level 1.0 Spellcasting + Level 1.7 Summonings + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 8% N/A 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 1% N/A 99% 4 Summon Lightning Spire Summ/Air 1% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, Iamsock the Ghoul Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a +0 buckler, a potion of brilliance, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast, Summon Lightning Spire. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.# ##.## ##...## ##..P..## ####.......#### [....P.@.P..... ####.......#### ##..P..## ##...## ##.## #.# #.# #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 spear, a +0 | buckler, a potion of brilliance, a +0 leather armour; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast, | Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic