Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 386871216093585576 0 Iamsock the Conjurer (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Sept 24, 2022. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Iamsock the Conjurer (Gnoll Wanderer) Turns: 1, Time: 00:00:04 Health: 17/17 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 4 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Scrolls e - a scroll of butterflies Potions c - a potion of haste Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 4.4 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 32% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Iamsock the Gnoll Wanderer. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found 3 gold pieces and a potion of haste. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a potion of haste, a +0 robe, a scroll of butterflies; and the following spell memorised: Shock; and the following spells available to memorise: Dazzling Flash, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.##....## ......... #.#..#..# ##....!..# #.......# #.⌠...⌠.# #..###..## #..#@#...# #..#+#....# #.⌠. .⌠.#.# #... ...$. ###. ####.# ## .. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 dagger, a +0 | buckler, a potion of haste, a +0 robe, a scroll of | butterflies; and the following spell memorised: Shock; and | the following spells available to memorise: Dazzling Flash, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners, ebering_ecumenical_altar_rust, serial_bayou_pond_e, grunt_decor_clamped