Dungeon Crawl Stone Soup version 0.30-a0-840-ga523dec638 (webtiles) character file. Game seed: 17957181595751327948 0 Iamsock the Caller (level 1, 7/13 HPs) Began as a Gnoll Wanderer on Mar 1, 2023. Got out of the dungeon alive. The game lasted 00:00:36 (22 turns). Iamsock the Caller (Gnoll Wanderer) Turns: 22, Time: 00:00:36 Health: 7/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 11 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of silence Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 6.4 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 7.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 4% 3 Sandblast Erth 12% 2d6 11% 1 Animate Armour Summ/Erth 26% N/A 36% 4 Stone Arrow Conj/Erth 8% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm freezes you. You are frozen. Your bat hits the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm attacks as you move away! The endoplasm closely misses you. Your bat hits the endoplasm. The endoplasm barely misses your bat. You see here 6 poisoned darts. Throw: 12 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, ally target, 86% to hit) Really fire in your bat's direction? [Y]es or [N]o only, please. Really fire in your bat's direction? Okay, then. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. The endoplasm freezes you. You are frozen. Throw: 12 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, ally target, 86% to hit) You throw a poisoned dart. The poisoned dart hits the endoplasm! The endoplasm is heavily wounded. Your bat hits the endoplasm. The endoplasm attacks as you move away! The endoplasm closely misses you. Your bat hits the endoplasm. You see here 6 poisoned darts. Your bat hits the endoplasm but does no damage. The endoplasm freezes your bat. Your bat is frozen. Your bat dies! Your bat's corpse disappears in a puff of smoke! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! #...$.# #(....# ∆ #..# # .#.######(.#.# .............# #.####.....## #.....# ##J######## ♣..@.~≈≈~≈≈ ♣P.....~~PP≈≈≈ ♣...P.~~~PPP~≈. #.....~≈PPP~~~.. +....≈~≈~≈~~.... #~~~~≈≈..P.....♣ #########+###### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iamsock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Iamsock set off with the following items: a +0 dagger, 12 | poisoned darts, a scroll of silence, a +0 robe; and the | following spells available to memorise: Summon Small | Mammal, Call Canine Familiar, Sandblast, Animate Armour, | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 22 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, serial_shops, shop, minmay_tiny_reverse_x Action || total ---------------------------++------- Throw: Dart || 1 Cast: Summon Small Mamm || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 3 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 3 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts