Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 8602278862604816331 14 Iamsock the Martial Artist (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Oct 3, 2022. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (281 turns). Iamsock the Martial Artist (Gnoll Wanderer) Turns: 281, Time: 00:00:43 Health: 0/20 AC: 4 Str: 11 XL: 2 Next: 45% Magic: 5/5 EV: 11 Int: 10 God: Gold: 35 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . f - orb {guile} rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour c - a +0 cloak (worn) d - a +0 leather armour (worn) f - an orb of guile (worn) Potions b - a potion of heal wounds e - 2 potions of haste Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 5.9 Stealth + Level 0.4 Shields + Level 8.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 2.0 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 2.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 34% 1 Stone Arrow Conj/Erth 6% 3d7 56% 3 Call Canine Familiar Summ 1% N/A 71% 3 Summon Guardian Golem Hex/Summ 1% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A goblin is nearby! A quokka comes into view. A kobold comes into view. It is wielding a +0 dagger. The quokka completely misses you. The goblin misses you. You barely miss the quokka. The kobold shouts! You bite the quokka, but do no damage. The quokka misses you. The goblin hits you with a +0 club. You barely miss the quokka. You bite the quokka. The quokka is lightly wounded. The quokka closely misses you. The goblin hits you with a +0 club. You closely miss the quokka. The quokka is lightly wounded. The quokka misses you. The goblin hits you with a +0 club. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you. The goblin hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You closely miss the goblin. The quokka bites you. You hit the goblin but do no damage. The quokka barely misses you. The goblin hits you but does no damage. You hit the goblin but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ##.......... . ..........##.. ##. ##...........# .. #.........# ####.### ##.........# #......# .......†...# #......# #....#####.# #......#.. ...........## #..r.....# ............###.@g....# .........#...##..K...... ........................ .....#####...........### .........#.#########.# .....................§§ ...................≈≈§≈§ #######.#..........§# #§ #.#..††††..>.§# You could see a quokka, a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 cloak, a +0 leather armour, 2 | potions of haste; and the following spell memorised: | Sandblast; and the following spells available to memorise: | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 162 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 281 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, hellmonk_ecumenical_altar_lost_god, kennysheep_boxes Skill XL: | 1 | ---------------+----+----- Earth Magic | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 0.4 Stealth | | 5.9 Shields | | 0.4 Unarmed Combat | | 8.5 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.5 Evocations | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 37 Bite || 5 Stab: Sleeping || 2 Armor: Leather armour || 12 Dodge: Dodged || 24