Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 13684676885233360131 4 Ichabod the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Apr 5, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:19 (429 turns). Ichabod the Caller (Merfolk Summoner) Turns: 429, Time: 00:05:19 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . f - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 hunting sling (weapon) Missiles h - 35 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of curing {unknown} g - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm closely misses you. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (84% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm barely misses you. The endoplasm closely misses you. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (84% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 84% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. The endoplasm barely misses you. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 84% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Fire: f) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 84% to hit) You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #### #†.$ ####.#### # ###########........ .. #..............### .## #######.#########.#......... .....##.# #######.##.##...## ####.##.# #.....@J.........# #.##.# #.#.....##..#..?# #.##.# #.#.#######.# . # #.##.# #.#.# .# ## #.##.###.#.# †# .# #.#...##.#.# .# .# #..........## .# .# ###...##.#..# .. .# ####.###.##.## .. You could see an endoplasm. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ichabod the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Found Peycin's Assorted Antiques. 429 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, st_stairs_7 Action || total -------------------------++------- Melee: Unarmed || 7 Fire: Hunting sling || 13 Cast: Summon Small Mamm || 2 Armor: Robe || 7 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 434 | 434 | 0 | 61 | 0 | 1 | 434.0 | Dungeon | 434 | 434 | 0 | 61 | 0 | 1 | 434.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 434 daAuts