Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 16424882321567497409 0 Iamsock the Charlatan (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Sept 23, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Iamsock the Charlatan (Gnoll Wanderer) Turns: 1, Time: 00:00:04 Health: 20/20 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 13 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Potions d - a potion of curing Miscellaneous c - a tin of tremorstones (2/2) Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 1.9 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 6.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Iamsock the Gnoll Wanderer. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a river rat skeleton. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 13 poisoned darts, a tin of tremorstones (2/2), a potion of curing, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # # #÷ ∆ ~# #~~ ∆ ~~# #~~~ ~~~# ########### +....@....+ ########### #~~~ ~~~# #~~ ~~# #~ ~# # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 dagger, 13 | poisoned darts, a tin of tremorstones (2/2), a potion of | curing, a +0 leather armour; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_long, infiniplex_forest_end_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_1, infiniplex_forest_clump_C