Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 4668122329579584801 0 Iamsock the Magician (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Sept 24, 2022. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Iamsock the Magician (Gnoll Wanderer) Turns: 1, Time: 00:00:05 Health: 20/20 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 8/8 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 7 Spells: 14/14 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of teleportation Potions b - a potion of curing Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 3.6 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 0.0 Evocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 3% 1 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Blink Tloc 8% N/A 22% 2 Wereblood Tmut 4% N/A 22% 2 Call Canine Familiar Summ 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Iamsock the Gnoll Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a short sword. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 robe, a scroll of teleportation; and the following spells available to memorise: Slow, Summon Guardian Golem, Blink, Wereblood, Call Canine Familiar. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ∆ ##### ...... #.8.♣.8 ##....... #@.≈≈≈≈≈≈ ##....... #.8.♣)8 ...... ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 club, a | potion of curing, a +0 robe, a scroll of teleportation; and | the following spells available to memorise: Slow, Summon | Guardian Golem, Blink, Wereblood, Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 8/8 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, hellmonk_ecumenical_altar_zigzags, grunt_decor_junction, nrook_campfire, minivault_5