Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17438728833985712567 32 Iamsock the Cudgeller (level 3, -3/28 HPs) Began as a Gnoll Wanderer on Oct 3, 2022. Constricted to death by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1190 turns). Iamsock the Cudgeller (Gnoll Wanderer) Turns: 1190, Time: 00:01:26 Health: -3/28 AC: 4 Str: 12 XL: 3 Next: 27% Magic: 7/7 EV: 10 Int: 11 God: Gold: 56 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . i - +3 whip rCold . . . Faith . l - orb {mayhem} rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... q - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.09/turn g - ring of flight MPRegen 0.10/turn (no ring) @: grasped by roots, flying, constricted A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +2 mace f - a +2 dagger of protection i - a +3 whip (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) l - an orb of mayhem (worn) q - a +0 pair of boots (worn) Jewellery g - a ring of flight (left hand) p - an amulet of the acrobat Scrolls c - a scroll of blinking m - a scroll of amnesia {unknown} n - a scroll of identify {unknown} o - a scroll of immolation {unknown} Potions e - a potion of curing {unknown} h - a potion of brilliance {unknown} j - a potion of flight {unknown} k - a potion of invisibility {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 6.5 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 2.6 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 2.6 Invocations + Level 0.7 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 12% 2d4 17% 2 Dazzling Flash Conj/Hex 8% N/A 43% 3 Fulminant Prism Conj/Hex 2% 3d6 83% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 83% 4 Starburst Conj/Fire 2% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin is unaffected. The grasping roots constrict you. You closely miss the hobgoblin. The hobgoblin hits you. The grasping roots constrict you. You barely miss the hobgoblin. The grasping roots release their grip on you. You barely miss the hobgoblin. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin hits you. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The hobgoblin zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The hobgoblin is unaffected. x2; The grasping roots constrict you. You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The hobgoblin hits you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The grasping roots constrict you. You die... ####.#### ###.......# !........# ........# ####.......# ..........# #.# #.## #...g...# #.# #.. #.g@....# #.# #.. #.......# #.# #.. #.......# #.# #.# #......$# #.# #.# ###.##### #.# #.### #.....# #.####<#.† ###...#.#####......... ....................... ####................#.. You could see 2 hobgoblins. Vanquished Creatures 3 dart slugs (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 6 kobolds (D:1) A quokka (D:2) 4 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +2 mace, a +0 | cloak, a scroll of blinking, a +0 robe; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 118 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 605 | D:1 | Reached XP level 3. HP: 25/28 MP: 7/7 1190 | D:2 | HP: 1/28 [hobgoblin (1)] 1190 | D:2 | Constricted to death by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners D:2: layout_basic, kennysheep_generic_room_7 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Fighting | | 2.6 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 6.5 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 2.6 Armour | | 0.7 Dodging | | 4.5 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 2.6 Evocations | | 0.7 Action || total -------------------------++------- Melee: Mace || 25 Bite || 4 Whip || 40 Stab: Sleeping || 1 Armor: Robe || 17 Dodge: Dodged || 38