Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 10802900153929257760 153 Icepheonix32 the Conjurer (level 5, 0/32 HPs) Began as an Octopode Conjurer on Oct 14, 2021. Slain by a river rat (9 damage) ... in a sewer. The game lasted 00:05:04 (3054 turns). Icepheonix32 the Conjurer (Octopode Conjurer) Turns: 3054, Time: 00:05:04 Health: 0/32 AC: 1 Str: 7 XL: 5 Next: 35% Magic: 8/10 EV: 13 Int: 20 God: Gold: 103 SH: 0 Dex: 11 Spells: 2/11 levels left rFire . . . SeeInvis . j - +2 mace (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 short sword j - a +2 mace of draining (weapon) Missiles f - 14 poisoned darts (quivered) Jewellery h - an amulet of the acrobat (around mantle) Scrolls e - 2 scrolls of amnesia k - a scroll of teleportation Potions a - a potion of magic {unknown} d - a potion of lignification {unknown} g - a potion of attraction i - a potion of curing {unknown} Skills: + Level 0.7 Fighting - Level 0.2 Maces & Flails + Level 0.5 Throwing * Level 3.3 Dodging + Level 3.9 Stealth - Level 0.2 Unarmed Combat * Level 3.5 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 52% 4 d - Summon Small Mammal Summ 12% N/A 14% 1 e - Animate Skeleton Necr 6% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Corona Hex 3% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the frilled lizard. You kill the frilled lizard! No target in view! No target in view! You see here a river rat corpse. 2 river rats come into view. There are monsters nearby! The helpless river rat fails to defend itself. You hit the river rat but do no damage. You grab the river rat. You constrict the river rat. The river rat bites you! You hit the river rat. The river rat is heavily wounded. You constrict the river rat, but do no damage. The river rat bites you! The river rat barely misses you. You hit the river rat but do no damage. The river rat is heavily wounded. You constrict the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You release your grip on the river rat. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the river rat. The river rat is moderately wounded. The searing ray hits the river rat. You kill the river rat! (Press . to maintain the ray.) The river rat bites you! You die... ### ..# #.## #.†#### #.##.r@# # #†###.# ###.######## #∩≈.≈†..≈.≈≈ #∩.≈≈.≈≈.≈.. ############ You could see a river rat. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) 3 adders 2 river rats (Sewer) 2 worms (D:2) A dart slug (D:2) 2 orcs (D:3) A ball python (D:2) 5 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins (D:1) 6 jackals (D:2) 3 quokkas (D:1) 2 bats (D:1) 3 frilled lizards 5 kobolds 49 creatures vanquished. Vanquished Creatures (others) A withered plant (D:2) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Icepheonix32 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 484 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1356 | D:1 | Learned a level 2 spell: Searing Ray 1368 | D:2 | Found a faded altar of an unknown god. 1381 | D:2 | Reached XP level 3. HP: 14/21 MP: 0/6 2013 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 2312 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2314 | D:2 | Learned a level 1 spell: Summon Small Mammal 2316 | D:2 | Learned a level 1 spell: Animate Skeleton 2328 | D:2 | Found a runed translucent door. 2644 | D:2 | Noticed Crazy Yiuf 2821 | D:3 | Reached XP level 5. HP: 14/32 MP: 4/10 2916 | D:3 | Found a glowing drain. 3036 | Sewer | Entered a sewer 3054 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_petrified, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, marbit_many_paths, gup_sewer_entry_glass, chequers_decorated_corner Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Spellcasting | 3 | 3.5 Dodging | 3 | 3.3 Fighting | | 0.7 Maces & Flails | | 0.2 Throwing | | 0.5 Unarmed Combat | | 0.2 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 11 | 4 || 15 Short sword | 25 | || 25 Club | 7 | || 7 Tentacles | 5 | 1 || 6 Mace | | 23 || 23 Throw: Dart | 3 | 7 || 10 Cast: Magic Dart | 42 | 13 || 55 Searing Ray | 2 | 5 || 7 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | | 1 || 1 Armor: Skin | 10 | 1 || 11 Dodge: Dodged | 40 | 24 || 64